# Survival Mode

**URL:** <https://community.gemsofwar.com/t/survival-mode/81745>\
**Category:** Feature Requests and Game feedback\
**Created:** [October 12, 2023, 11:15pm UTC](https://community.gemsofwar.com/t/survival-mode/81745 "2023-10-12T23:15:23Z")\
**Posts on this page:** 8\
**Page:** 1

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**Author:** ![Eika](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/eika/32/103088_2.png) [@Eika](https://community.gemsofwar.com/u/Eika)\
**Post date:** [October 12, 2023, 11:15pm UTC](https://community.gemsofwar.com/t/survival-mode/81745/1 "2023-10-12T23:15:24Z")

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How many battles can your 4 troops survive, while battle is getting harder at the same time.

No summoners allowed to pick from.

Hero is open with all classes and weapons without summoning weapons/upgrades.

Now the importance of the white magician troops comes into play - as you need to give life to your allies - cuz in the next battle they will start out where the previous battle left of - stats wise.

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**Author:** ![gwendo1ynn](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/gwendo1ynn/32/92038_2.png) [@gwendo1ynn](https://community.gemsofwar.com/u/gwendo1ynn)\
**Post date:** [October 13, 2023, 1:29am UTC](https://community.gemsofwar.com/t/survival-mode/81745/2 "2023-10-13T01:29:01Z")

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Nice summary of the discussion 🙂

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**Author:** ![Stratelier](https://avatars.discourse-cdn.com/v4/letter/s/977dab/32.png) [@Stratelier](https://community.gemsofwar.com/u/Stratelier)\
**Post date:** [October 13, 2023, 1:50am UTC](https://community.gemsofwar.com/t/survival-mode/81745/3 "2023-10-13T01:50:59Z")

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I don’t see too much point disallowing “summoners” (Queen Xochi? Dullahan?) if you allow healers (and certain other buffers, like Gem Dragons or Guild Guardians). But otherwise the idea is interesting … say, once you clear the enemy team, a new enemy team spawns in at an incrementally higher level and the battle simply keeps going.

Alternatively, maybe the enemy pool can be biased slightly towards troops that scale by enemy stats (Fel’Dras, Rakshanin, etc) ?

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**Author:** ![XLS78](https://avatars.discourse-cdn.com/v4/letter/x/b2d939/32.png) [@XLS78](https://community.gemsofwar.com/u/XLS78)\
**Post date:** [October 13, 2023, 1:59am UTC](https://community.gemsofwar.com/t/survival-mode/81745/4 "2023-10-13T01:59:42Z")

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So, basically use Empress or whatever to buff Morthani’s Darkness to max stats in the first battle and then cruise?

Edit, whoops, MD is a summoner. Draakulis, then.

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**Author:** ![Eika](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/eika/32/103088_2.png) [@Eika](https://community.gemsofwar.com/u/Eika)\
**Post date:** [October 13, 2023, 5:31am UTC](https://community.gemsofwar.com/t/survival-mode/81745/5 "2023-10-13T05:31:49Z")

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Had no clue you had a duscussion up before now. I dont read every post. 😬

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**Author:** ![Eika](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/eika/32/103088_2.png) [@Eika](https://community.gemsofwar.com/u/Eika)\
**Post date:** [October 13, 2023, 12:38pm UTC](https://community.gemsofwar.com/t/survival-mode/81745/6 "2023-10-13T12:38:14Z")

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Oops, certain troops needs to be locked.

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**Author:** ![holyporko](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/holyporko/32/75733_2.png) [@holyporko](https://community.gemsofwar.com/u/holyporko)\
**Post date:** [October 13, 2023, 4:56pm UTC](https://community.gemsofwar.com/t/survival-mode/81745/7 "2023-10-13T16:56:42Z")

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you should do a list for eligible troops and then wait for replies.  
no summoners no other good troops ? also no converter ? no bosses ?

if you have whtmg on the team, you could see 999 stats troops

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**Author:** ![Kezef](https://avatars.discourse-cdn.com/v4/letter/k/8e8cbc/32.png) [@Kezef](https://community.gemsofwar.com/u/Kezef)\
**Post date:** [October 13, 2023, 9:59pm UTC](https://community.gemsofwar.com/t/survival-mode/81745/8 "2023-10-13T21:59:08Z")

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It’s all too easy to put together a dedicated team that can buff stats to an unreasonable level, especially if the design is an “endless mode” that’s effectively one battle. Short of blatant AI cheating with skyfall drops, it’s probably not difficult to forsee a scenario where the Player would end up with troops that have 1000 attack, armor, and life and can effectively one-shot or two-shot everything on the other team.
