(!) Spoiler Alert (!) -- [Any Details Provided are Subject to Change] (Part 1)

I doubt that. We already have ideas for the next :stuck_out_tongue:

Daemon Diner

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Daemon Diner sounds like a restaurant for Daemons lol.

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Ran by Desdaemona

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Thank you for correcting me, Please correct my spelling If I go wrong next time again.Best wishes.:innocent:

thank you,and i’ll try to do it better😆

i think it can be used in explore🤔

I can already see my 4 x [that upcoming mono-red troop] team as my defence. They’re empowered and will destroy themselves in 4 turns. Pretty much like Elspeth in old days.

They’re also one-shot, meaning only one of them can cast the spell and the others will be prevented from using it. So one bomb and three duds. Not that its going to rack up any wins like that.

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FYI: Noticed a bunch of released dates for spoilers changed today…

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Up next:

FIRE BOMB

Common Broken Spire Elemental

Implosion (4 Red): Explode 4 Red Gems. Deal [Magic + 5] damage to a random enemy, and destroy myself. 
 
 
 
MAX 14 Attack, 20 Life, 20 Armor, 7 Magic
 

Elemental Bond: Allied Elementals gain 2 Life.
10 Minor Fire Traitstone Minor Fire Traitstone
4 Major Fire Traitstone Major Fire Traitstone
 
Fire Spirit: Gain 1 Magic for each Red ally.
14 Minor Fire Traitstone Minor Fire Traitstone
4 Major Fire Traitstone Major Fire Traitstone
4 Runic Fire Traitstone Runic Fire Traitstone
 
Empowered: Start battles with full Mana.
18 Minor Fire Traitstone Minor Fire Traitstone
4 Major Fire Traitstone Major Fire Traitstone
1 Arcane Rage Traitstone Arcane Rage Traitstone
 

Keep talking, and nobody explodes.


FLAME TROLL

Epic Broken Spire Elemental-Giant

Burning Fist (12 Yellow/Purple): Double the number of Red Gems on the Board. Then create 3 Red Gems. [1:1] 
 
 
 
MAX 15 Attack, 33 Life, 15 Armor, 0 Magic
 

Fire Heart: Gain 1 Life for each Red ally.
16 Minor Wind Traitstone Minor Wind Traitstone
8 Runic Wind Traitstone Runic Wind Traitstone
8 Runic Magic Traitstone Runic Magic Traitstone
 
Troll Regeneration: Recover 3 Life at the start of each turn.
22 Minor Wind Traitstone Minor Wind Traitstone
8 Major Wind Traitstone Major Wind Traitstone
8 Arcane Plains Traitstone Arcane Plains Traitstone
 
Aflame: Burn enemies when doing Skull damage.
28 Minor Wind Traitstone Minor Wind Traitstone
4 Arcane Plains Traitstone Arcane Plains Traitstone
1 Celestial Traitstone Celestial Traitstone
 

Visit the Gems of War Forums today!

Scheduled for 11/20/2017. All future troop details are subject to change at any time.

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Hmm… did Fire Bomb lose the “one shot” tag and go from 3 explosions to 4? That could actually make a pretty big difference.

Flame Troll has 48 armor+life, compared to 43-44 for all the other Trolls. I wonder if that is attempting to make up for the first trait being terrible.

Yes, just double-checked the data. The step to make the spell one-shot is gone.

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This made me lol. :rofl:

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Try wearing the firefighter’s suit and let me know if you’re still lol’ing :slight_smile:

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Well then… I suppose 4x Fire Bomb defenses could be a thing after all. I really don’t see what is gained by removing the one-shot flag unless they plan on the troop being summonable (which it wouldn’t be at the moment). On the same token, I was hoping the one-shot step would make the bomb itself skip mana gathering from the explosions, since otherwise the red mana that is destroyed goes to the Bomb which immediately dies (like Bombot).

Shouldn’t his picture show him hunched over a keyboard with a bag of Cheetos handy?

FLAMIN’ HOT!

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@Taransworld @Lyya
do you know who is he

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He is Hot Dude! (As coined by @Saltypatra)

He’s the quest giver for Bright Forest

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pretty excited for Fire Bomb. really hoping its viable enough to make a decent explore team that can replace the Mechanist Hero…

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