# Suggesting an updated trait based on troop bonuses

**URL:** <https://community.gemsofwar.com/t/suggesting-an-updated-trait-based-on-troop-bonuses/3318>\
**Category:** Feature Requests and Game feedback\
**Created:** [January 30, 2016, 10:44pm UTC](https://community.gemsofwar.com/t/suggesting-an-updated-trait-based-on-troop-bonuses/3318 "2016-01-30T22:44:24Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Ragereaver](https://avatars.discourse-cdn.com/v4/letter/r/b9bd4f/32.png) [@Ragereaver](https://community.gemsofwar.com/u/Ragereaver)\
**Post date:** [January 30, 2016, 10:44pm UTC](https://community.gemsofwar.com/t/suggesting-an-updated-trait-based-on-troop-bonuses/3318/1 "2016-01-30T22:44:25Z")

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The bonuses that give extra stats based on how many blue etc allies you have, maybe giving a superior trait to a few new legendaries or epics that will give the bonus based on the enemy teams as well, I think that’s pretty decent, but not overpowered, at least for a good card. Perhaps stat bonuses based on the absence of a colour too.

Just a random thought I had this second 🙂

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**Author:** ![Ragereaver](https://avatars.discourse-cdn.com/v4/letter/r/b9bd4f/32.png) [@Ragereaver](https://community.gemsofwar.com/u/Ragereaver)\
**Post date:** [February 2, 2016, 3:21pm UTC](https://community.gemsofwar.com/t/suggesting-an-updated-trait-based-on-troop-bonuses/3318/2 "2016-02-02T15:21:47Z")

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I mean, stuff like gain 1 attack for each blue unit in the battle etc.  
also, give carnex a full 50% skull reduction , hes a legend 😕
