# (!) Spoiler Alert (!) -- \[Any Details Provided are Subject to Change\] (Part 1)

**URL:** <https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280>\
**Category:** Spoilers\
**Created:** [November 13, 2015, 3:16am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280 "2015-11-13T03:16:19Z")\
**Posts on this page:** 20\
**Page:** 218

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**Author:** ![Ghaleon](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ghaleon/32/24539_2.png) [@Ghaleon](https://community.gemsofwar.com/u/Ghaleon)\
**Post date:** [October 27, 2017, 2:53am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/4387 "2017-10-27T02:53:58Z")

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I got some great team ideas for him. Can’t wait.

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**Author:** ![Rickygervais](https://avatars.discourse-cdn.com/v4/letter/r/b77776/32.png) [@Rickygervais](https://community.gemsofwar.com/u/Rickygervais)\
**Post date:** [October 27, 2017, 3:08am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/4388 "2017-10-27T03:08:34Z")

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No troop type? Also 30 mana only yellow and purple?

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**Author:** ![Lyya](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/lyya/32/3650_2.png) [@Lyya](https://community.gemsofwar.com/u/Lyya)\
**Post date:** [October 27, 2017, 3:13am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/4389 "2017-10-27T03:13:11Z")

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Yellow/Purple/Brown. The troop type is either not yet set (like the Tuesday troops) or else IP2 is storing this info somewhere new and I haven’t found it yet.

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**Author:** ![Rickygervais](https://avatars.discourse-cdn.com/v4/letter/r/b77776/32.png) [@Rickygervais](https://community.gemsofwar.com/u/Rickygervais)\
**Post date:** [October 27, 2017, 3:15am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/4390 "2017-10-27T03:15:35Z")

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So if the troop is poisoned he will one shot  
Kill it?

Only can cast once also, look easy to counter with impervious in 3rd and 4th spot

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**Author:** ![Delinquent](https://avatars.discourse-cdn.com/v4/letter/d/7c8e57/32.png) [@Delinquent](https://community.gemsofwar.com/u/Delinquent)\
**Post date:** [October 27, 2017, 3:23am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/4391 "2017-10-27T03:23:51Z")

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This guy seems cool in principle but feels underpowered to me.

There are zero good Brown poisoners so the third trait is immediately not great (not that 1 point per turn is super compelling to begin with).

Then the spell seems like one cast only is overkill. High casting cost, conditional nature of it, ease of countering, and relatively high cost of most other good poisoners.

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**Author:** ![Rickygervais](https://avatars.discourse-cdn.com/v4/letter/r/b77776/32.png) [@Rickygervais](https://community.gemsofwar.com/u/Rickygervais)\
**Post date:** [October 27, 2017, 3:27am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/4392 "2017-10-27T03:27:11Z")

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I agree 30 mana is too much, i bet famine will be happy to one shot kill him before he can do his magic

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**Author:** ![Lyya](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/lyya/32/3650_2.png) [@Lyya](https://community.gemsofwar.com/u/Lyya)\
**Post date:** [October 27, 2017, 3:40am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/4393 "2017-10-27T03:40:01Z")

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He’s also essentially completely dependent on another source for Poisoning, as Venomous will only work if he’s in the top slot (not a great place for a mana hog) and will only poison the first troop (which he won’t hit with his spell until late-game). On defense, he’d be a non-starter, as an Impervious team (or Dwarves, or Undead, or a Mercy) would completely remove the threat.

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**Author:** ![Draprion](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/draprion/32/8238_2.png) [@Draprion](https://community.gemsofwar.com/u/Draprion)\
**Post date:** [October 27, 2017, 5:04am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/4394 "2017-10-27T05:04:26Z")

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Yay another rubbish mythic. Can’t wait.

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**Author:** ![Gouki](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/gouki/32/22405_2.png) [@Gouki](https://community.gemsofwar.com/u/Gouki)\
**Post date:** [October 27, 2017, 5:24am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/4395 "2017-10-27T05:24:56Z")

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If it weren’t for immunities to poison, this mythic would actually be quite strong despite its meh uniqe trait.  
Applying poison is cake and effortless with several troops, and a guaranteed doublekill for 30 mana is pretty strong.  
Poison immunities however completely break the troops spell, which is terrible for a mythic especially with that high cost and the one use condition.

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**Author:** ![turintuor](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/turintuor/32/4097_2.png) [@turintuor](https://community.gemsofwar.com/u/turintuor)\
**Post date:** [October 27, 2017, 5:31am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/4396 "2017-10-27T05:31:58Z")

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> [@Delinquent](#):
>
> There are zero good Brown poisoners so the third trait is immediately not great (not that 1 point per turn is super compelling to begin with).

Wyvern maybe…

The damage is meh. 25 damage on 2 troops? For 30 mana? Only one cast? Is it a joke?  
Maw devours a troop and creates gems for a one-cast offensive spell…  
I will add a “If none of them dies, devour one of them.” And maybe remove the damage. So “Kill the poisoned last 2 enemies. If none of them dies, devour one of them. Can only be cast once.”.

His 3rd trait is cool. Maybe should be a boost for Yellow Allies…

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**Author:** ![Nephilim](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/nephilim/32/29092_2.png) [@Nephilim](https://community.gemsofwar.com/u/Nephilim)\
**Post date:** [October 27, 2017, 5:54am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/4397 "2017-10-27T05:54:29Z")

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No troop type? I think he should be a monster.  
Will wait to see how he pans out before deciding whether to chase him or not. I love his artwork but he’s striking that over familiar xathenos pose that seems all too popular for some reason.

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**Author:** ![Lyya](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/lyya/32/3650_2.png) [@Lyya](https://community.gemsofwar.com/u/Lyya)\
**Post date:** [October 27, 2017, 6:10am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/4398 "2017-10-27T06:10:15Z")

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Like I said, I don’t know the troop type. It’s either not set properly yet, or coming from somewhere new.

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**Author:** ![Mithran](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mithran/32/18064_2.png) [@Mithran](https://community.gemsofwar.com/u/Mithran)\
**Post date:** [October 27, 2017, 6:22am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/4399 "2017-10-27T06:22:41Z")

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The +1 to all stats includes Magic, which may come in handy for slow paced fights like Guild Wars, especially paired with certain stall heavy troops. The spell itself won’t do much in that situation, but I plan to try him (especially since it is rare for me to be able to fill my last slot troop in Guild Wars on brown day unless I use reckless exploders). For normal use, I see him as probably too slow for general usage since while he can take out two troops with setup he won’t synergize well with things that can easily take out the _other_ two, and then his _trait_ will be nearly worthless without wasting a bunch of time. I think he could safely lose the one shot and still be middling, since poison is pretty easy to counter most other poison troops (and their synergies) synergies are pretty weak. Basically, theres already so many ways to score an instakill on non-immune troops that I barely blink when I see a double one that requires this much “fake synergy”. The only non devour immune troops that are vulnerable to poison are just indigestible, which is a comparatively _very_ small subset of the total devour immune troops.

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**Author:** ![Nephilim](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/nephilim/32/29092_2.png) [@Nephilim](https://community.gemsofwar.com/u/Nephilim)\
**Post date:** [October 27, 2017, 6:45am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/4400 "2017-10-27T06:45:30Z")

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Highforge is a good last slot bd gw troop.  
I thought this dude was from drifting sands?

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**Author:** ![WishKiller](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/wishkiller/32/36914_2.png) [@WishKiller](https://community.gemsofwar.com/u/WishKiller)\
**Post date:** [October 27, 2017, 6:57am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/4401 "2017-10-27T06:57:38Z")

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What is the next kingdom going to be after merlantis? the ghulvania looking one we got a preview of, or the Japanese looking kingdom on the new splash screen? So counting merlantis…Three new kingdoms sometime n the next 6 to 9 months.

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**Author:** ![Polaris](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/polaris/32/30936_2.png) [@Polaris](https://community.gemsofwar.com/u/Polaris)\
**Post date:** [October 27, 2017, 7:00am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/4402 "2017-10-27T07:00:22Z")

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> [@WishKiller](#):
>
> ghulvania

I haven’t seen this one nor heard of it?

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**Author:** ![turintuor](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/turintuor/32/4097_2.png) [@turintuor](https://community.gemsofwar.com/u/turintuor)\
**Post date:** [October 27, 2017, 7:36am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/4403 "2017-10-27T07:36:14Z")

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You miswrote “Chinese”.  
Else, after Shentang it should be Bright Forest (summer version of Glacial Peaks).

And we get used to one kingdom every 2 months.

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**Author:** ![Delinquent](https://avatars.discourse-cdn.com/v4/letter/d/7c8e57/32.png) [@Delinquent](https://community.gemsofwar.com/u/Delinquent)\
**Post date:** [October 27, 2017, 3:07pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/4404 "2017-10-27T15:07:53Z")

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The decent poisoners, in general, are:

1. Euryali - G/U/Y - 22 cost
2. Plague - G/U/P - 22 cost
3. Poison Master - U/P - 12 cost
4. Shadow Dragon - P/Y - 14 cost
5. Venoxia - G/P - 16 cost
6. Webspinner - G/U - 16 cost
7. Wyvern - G/B - 11 cost

The only really good ones there, for Scorpius’ sake, are Euryali, Plague, Webspinner, & Wyvern. All have Green (as it’s thematically tied to Poison…), but Blue is really common too. The only color worse than Brown would be Red.

I think, with only 1 skill point per turn and the general focus on speed, it could safely apply regardless of color. It would take a long time to build up and be effective, certainly more than many current teams.

And, like I said before, the costs for most of those troops is really high. 41 mana at a minimum and more likely 46 to 52 to make Scorpius effective. That’s super high for a one cast only troop. Especially since the base damage on the spell is so low it’s meaningless without the lethal damage. Definitely need to reduce the costs and/or remove the one cast limitation.

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**Author:** ![Fourdottwoone](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/fourdottwoone/32/66655_2.png) [@Fourdottwoone](https://community.gemsofwar.com/u/Fourdottwoone)\
**Post date:** [October 27, 2017, 3:25pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/4405 "2017-10-27T15:25:06Z")

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> [@Delinquent](#):
>
> I think, with only 1 skill point per turn and the general focus on speed, it could safely apply regardless of color.

It includes one point of Magic each turn, which is pretty much a game changer. Doesn’t take many turns for some troops to go crazy, e.g. by outhealing any damage you could reasonably do.

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**Author:** ![Whiskeyjack](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/whiskeyjack/32/65850_2.png) [@Whiskeyjack](https://community.gemsofwar.com/u/Whiskeyjack)\
**Post date:** [October 27, 2017, 3:42pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/4406 "2017-10-27T15:42:36Z")

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But Euryali can poison all enemies on 4+ matches, so you don’t need to cast her to get 2 instakills. Just fill Scorpius with a transformer and bam, double kill.

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