# (!) Spoiler Alert (!) -- \[Any Details Provided are Subject to Change\] (Part 1)

**URL:** <https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280>\
**Category:** Spoilers\
**Created:** [November 13, 2015, 3:16am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280 "2015-11-13T03:16:19Z")\
**Posts on this page:** 20\
**Page:** 6

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**Author:** ![Zelarith](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/zelarith/32/1642_2.png) [@Zelarith](https://community.gemsofwar.com/u/Zelarith)\
**Post date:** [May 8, 2016, 8:47pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/101 "2016-05-08T20:47:54Z")

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Sirrian told me that the very fact that we were searching those files was “part of the fun”.

I believe they are just working on 2.0.0 a lot at the moment as we’ve already heard a couple times that it was to be released “in a few weeks” although we haven’t seen any previews yet 😉

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**Author:** ![TaliaParks](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/taliaparks/32/11738_2.png) [@TaliaParks](https://community.gemsofwar.com/u/TaliaParks)\
**Post date:** [May 8, 2016, 9:44pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/102 "2016-05-08T21:44:31Z")

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> [@Zelarith](#):
>
> Sirrian told me that the very fact that we were searching those files was “part of the fun”

Confirmed the developers put red herring files in there!

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**Author:** ![killerman3333](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/killerman3333/32/4068_2.png) [@killerman3333](https://community.gemsofwar.com/u/killerman3333)\
**Post date:** [May 8, 2016, 10:27pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/103 "2016-05-08T22:27:03Z")

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Spoiler alert i am going to win the draft.

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**Author:** ![TaliaParks](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/taliaparks/32/11738_2.png) [@TaliaParks](https://community.gemsofwar.com/u/TaliaParks)\
**Post date:** [May 8, 2016, 10:30pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/104 "2016-05-08T22:30:20Z")

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You mean the Series, because the draft is only part of it 😉

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**Author:** ![killerman3333](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/killerman3333/32/4068_2.png) [@killerman3333](https://community.gemsofwar.com/u/killerman3333)\
**Post date:** [May 8, 2016, 10:30pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/105 "2016-05-08T22:30:59Z")

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I wanted to win the draft portion and i think i did. Now i just have win the rest of it.

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**Author:** ![Zelfore](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/zelfore/32/22295_2.png) [@Zelfore](https://community.gemsofwar.com/u/Zelfore)\
**Post date:** [May 9, 2016, 9:58am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/106 "2016-05-09T09:58:38Z")

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Since I know it’ll be posted either here or The Lounge eventually, I might as well bring it up.  
Lets just say I’m looking forward to the upcoming weeks.

**`(WARNING: Ordered by level of spoilerificness.)`**

- 😊Mild: Everyone’s _“favorite”_ kingdom is getting a new troop(s?). =P
- 😣Medium: A glimpse at the upcoming kingdom’s troops. Beauty and the Beast!
- 😳Spicy: And we’ll finally be getting the firssst kingdom with 10 troopsss!

Won’t be saying anything more than that, though I’m sure someone will just throw up pictures (and names/spells/etc.) and ruin all the fun anyways. 😛

All in all, I’m pretty excited. 😁

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**Author:** ![Grundulum](https://avatars.discourse-cdn.com/v4/letter/g/82dd89/32.png) [@Grundulum](https://community.gemsofwar.com/u/Grundulum)\
**Post date:** [May 9, 2016, 11:46am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/107 "2016-05-09T11:46:15Z")

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Your last spoiler hardly seems fair, to the point that I suspect the data will be changed before the troop is released. Blighted Lands and Drifting Sands still have only seven troops apiece. Why give a kingdom ten before those get eight? I suppose it’s possible that the tenth troop could come after two BL/DS events, but your wording makes it seem like that event is coming pretty soon.

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**Author:** ![turintuor](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/turintuor/32/4097_2.png) [@turintuor](https://community.gemsofwar.com/u/turintuor)\
**Post date:** [May 9, 2016, 1:03pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/108 "2016-05-09T13:03:14Z")

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[spoiler] First time that two troops are announced…

1. Her spell implies a transformation so she alternates between each “face” when you invoke her → can be wrong because of their different rarity
2. One actual troop of this kingdom is fired to another kingdom (Swanplash → Forest Thorns???)

In all cases, it’s very strange because both troops have different colors which means different arcane…  
Will we have two different chests during the same week? Maybe we have to save glory for next week.  
[/spoiler]

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**Author:** ![DonBoba](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/donboba/32/25457_2.png) [@DonBoba](https://community.gemsofwar.com/u/DonBoba)\
**Post date:** [May 9, 2016, 1:36pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/109 "2016-05-09T13:36:09Z")

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I have no info on any upcoming content, but I really like to hide text 😄

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**Author:** ![Lyya](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/lyya/32/3650_2.png) [@Lyya](https://community.gemsofwar.com/u/Lyya)\
**Post date:** [May 9, 2016, 5:32pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/110 "2016-05-09T17:32:31Z")

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New feature incoming, or is this just a rephrase of Moloch’s ability?

QUEEN MAB  
Legendary Fey  
Nevermore Nevermore (16 Blue/Purple)  
Mana Burn all enemies, Boosted by my Magic.  
(Insulated, Arcane, Winter Veil)

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**Author:** ![Lyya](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/lyya/32/3650_2.png) [@Lyya](https://community.gemsofwar.com/u/Lyya)\
**Post date:** [May 9, 2016, 5:37pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/111 "2016-05-09T17:37:52Z")

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Also, some details for the curious on the troop Tacet found artwork for. Standard disclaimers apply, this isn’t yet released so it’s subject to change at any time. I suspect the formulas in particular are preliminary, or else that my reverse-engineering will require updates, because the scaling seems off for the damage component at the very least.

NOBEND BROTHERS  
Epic Marauder  
Go Crazy Go Crazy (13 Red/Brown)  
All enemies lose [(Magic+1) / 2] Attack. OR Deal [(Magic+1) / 2] damage to all enemies. Gain an Extra Turn. OR Explode [(Magic+1) / 2] random Gems.  
(Fire Heart, Jinx, Agile)  
All for fun, and fun for all!#6204  
LEVEL: MAX  
ATTACK: 17  
LIFE: 33  
ARMOR: 10  
MAGIC: 4

At the very least, it looks like it’s finally time to get some stones for Jarl and Sheggra.

…This thread is starting to look like a CIA document.

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**Author:** ![Zelarith](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/zelarith/32/1642_2.png) [@Zelarith](https://community.gemsofwar.com/u/Zelarith)\
**Post date:** [May 9, 2016, 5:54pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/112 "2016-05-09T17:54:03Z")

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By the way, Winter Veil is the dreaded trait that causes a random ennemy to freeze on 4-5 gem match, unless it is updated in the meantime.

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**Author:** ![Machiknight](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/machiknight/32/6108_2.png) [@Machiknight](https://community.gemsofwar.com/u/Machiknight)\
**Post date:** [May 9, 2016, 5:56pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/113 "2016-05-09T17:56:56Z")

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Hmmm mana burn sounds awesome…I wonder if it is a renaming of molochs ability also.

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**Author:** ![Emos](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/emos/32/5163_2.png) [@Emos](https://community.gemsofwar.com/u/Emos)\
**Post date:** [May 9, 2016, 6:10pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/114 "2016-05-09T18:10:05Z")

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So what is the mana burn mechanic going to be? Is it similar to mana drain?

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**Author:** ![Gouki](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/gouki/32/22405_2.png) [@Gouki](https://community.gemsofwar.com/u/Gouki)\
**Post date:** [May 9, 2016, 6:10pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/115 "2016-05-09T18:10:13Z")

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Paired with her ability, i can already hear the butthurt outcries for nerfs in these very halls.

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**Author:** ![Zelarith](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/zelarith/32/1642_2.png) [@Zelarith](https://community.gemsofwar.com/u/Zelarith)\
**Post date:** [May 9, 2016, 6:13pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/116 "2016-05-09T18:13:22Z")

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At first, I thought it was gonna be like burn, but for mana, except it would occur at the end of the turn (for obvious reasons), but since it reads “Boosted by my magic”, I guess it’s not.

Though I guess that’s the first spell description having “Boosted by my magic”, wich is a stupid spell desc’ as spells are always boosted by magic… So I guess we just don’t have enough information to figure it out properly 😉

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**Author:** ![Studs](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/studs/32/3498_2.png) [@Studs](https://community.gemsofwar.com/u/Studs)\
**Post date:** [May 9, 2016, 6:19pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/117 "2016-05-09T18:19:23Z")

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I think traditionally mana burn implies your mana is stripped from you and you take damage based on how much you lost.

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**Author:** ![Lyya](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/lyya/32/3650_2.png) [@Lyya](https://community.gemsofwar.com/u/Lyya)\
**Post date:** [May 9, 2016, 6:23pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/118 "2016-05-09T18:23:28Z")

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Right, which is what Moloch does (though he does true damage). Since it’s not being spelled out here, I wonder if “Mana Burn” is going to become a more common effect, with its own info box, akin to “Destroy Gems” and “Remove Gems.”

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**Author:** ![TaliaParks](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/taliaparks/32/11738_2.png) [@TaliaParks](https://community.gemsofwar.com/u/TaliaParks)\
**Post date:** [May 9, 2016, 6:26pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/119 "2016-05-09T18:26:40Z")

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In the interest of keeping Moloch unique, and assuming Mana Burn is a new status effect, I’d make it this;

Mana Burn: Gem matches of this Troop’s color(s) produce one less Mana. Cumulative chance of 10% per turn to wear off.

However, there’s something about scaling off Magic…

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**Author:** ![Studs](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/studs/32/3498_2.png) [@Studs](https://community.gemsofwar.com/u/Studs)\
**Post date:** [May 9, 2016, 6:27pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/120 "2016-05-09T18:27:25Z")

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Yeah, that’s my assumption. Could imagine this being a vicious Trait, especially when applied to skull damage.

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