# (!) Spoiler Alert (!) -- \[Any Details Provided are Subject to Change\] (Part 1)

**URL:** <https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280>\
**Category:** Spoilers\
**Created:** [November 13, 2015, 3:16am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280 "2015-11-13T03:16:19Z")\
**Posts on this page:** 20\
**Page:** 494

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**Author:** ![igniteice](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/igniteice/32/67904_2.png) [@igniteice](https://community.gemsofwar.com/u/igniteice)\
**Post date:** [March 4, 2021, 8:22pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/9971 "2021-03-04T20:22:41Z")

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> [@awryan](#):
>
> But I can’t hate on speculation based on the stream schedule since it reads to me like 5.4 will be out either GW week or the week after.

It makes more sense to release the patch during GW week so that people who are frustrated by GW and avoid it can also be let down by a new patch. Really kick them while they’re crying on the ground.

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**Author:** ![SevenSidedBox](https://avatars.discourse-cdn.com/v4/letter/s/aca169/32.png) [@SevenSidedBox](https://community.gemsofwar.com/u/SevenSidedBox)\
**Post date:** [March 4, 2021, 9:06pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/9972 "2021-03-04T21:06:36Z")

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Isn’t GW week also the release date of the first troop with the banding trait? They made sort of a big deal about it. Would make sense to release the next patch during that date.

Personally, banding seems pretty lackluster so far but it sounds like they’re planning something with it in the future (a new event maybe?).

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**Author:** ![blindnighto](https://avatars.discourse-cdn.com/v4/letter/b/74df32/32.png) [@blindnighto](https://community.gemsofwar.com/u/blindnighto)\
**Post date:** [March 4, 2021, 9:34pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/9973 "2021-03-04T21:34:04Z")

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Event with troop restriction: Only banded troops 😱

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**Author:** ![Nullings](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/nullings/32/39207_2.png) [@Nullings](https://community.gemsofwar.com/u/Nullings)\
**Post date:** [March 5, 2021, 9:37am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/9974 "2021-03-05T09:37:05Z")

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> [@awryan](#):
>
> It could just be a non event weekend. Unicorns like it do exist.

When did you see the last non-event weekend? Summer 2020? I see many busy weekends since then: Raid Boss, Invasion, Bounty Hunt, Faction, Vault, Arena.

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**Author:** ![TheIdleOne](https://avatars.discourse-cdn.com/v4/letter/t/c68b51/32.png) [@TheIdleOne](https://community.gemsofwar.com/u/TheIdleOne)\
**Post date:** [March 5, 2021, 11:44am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/9975 "2021-03-05T11:44:01Z")

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> [@Neritar](#):
>
> Most likely Spell for Rock Squid should be:  
> [SPELL8525\_DESC] Remove {1} Gems of the most used Enemy Mana Color. Gain 2 Armor for each Gem removed.
> 
> Spell #8524 is for Leonis Tower. Spells #8526-8528 are for other Dripping Caverns troops. Spell #8529 is for Dripping Caverns weapon.

> [@TimeKnight](#):
>
> Ooh… Good find. Thanks for the info.
> 
> So, by that logic, Hound of Yao Guai’s spell should be #8504, which should be “Explode 3 Skulls. Gain {1} Attack.”, already available since the last language patch. Nice! 👍

So… in theory, putting 2 and 2 together.

They pushed the Faction back 2 weeks so they can release their next patch: Technical Update and include the 2 missing spells into the downloaded assets. Forest Troll and Setauri are hopefully placeholder info so the troop isn’t broken in the meantime incase the patch doesn’t come out in time for bounty/the faction?

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**Author:** ![mitamata](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mitamata/32/10313_2.png) [@mitamata](https://community.gemsofwar.com/u/mitamata)\
**Post date:** [March 8, 2021, 2:55am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/9976 "2021-03-08T02:55:13Z")

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New spoilers out today 😃

Looks like Lycanthropy is coming in the shape of some traits:

> Inflict Lycanthropy to enemies when doing Skull damage.  
> Inflict Lycanthropy when enemies deal Skull damage to me.  
> Inflict Lycanthropy to a random Enemy when matching 4 or more Gems.  
> Inflict Lycanthropy to a random Enemy when matching Purple Gems.

So far on troops with no release date yet.

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**Author:** ![Noctis](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/noctis/32/68105_2.png) [@Noctis](https://community.gemsofwar.com/u/Noctis)\
**Post date:** [March 8, 2021, 3:19am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/9977 "2021-03-08T03:19:03Z")

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Not sure if the devs replace traits on older troops but I could see one of the skull damage variants getting added to Werewolf and maybe Villager at some point.

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**Author:** ![TheIdleOne](https://avatars.discourse-cdn.com/v4/letter/t/c68b51/32.png) [@TheIdleOne](https://community.gemsofwar.com/u/TheIdleOne)\
**Post date:** [March 9, 2021, 12:37am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/9978 "2021-03-09T00:37:54Z")

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So…

Hound of Yao Guai has been adjusted.  
Rock Squid has not been adjusted. (Forest Troll)

> **Mythic: Vernalis**
>
> [https://www.taransworld.com/Spoilers/Troops/Troop\_K31\_17\_english.png](https://www.taransworld.com/Spoilers/Troops/Troop_K31_17_english.png)

Definitely a strange troop. Kinda unique. Is it useful? I have no idea. Jack of all trades and master of none.

> **Hell Gate Faction troops**
>
> **Charonas**  
> **Ferry Souls**  
> _Gain 1 Soul for each Purple Gem. Then explode all Purple Gems. [1:1]_
> 
> Mana Color: Blue, Brown  
> Mana Cost: 13
> 
> Trait #1: Deep Vitality  
> _Gain 9 Life when attacking Delves._
> 
> Trait #2: Undying  
> _Immune to Poison, Disease, and Death Mark._
> 
> Trait #3: Necromancy  
> _Gain 50% bonus Souls from battle._
> 
> The other 3 troops: Oh, they’re boring… and don’t have Necromancy for a faction based on souls. So if we want to have a higher soul cap, we have to run multiple of the same exploder. …
> 
> Trait #3: Soul Verdict  
> _Gain 1 Soul when matching Brown Gems._
> 
> Says enough about those 3 troops

> **Mythic: Huanglong**
>
> Arcane: Blade & Plains  
> Base Rarity: Mythic  
> Troop Type: Divine, Dragon  
> Troop Role: Mage
> 
> Heavenly Breath  
> Deal [Magic] damage to all Enemies. Then there are individual 50% chances to gain [Magic] Attack, gain an extra turn, and gain Barrier, Enchanted or Blessed.
> 
> Mana Color: Blue, Yellow, Purple  
> Mana Cost: 24
> 
> Trait #1: Dragon Bond  
> _Allied Dragons gain 2 Life._
> 
> Trait #2: Golden Armor  
> _Reduce damage from Skulls by 70%._
> 
> Trait #3: Dragon King  
> _Gain 3 Magic when an Ally casts a Spell._
> 
> Golden Armor: 70% skull reduc. Cool … but Im not sure if I want this troop upfront

I don’t know how I feel about this troop. It could be cool if the secondary effect had a chance to explode like Tinseltail. Otherwise cool tools, but very vulnerable to stalling out.

> **Dragon Spirit**
>
> **Spirit Breath**  
> _Deal [Magic + 8] scatter damage. There’s a 75% chance to Enchant all Allies._
> 
> Mana Color: Yellow, Purple  
> Mana Cost: 13
> 
> Trait #1: Arcane  
> _Gain 1 Magic when an ally casts a spell._
> 
> Trait #2: Mana Flare  
> _Gain 2 bonus Purple Mana when matching Purple Gems._
> 
> Trait #3: Spell Armor  
> _Reduce damage from Spells by 25%._
> 
> Mana Flare. What? Archmagus 3rd trait is a 2nd trait for an Epic?

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<div class="post-metadata">

**Author:** ![Lyrian](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/lyrian/32/61071_2.png) [@Lyrian](https://community.gemsofwar.com/u/Lyrian)\
**Post date:** [March 9, 2021, 1:37am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/9979 "2021-03-09T01:37:49Z")

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> [@TheIdleOne](#):
>
> Dragon Spirit

What I see is an incredibly annoying troop that’s going to be in almost every AI Arena defense team, since it is only Epic rarity. At least there is some saving grace that the double purple link will not be valid in the Arena. But, an enchant all effect on the active ability? That’s practically an auto-win for the side that casts it first and the enchant all effect procs.

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**Author:** ![awryan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/awryan/32/74650_2.png) [@awryan](https://community.gemsofwar.com/u/awryan)\
**Post date:** [March 9, 2021, 1:49am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/9980 "2021-03-09T01:49:59Z")

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> [@Lyrian](#):
>
> almost every AI Arena defense team, since it is only Epic rarity.

You know those are drafted by human players right?  
So the possibility of “almost every” is unlikely.

The best Arena troop is already a Dragon and I’m lucky to see it in a draft once a month. And I rarely see it on defense.

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**Author:** ![TheIdleOne](https://avatars.discourse-cdn.com/v4/letter/t/c68b51/32.png) [@TheIdleOne](https://community.gemsofwar.com/u/TheIdleOne)\
**Post date:** [March 9, 2021, 1:53am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/9981 "2021-03-09T01:53:54Z")

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> [@Lyrian](#):
>
> That’s practically an auto-win for the side that casts it first and the enchant all effect procs.

In theory, Dimextria would also be an auto-win. But in reality, I don’t like drafting it, because 75% is usually 0% for me lol.

I mean, maybe. Could be fun?

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**Author:** ![SevenSidedBox](https://avatars.discourse-cdn.com/v4/letter/s/aca169/32.png) [@SevenSidedBox](https://community.gemsofwar.com/u/SevenSidedBox)\
**Post date:** [March 9, 2021, 1:57am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/9982 "2021-03-09T01:57:51Z")

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Opinion on the difficulty level for the Hell Gate delve? This is assuming the troops don’t change much in the future of course. I’m a little concerned because it reminds me too much of the Dark Pits faction. Had to raise that one to 250+ hoard before I beat it because the troops were so fragile and the Hell gate troops look to be defensively weak.

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**Author:** ![TheIdleOne](https://avatars.discourse-cdn.com/v4/letter/t/c68b51/32.png) [@TheIdleOne](https://community.gemsofwar.com/u/TheIdleOne)\
**Post date:** [March 9, 2021, 2:01am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/9983 "2021-03-09T02:01:00Z")

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Hard to tell without looking at the map layout. Should be easy with potions. Exploder + damage to all enemies with boost.

Without, not looking great. That starting Bonestorm looks really bad if relying on the Deathmark luck route. No skull reduction is also very bad. Nothing about this faction is player favorable as currently designed.

Edit: Oh. Just noticed 2 of the 4 are Immune to Deathmark. Fun lol.

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**Author:** ![SevenSidedBox](https://avatars.discourse-cdn.com/v4/letter/s/aca169/32.png) [@SevenSidedBox](https://community.gemsofwar.com/u/SevenSidedBox)\
**Post date:** [March 9, 2021, 2:13am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/9984 "2021-03-09T02:13:24Z")

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Thanks. Potions it is. At least it doesn’t look as bad as the labyrinth one. Shouldn’t take more than the minimum potions required to do it during the release week to reach 500. Wish I did that with Dark Pits, Sunken Fleet, and especially Fang Moor (although I am not sure if potions even existed back then).

At least the Deathmark spell isn’t conditional. Also I am guessing the devs probably expected the player to rely on Lemure’s stat reduction as a defense but that is so unreliable.

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**Author:** ![HounganAtLarge](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/hounganatlarge/32/28697_2.png) [@HounganAtLarge](https://community.gemsofwar.com/u/HounganAtLarge)\
**Post date:** [March 9, 2021, 6:14pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/9985 "2021-03-09T18:14:20Z")

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Huh. When someone said “best arena troop is a dragon” I thought of Volthrenax.

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**Author:** ![Magnusimus](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/magnusimus/32/50652_2.png) [@Magnusimus](https://community.gemsofwar.com/u/Magnusimus)\
**Post date:** [March 9, 2021, 6:23pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/9986 "2021-03-09T18:23:54Z")

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It is.

Dimetraxia and Lucifria are both great, too, but there is some luck in the former. Still, 75% is pretty good.

Zephyros, Midge Swarm, Lasher, Lapina Explorer, Envy — the list goes on an on. So far, in fact, that I often feel like people who complain about losing battles in Arena, or getting bad drafts, either just don’t know _how_ to approach a draft in the Arena (K.I.S.S. applies), or are pig-headed in steaming forward with a draft that doesn’t have any of the many, many good options, which very _rarely_ happens, in my experience of playing 3+ runs of Arena a day ever since the rework.

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**Author:** ![covertmuffin123](https://avatars.discourse-cdn.com/v4/letter/c/5daacb/32.png) [@covertmuffin123](https://community.gemsofwar.com/u/covertmuffin123)\
**Post date:** [March 9, 2021, 7:54pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/9987 "2021-03-09T19:54:57Z")

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There are a ton of strong arena troops that vary in how much they let you autowin, but I don’t think it’s even possible to lose a run with lapina explorer. Overall, arena remains extremely easy (and bad, but I’m forced to continue playing it until I get my 15 war coins).

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**Author:** ![awryan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/awryan/32/74650_2.png) [@awryan](https://community.gemsofwar.com/u/awryan)\
**Post date:** [March 9, 2021, 8:16pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/9988 "2021-03-09T20:16:02Z")

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> [@covertmuffin123](#):
>
> and bad, but I’m forced to continue playing it until I get my 15 war coins).

That’s probably why the devs won’t add War Coins to the Adventure Board. It’s bad enough that barely anyone is doing Arena Events. They know once enough End Gamers have War coins, they’ll stop doing Arena completely. And the changes they made to the Arena will cause an actual lower number in daily play than before the revamp.

Why do treasure hunts exist in the Campaign? So it looks like actual vip players use treasure maps instead of just free to play players. If I was a free to play, player I’d convince myself that I like maps to for the free resources if I needed them to keep up.

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**Author:** ![ChunkyMono](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/chunkymono/32/69308_2.png) [@ChunkyMono](https://community.gemsofwar.com/u/ChunkyMono)\
**Post date:** [March 9, 2021, 11:47pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/9989 "2021-03-09T23:47:00Z")

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> [@awryan](#):
>
> If I was a free to play, player I’d convince myself that I like maps

Maps are a waste of time to most free to play players as well.

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<div class="post-metadata">

**Author:** ![awryan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/awryan/32/74650_2.png) [@awryan](https://community.gemsofwar.com/u/awryan)\
**Post date:** [March 10, 2021, 12:29am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/9990 "2021-03-10T00:29:38Z")

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> [@ChunkyMono](#):
>
> Maps are a waste of time to most free to play players as well.

Agreed. But I’m convinced that they are the source for “but some players really like maps!”

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