# (!) Spoiler Alert (!) -- \[Any Details Provided are Subject to Change\] (Part 1)

**URL:** https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280
**Category:** Spoilers
**Created:** [November 13, 2015, 3:16am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280 "2015-11-13T03:16:19Z")
**Posts on this page:** 1
**Showing post:** 8536

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### Author: ![awryan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/awryan/32/74650_2.png) [@awryan](https://community.gemsofwar.com/u/awryan)
#### Post date: [October 15, 2019, 5:19am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/8536 "2019-10-15T05:19:25Z")

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> [@Lyrian](#):
>
> Major spoiler just released on stream.
> 
> – In 4.6, any troop that Kills or inflicts Lethal damage on another unit will now pierce barrier when inflicting the lethal damage.
> 
> In other words, Kill/Lethal damage by a player is being altered to match the behavior of the Boss version of Zuul’Goth.
> 
> Also, 4.6 will be sometime this week guaranteed, as next week’s troop requires this mechanic change to function correctly.

I know this was an issue with Ubastet before he was nerfed. It always felt like a bug to me. Glad they finally got it resolved.

> [@(Resolved) Ubastet is not killing second troop after killing the first](https://community.gemsofwar.com/t/resolved-ubastet-is-not-killing-second-troop-after-killing-the-first/47852):
>
> Platform, device version and operating system: Ios. Apple iPhone 7 Version 12.0.1 Screenshot or image: What you were expecting to happen, and what actually happened: \_This is simply what you were trying to do and what happened instead. I triggered Ubastet and he killed one troop but didn’t kill the second troop. In the screen shot the second troop was Elemaugrim. How often does this happen? When did it begin happening? It has happened in pvp twice tonight. It has started happ…

Only took a year. Noice. 😉

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