# (!) Spoiler Alert (!) -- \[Any Details Provided are Subject to Change\] (Part 1)

**URL:** https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280
**Category:** Spoilers
**Created:** [November 13, 2015, 3:16am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280 "2015-11-13T03:16:19Z")
**Posts on this page:** 1
**Showing post:** 4944

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### Author: ![turintuor](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/turintuor/32/4097_2.png) [@turintuor](https://community.gemsofwar.com/u/turintuor)
#### Post date: [December 14, 2017, 5:24am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/4944 "2017-12-14T05:24:20Z")

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About trait choice:

> [@Design-A-Troop Competition! (WEEK 4: Name and Traits!) VOTING TIME!](https://community.gemsofwar.com/t/design-a-troop-competition-week-4-name-and-traits-voting-time/32583/2):
>
> My proposition (Fish Eater, Water Link, Armored, so the 2nd one) is: to make this troop tanky enough to stay in 1st slot (ie Armored). The spell (ie Choose a colour. Destroy 8 gems of the chosen colour. Deal [magic+something] true damage to each enemy of that colour.) could misfired and so, some tankness is appreciate in case of possible skull given to the AI wink Stoneskin is another choice, but the 3-traits combinaison would have been too great for an Epic troop. to add some synergy with o…

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_[View the full topic](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280)._
