# Summoned Troops "Too Small" in Pet Rescue\*

**URL:** <https://community.gemsofwar.com/t/summoned-troops-too-small-in-pet-rescue/39010>\
**Category:** Support\
**Created:** [May 3, 2018, 8:14am UTC](https://community.gemsofwar.com/t/summoned-troops-too-small-in-pet-rescue/39010 "2018-05-03T08:14:27Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Shimrra](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/shimrra/32/87_2.png) [@Shimrra](https://community.gemsofwar.com/u/Shimrra)\
**Post date:** [May 3, 2018, 8:14am UTC](https://community.gemsofwar.com/t/summoned-troops-too-small-in-pet-rescue/39010/1 "2018-05-03T08:14:27Z")

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\*: and every other new mode. Here meaning Dungeons, Invasions, Raidbosses, Pet Rescues, etc.

Obviously most people aren’t going to want these things to be any larger, but… this does _not_ feel right, can’t be intended. If fixing this makes things unreasonably difficult, scale the numbers back across the board to compensate. Easy.

Anyway, as it is, this glitch makes this double Goblin King team a lot less intimidating when its summoning base-rarity lvl20 troops instead of more Mythic lvl60s.

 ![image](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/e/e/ee2e5f649f39cf68aad2ed5ed224f80ab46435a8.jpg)

I’m pretty sure the other new modes are summoning base rarity _level one_ troops though. Ancient Horror from Daemonic Pact is the most obvious one.
