# (!) Spoiler Alert (!) -- \[Any Details Provided are Subject to Change\] (Part 1)

**URL:** <https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280>\
**Category:** Spoilers\
**Created:** [November 13, 2015, 3:16am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280 "2015-11-13T03:16:19Z")\
**Posts on this page:** 1\
**Showing post:** 9596

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**Author:** ![TheIdleOne](https://avatars.discourse-cdn.com/v4/letter/t/c68b51/32.png) [@TheIdleOne](https://community.gemsofwar.com/u/TheIdleOne)\
**Post date:** [August 17, 2020, 6:01am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/9596 "2020-08-17T06:01:32Z")

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for those that like to plan ahead:

Eldrazhor faction spoilers… yes, already

1. **Deep Elven Rogue**  
_Not another roguelike._

Base Rarity: Rare  
Troop Type: Elf, Rogue  
Troop Role: Warlock

**Dark Whisper**  
_Eliminate [Magic + 1] Attack from an Enemy, then inflict 3 random Status Effects._

Mana Color: Blue, Green  
Mana Cost: 12

Trait #1: Deep Shield  
_Gain 9 Armor when attacking Delves._

Trait #2: Dark Ancestry  
_Immune to Mana Drain, Silence, Faerie Fire, and Web._

Trait #3: Stealthy  
_Cannot be targeted by spells (unless there are no other targets)._

I like the flavor text lol. The spell itself should be very handy to prevent skull damage and… its stealthy. Yikes.

1. **Deep Huntsman**  
_Don’t buy him at the pet shop, he’s cheaper on the web._

Base Rarity: Ultra-Rare  
Troop Type: Elf, Beast  
Troop Role: Generator

**Skittering Charge**  
_Explode [Magic + 1] Green or Purple Gems. Then Curse and Web the first Enemy._

Mana Color: Green, Brown  
Mana Cost: 13

Fun flavor text with Curse + Web on the first enemy. Explodes and guarantees a Tomb Spider on death. Well…

1. **Deep Magus**  
_Otherwise known as the Deep Friar._

Base Rarity: Epic  
Troop Type: Elf, Mystic  
Troop Role: Mage

**Glyph of Shadows**  
_Deal [(Magic / 2) + 1] damage to all Enemies. Then Curse or Web them all._

Mana Color: Yellow, Purple  
Mana Cost: 13

Trait #1: Deep Magic  
_Gain 5 Magic when attacking Delves._

Trait #2: Dark Ancestry  
_Immune to Mana Drain, Silence, Faerie Fire, and Web._

Trait #3: Spell Armor  
_Reduce damage from Spells by 25%._

Half-magic is really bad, but webbing all or cursing all is pretty dang strong.

1. **Matron Velenne**  
_Mother knows best._

Base Rarity: Legendary  
Troop Type: Elf  
Troop Role: Assassin

**Queen’s Lament**  
_Deal [Magic + 1] damage to an Enemy. There’s a 10% chance to kill them, boosted by Cursed and Webbed Enemies. [4x]_

Mana Color: Green, Purple  
Mana Cost: 17

Trait #1: Deep Vitality  
_Gain 9 Life when attacking Delves._

Trait #2: Dark Ancestry  
_Immune to Mana Drain, Silence, Faerie Fire, and Web._

Trait #3: Dark Web  
_Curse and Web a random Enemy when matching 4 or more Gems._

Well, if the Widow Queen wasn’t used before, it really won’t be now. Curse + Web combo on a 4/5 is nasty. Since you can curse before webbing with these troops, hitting 42% insta-kill rate is possible. (and less with less troops on their team)

Part of me is tempted to say to run 1 of each, but we’ll see. Rather not think about it till after Tinkertown.

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_[View the full topic](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280)._
