# (!) Spoiler Alert (!) -- \[Any Details Provided are Subject to Change\] (Part 1)

**URL:** https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280
**Category:** Spoilers
**Created:** [November 13, 2015, 3:16am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280 "2015-11-13T03:16:19Z")
**Posts on this page:** 20
**Page:** 183

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### Author: ![mraider94](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mraider94/32/21939_2.png) [@mraider94](https://community.gemsofwar.com/u/mraider94)
#### Post date: [July 25, 2017, 9:05pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/3680 "2017-07-25T21:05:52Z")

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Maybe something “give 15 mana split between beast allies” would be better.

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### Author: ![Jainus](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jainus/32/34949_2.png) [@Jainus](https://community.gemsofwar.com/u/Jainus)
#### Post date: [July 26, 2017, 4:50am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/3681 "2017-07-26T04:50:15Z")

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I think the 50% mana to all allies of a type traits are fine in principle. Agree it’s getting a little unoriginal if they’re just a default for a new troop rather than something more imaginative…

They _do_ need handling with caution, balance-wise. Giving it to daemons or monsters would be stupid. Beasts was okay apart from Kerberos - it shouldn’t be feeding such a game-swinging instagib effect.

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### Author: ![sathriel](https://avatars.discourse-cdn.com/v4/letter/s/73ab20/32.png) [@sathriel](https://community.gemsofwar.com/u/sathriel)
#### Post date: [July 28, 2017, 4:00pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/3682 "2017-07-28T16:00:37Z")

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The problem is not in the mana gain, the problem is in Devour which as an ability is a tad OP. It not only eliminates opponent’s troop but it adds it’s stats to the devouring unit.

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### Author: ![Vangor](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/vangor/32/31404_2.png) [@Vangor](https://community.gemsofwar.com/u/Vangor)
#### Post date: [July 28, 2017, 4:20pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/3683 "2017-07-28T16:20:44Z")

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> [@sathriel](#):
>
> The problem is not in the mana gain, the problem is in Devour which as an ability is a tad OP

Im sorry but i dont agree… Devour is notbOP at all. How often does it happen? When i fight

kerby: never it seems

Kraken: surprisingly it seems more often than kerby but not by much

Maw: once in a while but only once per battle and it never costs me the battle

What other devour troops are used?

Devour is not OP at all… And imho with the recent nerf to kerby i would go so far as to say it is UP

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### Author: ![Jainus](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jainus/32/34949_2.png) [@Jainus](https://community.gemsofwar.com/u/Jainus)
#### Post date: [July 28, 2017, 5:10pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/3684 "2017-07-28T17:10:17Z")

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Also disagree. Devour as a mechanic is fine. Great Maw is a good example of it being balanced well.

I’m not fond of devour or instant death procs with a percentage, but these can work okay if the spell is costed properly.

In isolation Kerbie feels balanced fine. As does FG’s mana gain trait. But the combination of the two is bad news.

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### Author: ![ZooKeeper](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/zookeeper/32/30875_2.png) [@ZooKeeper](https://community.gemsofwar.com/u/ZooKeeper)
#### Post date: [July 28, 2017, 5:40pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/3685 "2017-07-28T17:40:50Z")

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> [@Jainus](#):
>
> bad news.

Bad news is good news. #journalistquote

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### Author: ![XLS78](https://avatars.discourse-cdn.com/v4/letter/x/b2d939/32.png) [@XLS78](https://community.gemsofwar.com/u/XLS78)
#### Post date: [July 28, 2017, 7:39pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/3686 "2017-07-28T19:39:29Z")

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So - one week to the next mythic. Is it still Euryali? Same spell, stats, traits? Thanks in advance!

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### Author: ![turintuor](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/turintuor/32/4097_2.png) [@turintuor](https://community.gemsofwar.com/u/turintuor)
#### Post date: [July 29, 2017, 1:20am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/3688 "2017-07-29T01:20:45Z")

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Devour is not the problem. To be able to devour continously is the problem.  
40% can even be 0 devour in 4 casts than 4 devours in 4 casts… Devour should be restrained by a condition (like the Type-devourers and Wulfgarok) and not a probability. Or, like Maw, with a one-shot spell, so you can devour only once.

The Urskaya’s mythic will be released in October. His spell can devour 2 troops:

> [@yonizaf](#):
>
> The way it is coded now, I confirm the devours to proc separately, i.e it’s two different spell steps, 25% chance to devour one, then again 25% chance to devour the other.

I can already see players complaining about the double devour happening too much often…

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### Author: ![PGSundling](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/pgsundling/32/39480_2.png) [@PGSundling](https://community.gemsofwar.com/u/PGSundling)
#### Post date: [July 31, 2017, 1:49am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/3689 "2017-07-31T01:49:19Z")

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Hey zoo! Good to see you. I haven’t seen you around as much.

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### Author: ![yonizaf](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/yonizaf/32/1435_2.png) [@yonizaf](https://community.gemsofwar.com/u/yonizaf)
#### Post date: [July 31, 2017, 9:36am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/3690 "2017-07-31T09:36:50Z")

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![image](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/c/7/c7c6d98b6345ba727edfdc03432bc55c460bb136.jpg)

 ![image](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/6/6/66e21bb3d35e83c4776f449a6e71a114da006d49.jpg)

These spoiler images fan-assembled from game files, and UNOFFICIAL

REMINDER: All future troop details are subject to change at any time. (Retrieved 2017-07-31)

**Warhawk**  
Common / Leonis Empire / Beast  
Spell: **Bind Prey** (9 Red) - Deal [Magic+4] damage to an enemy. If they have Hunter’s Mark deal 10 more damage and gain an extra turn.  
Traits: Focus - Deal double Skull damage vs. enemies with Hunter’s Mark. / Swift / Agile  
Requires: **Minor Fire, Arcane Rage** Traitstones  
Max stats: Attack - 16; Life - 21; Armor - 13; Magic - 12 (When fully ascended and level 20)  
Flavor Text: Don’t call him Rex.  
Will arrive in 7 days ( **2017-08-07** ).

**Falconer**  
Ultra-Rare / Leonis Empire / Beast Human  
Spell: **Seek** (11 Green/Yellow) - Hunter’s Mark an enemy. Summon a Warhawk and create 7 Red Gems.  
Traits: Beast Bond / Fast / Fire Link  
Requires: **Minor Wind, Arcane Light** Traitstones  
Max stats: Attack - 19; Life - 22; Armor - 13; Magic - 13 (When fully ascended and level 20)  
Flavor Text: She’s pretty talon-ted  
Will arrive in 7 days ( **2017-08-07** ).

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<div class="post-metadata">

### Author: ![Jainus](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jainus/32/34949_2.png) [@Jainus](https://community.gemsofwar.com/u/Jainus)
#### Post date: [July 31, 2017, 9:40am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/3691 "2017-07-31T09:40:05Z")

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Thanks @yonizaf nice work as always.

And a cool pair of troops. I do like a nice pair.

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### Author: ![MakoSipper](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/makosipper/32/1933_2.png) [@MakoSipper](https://community.gemsofwar.com/u/MakoSipper)
#### Post date: [July 31, 2017, 9:40am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/3692 "2017-07-31T09:40:56Z")

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Thanks!

Any new images for Euryali?

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### Author: ![yonizaf](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/yonizaf/32/1435_2.png) [@yonizaf](https://community.gemsofwar.com/u/yonizaf)
#### Post date: [July 31, 2017, 9:42am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/3693 "2017-07-31T09:42:14Z")

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![image](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/c/1/c12a6592279e24b5bb4847a1432f8c04ee61c0ae.jpg)

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### Author: ![Drathas](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/drathas/32/7344_2.png) [@Drathas](https://community.gemsofwar.com/u/Drathas)
#### Post date: [July 31, 2017, 10:25am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/3694 "2017-07-31T10:25:18Z")

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Focus - so this is actually x4 damage, as you already get x2 from the mark.

Still a little bummed about the ‘mythic’ trait…

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### Author: ![Whiskeyjack](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/whiskeyjack/32/65850_2.png) [@Whiskeyjack](https://community.gemsofwar.com/u/Whiskeyjack)
#### Post date: [July 31, 2017, 11:12am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/3695 "2017-07-31T11:12:21Z")

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> [@Jainus](#):
>
> I do like a nice pair.

Ooh Matron!

For me this is the most interesting set of troops that go together since the villager/werewolf combo

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### Author: ![Drathas](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/drathas/32/7344_2.png) [@Drathas](https://community.gemsofwar.com/u/Drathas)
#### Post date: [July 31, 2017, 11:14am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/3696 "2017-07-31T11:14:30Z")

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You forget:

- Corrupt Sorceress
- Remnant

They are also a nice pair. 😉

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### Author: ![Jainus](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jainus/32/34949_2.png) [@Jainus](https://community.gemsofwar.com/u/Jainus)
#### Post date: [July 31, 2017, 12:07pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/3697 "2017-07-31T12:07:11Z")

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> [@Drathas](#):
>
> Corrupt Sorceress  
> Remnant
> 
> They are also a nice pair.

But what about the Remnant?

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### Author: ![ehansen24](https://avatars.discourse-cdn.com/v4/letter/e/67e7ee/32.png) [@ehansen24](https://community.gemsofwar.com/u/ehansen24)
#### Post date: [July 31, 2017, 1:43pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/3698 "2017-07-31T13:43:21Z")

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The artwork for the Falconer doesn’t look that good, and she also looks more like a Stryx. Cool abilities, though. I really like the synergy between falconer and warhawk.

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### Author: ![ehansen24](https://avatars.discourse-cdn.com/v4/letter/e/67e7ee/32.png) [@ehansen24](https://community.gemsofwar.com/u/ehansen24)
#### Post date: [July 31, 2017, 1:47pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/3699 "2017-07-31T13:47:17Z")

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With this being dwarf week, I was disappointed they didn’t rework Stonehammer’s abilities/traits. In fact, most of the older dwarf units could use a rework, like they did with orcs.

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### Author: ![Nephilim](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/nephilim/32/29092_2.png) [@Nephilim](https://community.gemsofwar.com/u/Nephilim)
#### Post date: [July 31, 2017, 3:01pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/3700 "2017-07-31T15:01:58Z")

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There’s a good team with him now at least

[Previous page](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280.md?page=182)

[Next page](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280.md?page=184)
