# (!) Spoiler Alert (!) -- \[Any Details Provided are Subject to Change\] (Part 1)

**URL:** <https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280>\
**Category:** Spoilers\
**Created:** [November 13, 2015, 3:16am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280 "2015-11-13T03:16:19Z")\
**Posts on this page:** 20\
**Page:** 408

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**Author:** ![Maxx](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/maxx/32/50891_2.png) [@Maxx](https://community.gemsofwar.com/u/Maxx)\
**Post date:** [July 19, 2019, 4:06pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/8235 "2019-07-19T16:06:38Z")

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> [@EliteMasterEric](#):
>
> Bat Cat

I know what it needs to look like I hope I’m not going to disappointed. Spelling needs to be changed.

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**Author:** ![TheIdleOne](https://avatars.discourse-cdn.com/v4/letter/t/c68b51/32.png) [@TheIdleOne](https://community.gemsofwar.com/u/TheIdleOne)\
**Post date:** [July 19, 2019, 4:39pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/8236 "2019-07-19T16:39:43Z")

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yeah, forgot to clarify I wasn’t advocating for no limit. Just something higher than 10 would have been nice.

Snow Panther can make up to 18 Blue gems for 10 mana lol.

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**Author:** ![awryan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/awryan/32/74650_2.png) [@awryan](https://community.gemsofwar.com/u/awryan)\
**Post date:** [July 19, 2019, 4:42pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/8237 "2019-07-19T16:42:13Z")

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> [@EliteMasterEric](#):
>
> I hate that most of the upcoming pets are one-time events, never to be seen again. Why can’t they add them back to the pool a year later?

I can’t imagine paying the cost of the design and the implementation of the pet just to have it be available for 24 hours a life time. I sincerely hope the devs have a better plan than that.

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**Author:** ![TheIdleOne](https://avatars.discourse-cdn.com/v4/letter/t/c68b51/32.png) [@TheIdleOne](https://community.gemsofwar.com/u/TheIdleOne)\
**Post date:** [July 19, 2019, 4:42pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/8238 "2019-07-19T16:42:21Z")

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> [@EliteMasterEric](#):
>
> Corrupt Troll, like Ice Troll and Lava Troll, but it creates Green and Purple. Wonder how many of these we’re going to get?

In theory, they could make up to 30 of them I believe.

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**Author:** ![Shimrra](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/shimrra/32/87_2.png) [@Shimrra](https://community.gemsofwar.com/u/Shimrra)\
**Post date:** [July 20, 2019, 2:33am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/8239 "2019-07-20T02:33:33Z")

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> [@EliteMasterEric](#):
>
> We still don’t have a Green creating converter! IP2 please stop designing troops based on your feelings instead of analyzing what the game is missing.

So much this. I’ve stopped expecting that kind of sensible stuff though.

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**Author:** ![Amadan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/amadan/32/7653_2.png) [@Amadan](https://community.gemsofwar.com/u/Amadan)\
**Post date:** [July 20, 2019, 12:23pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/8240 "2019-07-20T12:23:24Z")

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> [@EliteMasterEric](#):
>
> Upcoming Mythic for October, unknown stats, Blue/Purple/Brown: The Gray King.

A kingdom of thieves? The Gray King? Sounds like _someone_ just finished reading The Lies of Locke Lamora!

Keep reading; the other books are great but _super_ heart-punch-y.

I hope the Gray King lives up to his namesake. _I just have to keep you here…until Jean…arrives!_

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**Author:** ![TimeKnight](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/timeknight/32/50221_2.png) [@TimeKnight](https://community.gemsofwar.com/u/TimeKnight)\
**Post date:** [July 20, 2019, 7:52pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/8241 "2019-07-20T19:52:59Z")

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> [@Nullings](#):
>
> Something about Mirrored Halls reminds me of Andersen’s “Snow Queen” fairy tale. Mirror Queen?..

Totally agree with you. Thanks for mentioning that story! I think the theme of this Faction will be a mix of both this and Snow White story, with a focus on that Magic Mirror. The lore could be similar to that Hidden Object game I really enjoy, “Dark Parables 3 : Rise of the Snow Queen” by Blue Tea Games.

We even already got Mirror Mimic as the pet. Also fact that it’s the Faction of Glacial Peaks’ Faction, the cold fey kingdom, couldn’t be more perfect! 😀

* * *

On that other topic, about the unknown Faction that likely come first, we now got the name of each 4 troops’ spell.

- Rare - Red Cap - Bloodletting
- Ultra Rare - Puka - Fey Prank
- Epic - Wild Knight - Wild Spirit
- Legendary - Wendigo - Hunting Grounds

I’m now less sure about it being “Werewood”. It might not even be linked to Maugrim Woods as well, as the new Pet spoilers might be pointing in other direction…

- Teddy Knight - Kingdom team bonus - belong to Urskaya
- Evil Snowman - Kingdom team bonus - belong to Stormheim

So… Snow-based Wendigo like in Until Dawn? Still confused about Fey involvement. Stormheim would be the best bet right now. Would be the biggest plot twist if it turnd out to be Ice Jelly, from Grosh-Nak of all the place though…

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**Author:** ![Nullings](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/nullings/32/39207_2.png) [@Nullings](https://community.gemsofwar.com/u/Nullings)\
**Post date:** [July 23, 2019, 3:41am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/8242 "2019-07-23T03:41:30Z")

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As I remember, this second faction will be bound to Divinion Fields. We just don’t know its name. Wild Court?..

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**Author:** ![TheIdleOne](https://avatars.discourse-cdn.com/v4/letter/t/c68b51/32.png) [@TheIdleOne](https://community.gemsofwar.com/u/TheIdleOne)\
**Post date:** [July 23, 2019, 4:04am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/8243 "2019-07-23T04:04:13Z")

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> [@Spoilers](#):
>
> Ahrimas:  
> Spell Description: Deal [Magic + 4] damage to an Enemy. If they are a Tower, deal 3x - 5x damage, based on my Ascensions. Then eliminate [Magic + 4] from 2 random Skills.

⛔🚫

What’s wrong with Steal and Decrease? Eliminate is what… Decrease with an angry face on?

> [@Spoilers](#):
>
> Aquaticus  
> Spell Cost: 24  
> Troop Types: Elemental, Mystic  
> Spell Description: Deal [Magic + 3] light splash damage to 3 random Enemies. Explode half the Blue Gems on the Board. [2:1]  
> Trait #1: Water Heart: Gain 1 Life for each Blue ally.  
> Trait #2: Spell Armor: Reduce damage from Spells by 25%.  
> Trait #3: Tsunami: Submerge all Allies when matching 4 or more Gems.

I can’t tell if this is good or not. It seems like a needless complicated version of Infernus, but it also has explode Blue gems which can be handy. It can also cast on the same target randomly, which isn’t terrible… Submerge all isn’t bad either. I think the damage is lower than Infernus too?

I mean, you’d have to get a copy because of Submerge all, but is it usable? maybe? Since its elemental (The Maraji Queen) and Mystic… (Medea/Hero?). I don’t know.

and the rest…

Corrupt Magus:  
Spell Description: Curse an Enemy and eliminate [Magic + 1] from 2 random Skills.

Eliminate 🤪

King Gobtruffle: Mix count is low, but it also gives the turn back. Great! Its the buff that Aminanthrax needed…

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<div class="post-metadata">

**Author:** ![Shimrra](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/shimrra/32/87_2.png) [@Shimrra](https://community.gemsofwar.com/u/Shimrra)\
**Post date:** [July 23, 2019, 5:01am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/8244 "2019-07-23T05:01:16Z")

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Wait, what? What in seven hells is eliminate? SIRRIAN WHAT IS THAT

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<div class="post-metadata">

**Author:** ![noob](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/noob/32/54823_2.png) [@noob](https://community.gemsofwar.com/u/noob)\
**Post date:** [July 23, 2019, 5:08am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/8245 "2019-07-23T05:08:46Z")

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Probably reduce 🤔

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**Author:** ![Stix](https://avatars.discourse-cdn.com/v4/letter/s/edb3f5/32.png) [@Stix](https://community.gemsofwar.com/u/Stix)\
**Post date:** [July 23, 2019, 7:35am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/8246 "2019-07-23T07:35:46Z")

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Yay! More variations on wordings for the same effect. Thus making it even harder to search for the troops/effects you want.  
See also “Trait #3: Tsunami: Submerge all Allies when **matching 4 or more Gems**.” as opposed to 4 or 5. Or are they going to change all those troop wordings? It would be more accurate.

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<div class="post-metadata">

**Author:** ![Doll](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/doll/32/69173_2.png) [@Doll](https://community.gemsofwar.com/u/Doll)\
**Post date:** [July 24, 2019, 10:13am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/8247 "2019-07-24T10:13:08Z")

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So eventually we’ll be getting a Mythic troop that does something to all enemies or all allies on 4 or 5 gem matches, correct?  
So far we have Burn, Poison, Stun for enemies. (Not looking forward to Hunter’s Mark, or Death Mark though)  
And coming up for allies Submerge.  
P.S please forgive me if i missed a Trait/Troop, it’s very early here. 🙂

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**Author:** ![Demres](https://avatars.discourse-cdn.com/v4/letter/d/5daacb/32.png) [@Demres](https://community.gemsofwar.com/u/Demres)\
**Post date:** [July 25, 2019, 1:21am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/8248 "2019-07-25T01:21:56Z")

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Death already Death Marks all enemies. Undine will submerge all blue allies.

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<div class="post-metadata">

**Author:** ![Doll](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/doll/32/69173_2.png) [@Doll](https://community.gemsofwar.com/u/Doll)\
**Post date:** [July 25, 2019, 1:46am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/8249 "2019-07-25T01:46:34Z")

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I meant on Troop Traits, (Burn all enemies on 4 or 5 gem matches)

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**Author:** ![Demres](https://avatars.discourse-cdn.com/v4/letter/d/5daacb/32.png) [@Demres](https://community.gemsofwar.com/u/Demres)\
**Post date:** [July 25, 2019, 2:24am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/8250 "2019-07-25T02:24:51Z")

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Gotcha, yes a near constant death mark all through gem matches would be pretty rough.  
Deathknight death marks all, but only when the hero dies.

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**Author:** ![Bossfrogs](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/bossfrogs/32/53409_2.png) [@Bossfrogs](https://community.gemsofwar.com/u/Bossfrogs)\
**Post date:** [July 25, 2019, 2:30am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/8251 "2019-07-25T02:30:44Z")

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> [@Demres](#):
>
> Gotcha, yes a near constant death mark all through gem matches would be pretty rough.

but wouldn’t the death mark reset every time you match 4 or more? isn’t that how death much works? I’m not sure. it would definitely suck. But maybe not as much as it seems.

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<div class="post-metadata">

**Author:** ![Grundulum](https://avatars.discourse-cdn.com/v4/letter/g/82dd89/32.png) [@Grundulum](https://community.gemsofwar.com/u/Grundulum)\
**Post date:** [July 25, 2019, 2:34am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/8252 "2019-07-25T02:34:46Z")

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What a horrible trade off. You can keep your troops from ever dying to death mark, but you must feed the AI a 4+ match every turn. 😱

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<div class="post-metadata">

**Author:** ![MeghatroN](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/meghatron/32/50678_2.png) [@MeghatroN](https://community.gemsofwar.com/u/MeghatroN)\
**Post date:** [July 25, 2019, 6:19pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/8253 "2019-07-25T18:19:17Z")

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Which kingdom will be associated with the City of Thieves faction?

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<div class="post-metadata">

**Author:** ![Magnusimus](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/magnusimus/32/50652_2.png) [@Magnusimus](https://community.gemsofwar.com/u/Magnusimus)\
**Post date:** [July 25, 2019, 6:42pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/8254 "2019-07-25T18:42:53Z")

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Leonis Empire

From the spoilers section on the Discord that (I think) Taran is responsible for (all thanks to whomever deserves the credit!):

`All spoiler (unofficial) information is subject to change.`

`This is a great spoiler sent to me by Chris (Faith/Squishy). Thanks you!!!`

The game files now list the sister kingdom of factions. So here’s the full list!

Amanithrax: Zaejin  
City of Thieves: Leonis Empire  
[DarkCourt]: Ghulvania  
[DepthsOfSin]: Sin of Maraj  
[DrippingCaverns]: Grosh-Nak  
[Duergaroth]: Karakoth  
[Eldrazhor]: Zhul’Kari  
[Emperinazar]: Khaziel  
[FellRoost]: Blighted Lands  
[FireRift]: Broken Spire  
[HellGate]: Maugrim Woods  
[IceRift]: Stormheim  
[Illithia]: Dhrak-Zum  
[IndrajitsDen]: Pridelands  
[LyraszasLair]: Shentang  
[MirroredHalls]: Glacial Peaks  
[TheBlackHeart]: Blackhawk  
[TheDeepHive]: Drifting Sands  
[TheLabyrinth]: Wild Plains  
[TinkerTown]: Adana  
[Werewoods]: Urskaya  
[WildCourt]: Divinion Fields  
[Wyrmrun]: Dragon’s Claw

Names in brackets do not have localised names yet.

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