# (!) Spoiler Alert (!) -- \[Any Details Provided are Subject to Change\] (Part 1)

**URL:** <https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280>\
**Category:** Spoilers\
**Created:** [November 13, 2015, 3:16am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280 "2015-11-13T03:16:19Z")\
**Posts on this page:** 20\
**Page:** 127

<div class="post-metadata">

**Author:** ![Mekkalyn](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mekkalyn/32/21868_2.png) [@Mekkalyn](https://community.gemsofwar.com/u/Mekkalyn)\
**Post date:** [March 21, 2017, 4:29am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/2549 "2017-03-21T04:29:57Z")

</div>

> [@Rasper](#):
>
> Wonder if they are like the environment effects that was suggested months ago. So “Firestorm” would give all troops on both sides burning (hence Fireproof, so he isn’t affected) while active. Same with stun, silence, frozen, death mark, entangled for the other 5.

Oh god I would not want to be part of a match with all troops death marked, stunned, or frozen!!!

---

<div class="post-metadata">

**Author:** ![Lyya](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/lyya/32/3650_2.png) [@Lyya](https://community.gemsofwar.com/u/Lyya)\
**Post date:** [March 21, 2017, 4:30am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/2550 "2017-03-21T04:30:09Z")

</div>

Storms, probably, as some of the new kingdom troops create them too.

---

<div class="post-metadata">

**Author:** ![Ozball](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ozball/32/36110_2.png) [@Ozball](https://community.gemsofwar.com/u/Ozball)\
**Post date:** [March 21, 2017, 4:32am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/2551 "2017-03-21T04:32:29Z")

</div>

Also there was some mention about a Shield trait (Monster Shield naming caused issues with Monster Bond last week), so possibly those as well?

---

<div class="post-metadata">

**Author:** ![Lyya](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/lyya/32/3650_2.png) [@Lyya](https://community.gemsofwar.com/u/Lyya)\
**Post date:** [March 21, 2017, 4:39am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/2552 "2017-03-21T04:39:57Z")

</div>

Yup, that’s a possibility too.

---

<div class="post-metadata">

**Author:** ![Lyya](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/lyya/32/3650_2.png) [@Lyya](https://community.gemsofwar.com/u/Lyya)\
**Post date:** [March 21, 2017, 4:41am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/2553 "2017-03-21T04:41:20Z")

</div>

I highly, highly doubt they’d make a status effect that Silences everyone but that one troop. TSO is annoying enough as it is to make it available to everyone for cheap cost and Common rarity.

---

<div class="post-metadata">

**Author:** ![yonizaf](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/yonizaf/32/1435_2.png) [@yonizaf](https://community.gemsofwar.com/u/yonizaf)\
**Post date:** [March 21, 2017, 6:17am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/2554 "2017-03-21T06:17:15Z")

</div>

> [@mraider94](#):
>
> Question, how do you create those troop previews?

Not sure what exactly you’re asking.

I made a script that extracts the data from game files (xml and json), and assembles them to the spoiler format you see. At this point it’s pretty much an automatic process, I only have to copy+paste the spoilers every time there’s new info. This is true for spoilers in both textual and image forms.

> [@Ozball](#):
>
> Also there was some mention about a Shield trait (Monster Shield naming caused issues with Monster Bond last week), so possibly those as well?

The Type Shield does not need a client update, as its effect, target and trigger all exist in other traits. There is nothing new that needs implementing.

> [@Mekkalyn](#):
>
> anyway we can get some information on the new kingdoms troops?

Coming right up, if Lyya doesn’t beat me to it.

---

<div class="post-metadata">

**Author:** ![mraider94](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mraider94/32/21939_2.png) [@mraider94](https://community.gemsofwar.com/u/mraider94)\
**Post date:** [March 21, 2017, 6:22am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/2555 "2017-03-21T06:22:58Z")

</div>

> [@yonizaf](#):
>
> I made a script that extracts the data from game files (xml and json), and assembles them to the spoiler format you see. At this point it’s pretty much an automatic process, I only have to copy+paste the spoilers every time there’s new info. This is true for spoilers in both textual and image forms.

Im wondering because that would be a great way to create troop ideas. And you already showed you can make jokes with good old chuck.

---

<div class="post-metadata">

**Author:** ![yonizaf](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/yonizaf/32/1435_2.png) [@yonizaf](https://community.gemsofwar.com/u/yonizaf)\
**Post date:** [March 21, 2017, 6:33am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/2556 "2017-03-21T06:33:15Z")

</div>

Oh, that? Sure, it’s possible. I can’t share that script at this point as it’s not very portable, but I can make any image if you give me the details.

I might consider making a public fake-spoiler maker at some point in the future, but even if I do it will take some time, so don’t hold your breath.

---

<div class="post-metadata">

**Author:** ![yonizaf](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/yonizaf/32/1435_2.png) [@yonizaf](https://community.gemsofwar.com/u/yonizaf)\
**Post date:** [March 21, 2017, 6:42am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/2557 "2017-03-21T06:42:24Z")

</div>

I’m going to try titling my spoilers from now on, so they’re easier to find when scrolling. I also plan on adding an Index of sorts at the end of every spoiler post.

###Next Kingdom Troops (Suncrest) - OUTDATED:  
REMINDER: All future troop details are subject to change at any time. (Retrieved 2017-03-21)

**Chupacabra**  
Common / Suncrest / Monster  
Spell: **Goat Sucker** (9 Yellow) - Deal [Magic+2] damage to an enemy. Deal double damage if the enemy is a Beast. There is a 10% chance to devour Beasts.  
Traits: Beast Slayer / Frenzy / Stealthy  
Requires: **Minor Wind, Arcane Summer** Traitstones  
Max stats: Attack - 17; Life - 24; Armor - 10; Magic - 7 (When fully ascended and level 20)  
Will arrive in 24 days ( **2017-04-14** ).

**Heronath**  
Rare / Suncrest / Stryx Mystic  
Spell: **Star Signs** (10 Green/Yellow) - Summon a Leafstorm. All Allies gain [Magic+1] Armor, boosted by Ally Stryx. [x4]  
Requires: **Minor Wind, Arcane Light** Traitstones  
Max stats: Attack - 14; Life - 30; Armor - 12; Magic - 5 (When fully ascended and level 20)  
Will arrive in 24 days ( **2017-04-14** ).

**Owleth**  
Rare / Suncrest / Stryx Mystic  
Spell: **Trance** (10 Green/Purple) - Summon a Darkstorm. Decrease a random skill on all enemies by [Magic/2].  
Requires: **Minor Magic, Arcane Venom** Traitstones  
Max stats: Attack - 18; Life - 23; Armor - 12; Magic - 6 (When fully ascended and level 20)  
Will arrive in 24 days ( **2017-04-14** ).

**Sylph**  
Ultra-Rare / Suncrest / Stryx Fey  
Spell: **Feather Frenzy** (11 Yellow/Purple) - Deal my Attack as damage randomly split among enemies, boosted by Brown enemies. [x8]  
Traits: Flying / Frenzy / Fast  
Requires: **Minor Wind, Arcane Plains** Traitstones  
Max stats: Attack - 26; Life - 17; Armor - 6; Magic - 0 (When fully ascended and level 20)  
Will arrive in 24 days ( **2017-04-14** ).

**Jaguar Warrior**  
Ultra-Rare / Suncrest / Raksha  
Spell: **Ritual Kill** (11 Blue/Red) - Deal [Magic+5] damage to an enemy. If the enemy dies, heal back to full and gain 8 Attack.  
Requires: **Minor Fire, Arcane Blood** Traitstones  
Max stats: Attack - 20; Life - 20; Armor - 10; Magic - 10 (When fully ascended and level 20)  
Will arrive in 24 days ( **2017-04-14** ).

**Tezca**  
Epic / Suncrest / Wildfolk Mystic  
Spell: **Ruby Staff** (12 Green/Purple) - Give an ally [Magic+1] Life and Attack. Cleanse them. If they use Red Mana, give them 3 Magic.  
Requires: **Minor Magic, Arcane Venom** Traitstones  
Max stats: Attack - 19; Life - 27; Armor - 12; Magic - 5 (When fully ascended and level 20)  
Will arrive in 24 days ( **2017-04-14** ).

**Garuda**  
Legendary / Suncrest / Elemental Stryx  
Spell: **Fiery Rain** (17 Red/Yellow) - Summon a Firestorm. Deal [Magic+1] damage to all enemies. Gain 1 Magic, boosted by Red Gems. [3:1]  
Traits: Naga Slayer / TBD / Flock Leader - Allied Stryx gain 4 Life and Magic.  
Requires: **Minor Fire, Arcane Storm** Traitstones  
Max stats: Attack - 18; Life - 27; Armor - 18; Magic - 6 (When fully ascended and level 20)  
Will arrive in 24 days ( **2017-04-14** ).

**Prince Azquila**  
Epic / Suncrest / Stryx Knight  
Spell: **Wrath of the Sky** (13 Blue/Yellow) - Summon a Lightstorm. Deal [Magic+5] damage to an enemy. If the enemy dies, all allies gain 5 Attack.  
Traits: TBD / TBD / Holy Armor  
Requires: **Minor Wind, Arcane Blade** Traitstones  
Max stats: Attack - 17; Life - 21; Armor - 23; Magic - 4 (When fully ascended and level 20)  
Flavor Text: You are the wind beneath my wings.  
Will arrive in 27 days ( **2017-04-17** ).

* * *

> [@Expand to see Spoiler Index](#):
>
> ### Up-to-date Spoiler Index (Expand)

---

<div class="post-metadata">

**Author:** ![Jainus](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jainus/32/34949_2.png) [@Jainus](https://community.gemsofwar.com/u/Jainus)\
**Post date:** [March 21, 2017, 6:55am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/2558 "2017-03-21T06:55:33Z")

</div>

Thanks for doing this.

A few powercreeping examples though that presumably need balancing down before they’re final? (yes I know they’re early draft subject-to-revision etc)

> [@yonizaf](#):
>
> ChupacabraCommon / Suncrest / MonsterSpell: Goat Sucker (9 Yellow) - Deal [Magic+2] damage to an enemy. Deal double damage if the enemy is a Beast. There is a 10% chance to devour Beasts.

That’s strong for a common. In fact it seems better than Scarlet, who is supposedly an Epic?

> [@yonizaf](#):
>
> HeronathRare / Suncrest / Stryx MysticSpell: Star Signs (10 Green/Yellow) - Summon a Leafstorm. All Allies gain [Magic+1] Armor, boosted by Ally Stryx. [x4]

So a rare with a spell that gives everyone +16-20 Armour at _any_ level? And more likely to be +30 Armour in end-game, to all allies, at 10 mana?

> [@yonizaf](#):
>
> GarudaLegendary / Suncrest / Elemental StryxSpell: Fiery Rain (17 Red/Yellow) - Summon a Firestorm. Deal [Magic+1] damage to all enemies. Gain 1 Magic, boosted by Red Gems. [3:1]Traits: Naga Slayer / TBD / Flock Leader - Allied Stryx gain 4 Life and Magic.

Need to watch that Magic stat level and the gain in Magic each cast. With the leggy trait, we could easily have another Krystenax (simply mathematically overpowered AoE numbers) on our hands.

To be fair, the rest are not too bad, seem to be about on-point for where I’d like to see the power curve landing.

Fun to hypothesise what the ~storm effects will do: my hunch is it’s a board-wide global effect that lasts a few turns (cumulative expire effect like other statuses), and does one or both of the following:

- create gems of the corresponding colour on the board at the start of each turn
- deal damage to every troop that is not that colour at the start of each turn

---

<div class="post-metadata">

**Author:** ![mraider94](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mraider94/32/21939_2.png) [@mraider94](https://community.gemsofwar.com/u/mraider94)\
**Post date:** [March 21, 2017, 6:59am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/2559 "2017-03-21T06:59:59Z")

</div>

Iv been wanting something like [HearthCards](http://www.hearthcards.net/), but for gems of war.

I can imagine it’s something that would fit fairly well into @Lyya’s website.

---

<div class="post-metadata">

**Author:** ![Beowulf](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/beowulf/32/26390_2.png) [@Beowulf](https://community.gemsofwar.com/u/Beowulf)\
**Post date:** [March 21, 2017, 7:08am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/2560 "2017-03-21T07:08:09Z")

</div>

Problem here. The links just seem to jerk me around to odd posts. Help!

---

<div class="post-metadata">

**Author:** ![yonizaf](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/yonizaf/32/1435_2.png) [@yonizaf](https://community.gemsofwar.com/u/yonizaf)\
**Post date:** [March 21, 2017, 7:14am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/2561 "2017-03-21T07:14:34Z")

</div>

That was strange… I tried to fix it, care to test?

---

<div class="post-metadata">

**Author:** ![Ozball](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ozball/32/36110_2.png) [@Ozball](https://community.gemsofwar.com/u/Ozball)\
**Post date:** [March 21, 2017, 7:19am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/2562 "2017-03-21T07:19:09Z")

</div>

Works now for me! (I had it weird before as well)

---

<div class="post-metadata">

**Author:** ![Beowulf](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/beowulf/32/26390_2.png) [@Beowulf](https://community.gemsofwar.com/u/Beowulf)\
**Post date:** [March 21, 2017, 7:22am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/2563 "2017-03-21T07:22:57Z")

</div>

Works perfectly now. Thanks Yoni!

---

<div class="post-metadata">

**Author:** ![Annaerith](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/annaerith/32/13840_2.png) [@Annaerith](https://community.gemsofwar.com/u/Annaerith)\
**Post date:** [March 21, 2017, 11:55am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/2564 "2017-03-21T11:55:09Z")

</div>

> [@Jainus](#):
>
> Fun to hypothesise what the ~storm effects will do: my hunch is it’s a board-wide global effect that lasts a few turns (cumulative expire effect like other statuses), and does one or both of the following:- create gems of the corresponding colour on the board at the start of each turn- deal damage to every troop that is not that colour at the start of each turn

what if storm simply changes the odds for falling gems to be the color storm represents?

but i think i like the idea of extra spawning few gems of the color between the turns

---

<div class="post-metadata">

**Author:** ![DonBoba](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/donboba/32/25457_2.png) [@DonBoba](https://community.gemsofwar.com/u/DonBoba)\
**Post date:** [March 21, 2017, 12:58pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/2565 "2017-03-21T12:58:48Z")

</div>

Since when is krysta overpowered?

---

<div class="post-metadata">

**Author:** ![beanie42](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/beanie42/32/19802_2.png) [@beanie42](https://community.gemsofwar.com/u/beanie42)\
**Post date:** [March 21, 2017, 1:00pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/2566 "2017-03-21T13:00:00Z")

</div>

Really appreciate you posting the GW troops, but pending more info about “storms” and them being amazing, these are really underwhelming ☹

---

<div class="post-metadata">

**Author:** ![Beowulf](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/beowulf/32/26390_2.png) [@Beowulf](https://community.gemsofwar.com/u/Beowulf)\
**Post date:** [March 21, 2017, 2:55pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/2567 "2017-03-21T14:55:49Z")

</div>

When Krys had the trait bugged. Actually deals more damage than given. That is what I think being referred to here

---

<div class="post-metadata">

**Author:** ![Maxx](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/maxx/32/50891_2.png) [@Maxx](https://community.gemsofwar.com/u/Maxx)\
**Post date:** [March 21, 2017, 3:00pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/2568 "2017-03-21T15:00:37Z")

</div>

What trait bug?

[Previous page](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280.md?page=126)

[Next page](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280.md?page=128)
