I know that if I want to cast a spell at the 3rd troop from the top, I need to press down twice (Xbox One) after casting the spell. However, I end up targeting the wrong enemy because one (or more) of the troops above it had the Stealthy trait.
I play with 4x Animation Speed and I like to be efficient. Stopping to see if an enemy troop has Stealthy goes against this efficiency.
Could we keep the targeting the same regardless of Stealthy? Let stealthy troops be targetable (we can highlight them), but not selectable (we cannot attack them with spells). Have the troop simply be darkened, as what currently happens with Stealthy troops.