# Stay Frosty!

**URL:** <https://community.gemsofwar.com/t/stay-frosty/87747>\
**Category:** Official News\
**Created:** [May 18, 2025, 11:00pm UTC](https://community.gemsofwar.com/t/stay-frosty/87747 "2025-05-18T23:00:07Z")\
**Posts on this page:** 1\
**Showing post:** 18

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**Author:** ![Fourdottwoone](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/fourdottwoone/32/66655_2.png) [@Fourdottwoone](https://community.gemsofwar.com/u/Fourdottwoone)\
**Post date:** [May 19, 2025, 9:09am UTC](https://community.gemsofwar.com/t/stay-frosty/87747/18 "2025-05-19T09:09:22Z")

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> [@Gems-of-War](#):
>
> We have made some changes to the 3 paths in Journey events, based on internal data review, and player feedback. Previously the Top Path would increase the enemy level by +1 and give 25 Miles. It will now no longer increase the enemy level, but will give 25 Miles. The Bottom Path would previously increase the enemy level by +2/+3/+4 and give 30/35/40 Miles. It will now increase enemy level by +1/+2/+3 and will give 35/45/55 Miles. The Boss Path that only appears every 5 battles, previously would increase the enemy level by +6, and give 75 Miles. It will now increase enemy level by +5, and will now give 90 Miles.

Just making sure, this change now applies always, without any hidden caveats? I’m asking because the last time Journey was supposedly made easier, scaling secretly came back with a vengeance, and we only learned about it when we opened a bug report:

> [@\[Not a bug\] Journey Level Rising Too Quickly](https://community.gemsofwar.com/t/not-a-bug-journey-level-rising-too-quickly/86539/2):
>
> The journey bosses are meant to go up by 6 until the player has played 60 battles, after which they will go up by an extra 2, which will be 8.

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_[View the full topic](https://community.gemsofwar.com/t/stay-frosty/87747)._
