# Starting board has less skulls than other colors

**URL:** <https://community.gemsofwar.com/t/starting-board-has-less-skulls-than-other-colors/32407>\
**Category:** Gameplay Chat (PC/Mobile)\
**Created:** [October 29, 2017, 4:53am UTC](https://community.gemsofwar.com/t/starting-board-has-less-skulls-than-other-colors/32407 "2017-10-29T04:53:35Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![actreal](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/actreal/32/1945_2.png) [@actreal](https://community.gemsofwar.com/u/actreal)\
**Post date:** [October 29, 2017, 5:27am UTC](https://community.gemsofwar.com/t/starting-board-has-less-skulls-than-other-colors/32407/3 "2017-10-29T05:27:25Z")

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Sometimes it can be hard to search these forums if you don’t know what you’re looking for and you don’t know if it’s even been asked before.

Fortunately, sometimes a forum old-timer like me can find it for you:

> [@Equal chance for Mana dropping in battles?](https://community.gemsofwar.com/t/equal-chance-for-mana-dropping-in-battles/3427/16):
>
> So, to put any further conspiracy theories to rest, here is the code that generates our gems: if (bInitialSetup) { var nRoll:int = m\_pPuzzleBoard.m\_GemRNG.percentile(); m\_nType = Math.floor(nRoll / 15); } else { m\_nType = m\_pPuzzleBoard.m\_GemRNG.range(0, PuzzleGem.GEM\_TYPES - 1); } Where m\_GemRNG is standard Mersenne Twister RNG that knows nothing about the board or your masteries or troops or anything. Gem types 0 through 5 are Blue, Green, Red, Yellow, Purple & Brown, respectively Gem t…

Tl;dr Sirrian confirms that it’s deliberate that there are fewer skulls on the starting board but it doesn’t affect subsequent drop rate.

Also the “combo breaker” referred to in this old post no longer exists in the same way as it did then.

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_[View the full topic](https://community.gemsofwar.com/t/starting-board-has-less-skulls-than-other-colors/32407)._
