# (!) Spoiler Alert (!) -- \[Any Details Provided are Subject to Change\] (Part 1)

**URL:** <https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280>\
**Category:** Spoilers\
**Created:** [November 13, 2015, 3:16am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280 "2015-11-13T03:16:19Z")\
**Posts on this page:** 20\
**Page:** 327

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**Author:** ![Shimrra](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/shimrra/32/87_2.png) [@Shimrra](https://community.gemsofwar.com/u/Shimrra)\
**Post date:** [July 31, 2018, 6:01am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/6591 "2018-07-31T06:01:52Z")

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![image](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/e/4/e459f951a8f2feafbca78f0fa51889b79b32eb28.png)

This… _can’t_ be allowed…

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**Author:** ![RedRoseWarrior](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/redrosewarrior/32/41880_2.png) [@RedRoseWarrior](https://community.gemsofwar.com/u/RedRoseWarrior)\
**Post date:** [July 31, 2018, 6:02am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/6592 "2018-07-31T06:02:42Z")

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why not it’s “only” 5% lol It would be awesome to have

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**Author:** ![RedRoseWarrior](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/redrosewarrior/32/41880_2.png) [@RedRoseWarrior](https://community.gemsofwar.com/u/RedRoseWarrior)\
**Post date:** [July 31, 2018, 6:11am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/6593 "2018-07-31T06:11:45Z")

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![image](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/d/9/d946751f2336240e17fd9f7e503fbd67e6cc5b41.png) love this trait can just have the enemy team kill it off if you don’t like it and have a summoner go and summon in a new troop. All the new troops from the Vault kingdom seem to have this trait  
 ![image](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/7/9/79f355b00fc39a78131f5983814b86581a182320.png)  
This one is awesome as well especially blocking magic  
 ![image](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/7/1/710382faf34f19468f1c3515522e4dd2c0d5d54e.png) All the troops from All seeing eye seem to have this trait maybe Delves will be an ocean map

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**Author:** ![RedRoseWarrior](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/redrosewarrior/32/41880_2.png) [@RedRoseWarrior](https://community.gemsofwar.com/u/RedRoseWarrior)\
**Post date:** [July 31, 2018, 6:26am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/6594 "2018-07-31T06:26:47Z")

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Also there’s a bunch of new troops/kingdoms/pets in game  
now

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**Author:** ![Drathas](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/drathas/32/7344_2.png) [@Drathas](https://community.gemsofwar.com/u/Drathas)\
**Post date:** [July 31, 2018, 6:30am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/6595 "2018-07-31T06:30:06Z")

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This is no worse that Ubastet, currently.

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**Author:** ![Shimrra](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/shimrra/32/87_2.png) [@Shimrra](https://community.gemsofwar.com/u/Shimrra)\
**Post date:** [July 31, 2018, 6:32am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/6596 "2018-07-31T06:32:22Z")

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I don’t know, infinite loop control teams where you might suddenly lose a troop for no apparent reason?

Also: Ubastet shouldn’t be allowed either.

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**Author:** ![RedRoseWarrior](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/redrosewarrior/32/41880_2.png) [@RedRoseWarrior](https://community.gemsofwar.com/u/RedRoseWarrior)\
**Post date:** [July 31, 2018, 6:35am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/6597 "2018-07-31T06:35:05Z")

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oh right that’s true there’s that gem spawners like trolls would be everywhere

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**Author:** ![Drathas](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/drathas/32/7344_2.png) [@Drathas](https://community.gemsofwar.com/u/Drathas)\
**Post date:** [July 31, 2018, 6:35am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/6598 "2018-07-31T06:35:10Z")

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I’m not totally disagreeing but, I’ve rarely seen such teams in defence. So, I think it’s no difference to Archer or Assassin hero traits (the latter to do really like though).

And the reason would be the trait activating. Relatively easily immolated by frozen.

The chance is so low that for it to kill the entire team would need, 80 extra turns??

😴

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**Author:** ![Grundulum](https://avatars.discourse-cdn.com/v4/letter/g/82dd89/32.png) [@Grundulum](https://community.gemsofwar.com/u/Grundulum)\
**Post date:** [July 31, 2018, 6:43am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/6599 "2018-07-31T06:43:17Z")

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In theory, 80 4- or 5-gem matches would eliminate a team. In practice, throw that bad boy as the fourth troop in a goblin team and watch the tears flow.

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**Author:** ![Drathas](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/drathas/32/7344_2.png) [@Drathas](https://community.gemsofwar.com/u/Drathas)\
**Post date:** [July 31, 2018, 6:55am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/6600 "2018-07-31T06:55:17Z")

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Goblins don’t get that many 4+ extra turns unless a storm is up.

Freeze/Gobchomper would easily stop it.

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**Author:** ![Grundulum](https://avatars.discourse-cdn.com/v4/letter/g/82dd89/32.png) [@Grundulum](https://community.gemsofwar.com/u/Grundulum)\
**Post date:** [July 31, 2018, 7:00am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/6601 "2018-07-31T07:00:27Z")

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You don’t need to get 80 extra turns. You just need to get lucky once or twice during a typically goblin run. I promise you that _knowing_ the odds were 1-1000 against losing my last three troops to this trait (and the first one to skull damage) would not make such an event any less painful.

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**Author:** ![Drathas](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/drathas/32/7344_2.png) [@Drathas](https://community.gemsofwar.com/u/Drathas)\
**Post date:** [July 31, 2018, 7:05am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/6602 "2018-07-31T07:05:16Z")

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Kruag the Dread devours for 5% on Skull matches, I’m very comfortable stating that in my experience the AI makes just as many skull matches per game as 4+ matches, and we are not flooded with with Kruag defences. Or Archer/Assassin ones as I said above.

Personally, this trait should be changed to something useable by players on offence.

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**Author:** ![Fuligin](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/fuligin/32/35476_2.png) [@Fuligin](https://community.gemsofwar.com/u/Fuligin)\
**Post date:** [July 31, 2018, 8:36am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/6603 "2018-07-31T08:36:04Z")

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> [@turintuor](#):
>
> Did you saw that “Trait #2: Deep Magic: Gain 5 Magic in Delves.”?  
> Delves = another map?

Probably another game mode that’s mining/digging related, featuring everyone’s favourite sigils as the cost of entry!

Anyway, about this…

 ![image](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/8/a/8a2c864024a17befe588663b7ffd0b6a36988012.jpeg)  
…_what_ could possibly go wrong?

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**Author:** ![Drathas](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/drathas/32/7344_2.png) [@Drathas](https://community.gemsofwar.com/u/Drathas)\
**Post date:** [July 31, 2018, 9:16am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/6604 "2018-07-31T09:16:33Z")

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To be honest, that troop isn’t a worry.  
Monsters already have a number of usable counters.

![IMG_3754](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/9/d/9d7a0ff9c8bc0b98c020ad8dd55e0df9f87dc06b.jpg)

They’re just the troops with Monster Slayer trait. A dwarf team with Gemhammer and Ironbeard makes quick work of Monsters. Monster Muncher can even just devour it.

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**Author:** ![Gouki](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/gouki/32/22405_2.png) [@Gouki](https://community.gemsofwar.com/u/Gouki)\
**Post date:** [July 31, 2018, 10:10am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/6605 "2018-07-31T10:10:31Z")

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Or miss and give the turn to the opponent for some juicy instakill cascades.  
The sheer fact that we are at a point where we contemplate whether or not a trait like this is broken shows how balance in this game has completely ceased to exist.  
Yeah it may be counterable (will be fun to have to run dwarves or the handful of other troop options in every pvp game all the time!) and it may not be worse than the Divine meta for whatever that is worth, but just imagining the idiotic gameplay a trait like that allows makes me shake my head in disbelief.

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**Author:** ![Fuligin](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/fuligin/32/35476_2.png) [@Fuligin](https://community.gemsofwar.com/u/Fuligin)\
**Post date:** [July 31, 2018, 10:22am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/6606 "2018-07-31T10:22:33Z")

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![image](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/1/b/1b5450f18a7d7287482a3166c6f4fa4bb4bb2d82.jpeg)  
If only… there was an Impervious Divine… that could cleanse all allies… with a trait… perhaps by matching yellow gems…? 🤔🧐🤨

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**Author:** ![Lyya](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/lyya/32/3650_2.png) [@Lyya](https://community.gemsofwar.com/u/Lyya)\
**Post date:** [July 31, 2018, 10:27am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/6607 "2018-07-31T10:27:07Z")

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> [@Ashasekayi](#):
>
> I suppose it depends on the boost ratio.

Boost is 1:1.

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**Author:** ![TimeKnight](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/timeknight/32/50221_2.png) [@TimeKnight](https://community.gemsofwar.com/u/TimeKnight)\
**Post date:** [July 31, 2018, 11:23am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/6608 "2018-07-31T11:23:39Z")

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I agree that Delve would be the new mode, likely a weekend one like Bounty, but with Delve troop. Maybe it’s about digging to find the Underworld, discovering those 6 artifacts (Coin Purse/Gold Ring/Priest’s Chalice/King’s Crown/Genie’s Lamb/Sacred Treasure) from Vault along the way. They’re also just each of 6 single colors, ranging from Common to Mythic, so it might be spacial unobtainable cards like Towers.

* * *

Now, for the interesting troops

- Legandary Urskula - 50% mana to all the bears would make an interesting team!
- The Posessed King - the Darkstone’s Mythic that explode on 4,5 gem match, and a spell that could mass-transfrom enemies into Deamon. What an unholy thing for Divine.
- Ethereal Sentry - Increase an ally’s Attack by their Armor, so Mang-worthy!
- Gargoyle - Splash damage to an enemy, boosted by all allies’ Attack. Deadly with Earth’s Fury.

And… There is actually Drool’Goth coming later. lol

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<div class="post-metadata">

**Author:** ![Grundulum](https://avatars.discourse-cdn.com/v4/letter/g/82dd89/32.png) [@Grundulum](https://community.gemsofwar.com/u/Grundulum)\
**Post date:** [July 31, 2018, 11:31am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/6609 "2018-07-31T11:31:16Z")

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> [@TimeKnight](#):
>
> Ethereal Sentry - Increase an ally’s Attack by their Armor, so Mang-worthy!

Oh man, Queen Ysabelle has started drooling.

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**Author:** ![DannyDabberino](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/dannydabberino/32/41263_2.png) [@DannyDabberino](https://community.gemsofwar.com/u/DannyDabberino)\
**Post date:** [July 31, 2018, 12:57pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/6610 "2018-07-31T12:57:56Z")

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One word, toxoplasmosis. Research that and be terrified. Almost have the population tests positive!

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