# (!) Spoiler Alert (!) -- \[Any Details Provided are Subject to Change\] (Part 1)

**URL:** https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280
**Category:** Spoilers
**Created:** [November 13, 2015, 3:16am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280 "2015-11-13T03:16:19Z")
**Posts on this page:** 20
**Page:** 18

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### Author: ![Lyya](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/lyya/32/3650_2.png) [@Lyya](https://community.gemsofwar.com/u/Lyya)
#### Post date: [July 3, 2016, 6:49pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/341 "2016-07-03T18:49:13Z")

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There’s no help text for either, but there do appear to be associated traits:

**Snare:** Inflict Web when doing Skull damage.  
**Slippery:** Immunity to Web.  
**Stalker:** Deal double Skull damage vs. Webbed enemies.  
**Knockout:** Inflict Stun when doing Skull damage.  
**Thick Head:** Immunity to Stun.  
**Clobber:** Deal double Skull damage vs. Stunned enemies.

Aaaand (@Jainus, here ya go):  
**Indigestible:** Immunity to Devour.  
**Mana Shield:** Immunity to Mana Burn.

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### Author: ![GemsCollector](https://avatars.discourse-cdn.com/v4/letter/g/b4bc9f/32.png) [@GemsCollector](https://community.gemsofwar.com/u/GemsCollector)
#### Post date: [July 3, 2016, 6:49pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/342 "2016-07-03T18:49:23Z")

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> [@Lyya](#):
>
> There appear to be plans now for dual-typed troops!

Well, thematically that’s great. E.g. Bone Dragon has always been more Undead than Dragon, at least for me.

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### Author: ![Lyya](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/lyya/32/3650_2.png) [@Lyya](https://community.gemsofwar.com/u/Lyya)
#### Post date: [July 3, 2016, 6:50pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/343 "2016-07-03T18:50:16Z")

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At least at present (and clearly this is interim), he’s still marked as only “Dragon.”

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### Author: ![Emos](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/emos/32/5163_2.png) [@Emos](https://community.gemsofwar.com/u/Emos)
#### Post date: [July 3, 2016, 7:02pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/344 "2016-07-03T19:02:38Z")

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Hmm perhaps Stun would be as it implies, the afflicted troop is stunned and cannot collect mana, deal skull damage or use their spell for X number of turns. Since it would be a very powerful effect (combo Silence/Entangle in a way) perhaps it would only affect the troop for one or two turns.

Not sure what Web could do that Entangle or a mana deprivation spell wouldn’t cover though…

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### Author: ![TaliaParks](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/taliaparks/32/11738_2.png) [@TaliaParks](https://community.gemsofwar.com/u/TaliaParks)
#### Post date: [July 3, 2016, 9:18pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/345 "2016-07-03T21:18:17Z")

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My guess;

Stun: Affected Troop cannot perform any action. Accumulative 10% chance to wear off a turn

Webbed: Affected Troop cannot change position. Accumulative 10% chance to wear off a turn

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### Author: ![Cell](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/cell/32/5524_2.png) [@Cell](https://community.gemsofwar.com/u/Cell)
#### Post date: [July 3, 2016, 10:31pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/346 "2016-07-03T22:31:13Z")

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A cycle team I just dreamed up is

Red/Yellow banner

Trent (3)(I only have (2) right now)  
Alchemist (3)  
Hellcat (x)  
Plague (3)

Looks like it can be fun

@Tacet the first 3 troops in this team will make a nice beginner team

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### Author: ![Jainus](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jainus/32/34949_2.png) [@Jainus](https://community.gemsofwar.com/u/Jainus)
#### Post date: [July 4, 2016, 8:55pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/347 "2016-07-04T20:55:59Z")

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Webbed… Affected troop cannot change position? How’s that a debuff exactly…?

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### Author: ![Shimrra](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/shimrra/32/87_2.png) [@Shimrra](https://community.gemsofwar.com/u/Shimrra)
#### Post date: [July 4, 2016, 9:08pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/348 "2016-07-04T21:08:28Z")

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Massive nerf to Serve and Protect. … wait …

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### Author: ![killerman3333](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/killerman3333/32/4068_2.png) [@killerman3333](https://community.gemsofwar.com/u/killerman3333)
#### Post date: [July 4, 2016, 9:45pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/349 "2016-07-04T21:45:54Z")

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could stop units that have the ability to change positions.

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### Author: ![Jainus](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jainus/32/34949_2.png) [@Jainus](https://community.gemsofwar.com/u/Jainus)
#### Post date: [July 4, 2016, 9:57pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/350 "2016-07-04T21:57:37Z")

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Maybe try thinking about it for a while longer…

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### Author: ![killerman3333](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/killerman3333/32/4068_2.png) [@killerman3333](https://community.gemsofwar.com/u/killerman3333)
#### Post date: [July 4, 2016, 11:32pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/351 "2016-07-04T23:32:47Z")

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i have a theory, but i do not think it has anything to do with what we currently know. Hoping it has to due with taking control of enemy troop.

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### Author: ![Sidousai](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/sidousai/32/604_2.png) [@Sidousai](https://community.gemsofwar.com/u/Sidousai)
#### Post date: [July 5, 2016, 12:36am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/352 "2016-07-05T00:36:30Z")

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Stun, web…  
Sounds like something that would outright causes you to lose your current turn as soon as it begins.

Maybe Stun 100%, and Web is just N% chance

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### Author: ![yonizaf](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/yonizaf/32/1435_2.png) [@yonizaf](https://community.gemsofwar.com/u/yonizaf)
#### Post date: [July 5, 2016, 4:50am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/353 "2016-07-05T04:50:28Z")

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Cause you to lose your turn… how is it different than just giving the opponent an extra turn?

Also a status effect on a single troop should not do something that affects the whole team. That’s why they changed frozen from how it was supposed to be initially, I don’t think they will try to do the same thing again.

Besides, status effects are supposed to stick around for a while. How many turns can you lose from Stun as you describe it, if that’s not OP I don’t know what is.

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### Author: ![Jainus](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jainus/32/34949_2.png) [@Jainus](https://community.gemsofwar.com/u/Jainus)
#### Post date: [July 5, 2016, 5:02am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/354 "2016-07-05T05:02:16Z")

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Ah the joy of groundless speculation…

I’m guessing that Stun disables the troop fully (can’t attack, cast spell or gain mana) for a few turns…

Web - no idea - entangle is already done…

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<div class="post-metadata">

### Author: ![yonizaf](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/yonizaf/32/1435_2.png) [@yonizaf](https://community.gemsofwar.com/u/yonizaf)
#### Post date: [July 5, 2016, 5:09am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/355 "2016-07-05T05:09:52Z")

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> [@Jainus](#):
>
> can’t attack, cast spell or gain mana

That’s Silence plus Entangle. I expect them to do something new, otherwise what’s the point.

Something new… I don’t know, maybe it can stop the gems on the board so you can’t move the colors of the stunned troop. Although they would have to be extra careful with that, so you don’t end up with a turn you cannot play at all.

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<div class="post-metadata">

### Author: ![Shimrra](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/shimrra/32/87_2.png) [@Shimrra](https://community.gemsofwar.com/u/Shimrra)
#### Post date: [July 5, 2016, 5:25am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/356 "2016-07-05T05:25:44Z")

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Maybe that would cause it to shuffle. That’d be fine. Unless, y’know, you had three different colors stunned or something… doesn’t seem manageable.

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### Author: ![Grundulum](https://avatars.discourse-cdn.com/v4/letter/g/82dd89/32.png) [@Grundulum](https://community.gemsofwar.com/u/Grundulum)
#### Post date: [July 5, 2016, 6:18am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/357 "2016-07-05T06:18:24Z")

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Since nobody will remember if I am wrong, and I can always claim credit if I am right, here’s my crazy guess for Web: a fraction (half, say) of mana that would be collected by the affected troop is instead diverted to the opposing team. So it is like Disease, but much worse.

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### Author: ![Ozball](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ozball/32/36110_2.png) [@Ozball](https://community.gemsofwar.com/u/Ozball)
#### Post date: [July 5, 2016, 6:28am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/358 "2016-07-05T06:28:47Z")

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Or more random speculation… Web actually affects Gems on the board. So if you Web a colour then it can not be moved directly by the player till it wears off. Or possibly if it hits a troop than one of their colours is Webbed (like how Lure picks a random colour to create gems of)

EDIT: I need to read previous replies more carefully… @yonizaf said exactly what I did a few posts up \>\<

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<div class="post-metadata">

### Author: ![Zelfore](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/zelfore/32/22295_2.png) [@Zelfore](https://community.gemsofwar.com/u/Zelfore)
#### Post date: [July 5, 2016, 6:55am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/359 "2016-07-05T06:55:50Z")

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Pretty sure no ones mentioned it yet, but what if Stun or Web affect Traits?

Just a suggestion.

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### Author: ![killerman3333](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/killerman3333/32/4068_2.png) [@killerman3333](https://community.gemsofwar.com/u/killerman3333)
#### Post date: [July 5, 2016, 11:37am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/360 "2016-07-05T11:37:30Z")

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stun effecting traits might be likely.

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[Next page](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280.md?page=19)
