# (!) Spoiler Alert (!) -- \[Any Details Provided are Subject to Change\] (Part 1)

**URL:** <https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280>\
**Category:** Spoilers\
**Created:** [November 13, 2015, 3:16am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280 "2015-11-13T03:16:19Z")\
**Posts on this page:** 20\
**Page:** 112

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**Author:** ![yonizaf](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/yonizaf/32/1435_2.png) [@yonizaf](https://community.gemsofwar.com/u/yonizaf)\
**Post date:** [February 20, 2017, 7:29am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/2247 "2017-02-20T07:29:27Z")

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> [@yonizaf](#):
>
> Not much has changed regarding mythics

There have been some changes to upcoming mythics today. I updated the post above with new details.

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**Author:** ![yonizaf](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/yonizaf/32/1435_2.png) [@yonizaf](https://community.gemsofwar.com/u/yonizaf)\
**Post date:** [February 20, 2017, 9:27am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/2248 "2017-02-20T09:27:13Z")

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Next week:

[spoiler]Marsh Strangler  
Rare / Mist Of Scales / Elemental  
Spell: Strangler (10 Green/Purple) - Deal [Magic+1] damage to an enemy, boosted by entangled enemies. [x5]  
Traits: Elemental Bond / Entrapment / Nature Spirit  
Requires: Minor Nature, Arcane Venom Traitstones  
Max stats: Life - 27; Armor - 16; Attack - 14; Magic - 10 (When fully ascended and level 20)  
Flavor Text: Little Marsh of Horrors.  
Will arrive in 7 days (2017-02-27).

Bogstrider  
Common / Mist Of Scales / Elemental Monster  
Spell: Bog Slime (8 Green) - Destroy [Magic+1] Gems and entangle a random enemy.  
Traits: Elemental Bond / Tangle: Inflict Entangle when doing Skull damage / Barkskin: Reduce damage from Skulls by 33%  
Requires: Minor Nature, Arcane Stealth Traitstones  
Max stats: Life - 27; Armor - 13; Attack - 14; Magic - 5 (When fully ascended and level 20)  
Flavor Text: He’s doing vine.  
Will arrive in 7 days (2017-02-27).

REMINDER: ALL FUTURE TROOPS DATA IS SUBJECT TO CHANGE AT ANY TIME. (Retrieved 2017-02-20)  
[/spoiler]

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**Author:** ![Kurokazna](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/kurokazna/32/11246_2.png) [@Kurokazna](https://community.gemsofwar.com/u/Kurokazna)\
**Post date:** [February 20, 2017, 10:01am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/2249 "2017-02-20T10:01:15Z")

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Barkskin? What’s that? Like 10% damage reduction from skulls?

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**Author:** ![yonizaf](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/yonizaf/32/1435_2.png) [@yonizaf](https://community.gemsofwar.com/u/yonizaf)\
**Post date:** [February 20, 2017, 10:05am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/2250 "2017-02-20T10:05:05Z")

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It’s 33% actually, but not a bad guess nonetheless. added the info to the post above.

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**Author:** ![Beowulf](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/beowulf/32/26390_2.png) [@Beowulf](https://community.gemsofwar.com/u/Beowulf)\
**Post date:** [February 20, 2017, 11:01am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/2251 "2017-02-20T11:01:23Z")

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Any data about the mythic of May? The Dragon Mythic

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**Author:** ![yonizaf](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/yonizaf/32/1435_2.png) [@yonizaf](https://community.gemsofwar.com/u/yonizaf)\
**Post date:** [February 20, 2017, 11:04am UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/2252 "2017-02-20T11:04:38Z")

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Nothing in the game files. The files include troop data up to the end of April.

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**Author:** ![MarvelKit](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/marvelkit/32/7072_2.png) [@MarvelKit](https://community.gemsofwar.com/u/MarvelKit)\
**Post date:** [February 20, 2017, 1:07pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/2253 "2017-02-20T13:07:14Z")

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Will probably get a different name, since barkskin is Treant’s spell.

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**Author:** ![CSZ](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/csz/32/4784_2.png) [@CSZ](https://community.gemsofwar.com/u/CSZ)\
**Post date:** [February 20, 2017, 1:10pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/2254 "2017-02-20T13:10:28Z")

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Ancient Horror’s spell name is Devour. Didn’t stop them to introduce a mechanic with the same name.

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**Author:** ![yonizaf](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/yonizaf/32/1435_2.png) [@yonizaf](https://community.gemsofwar.com/u/yonizaf)\
**Post date:** [February 20, 2017, 1:17pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/2255 "2017-02-20T13:17:29Z")

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The name of Ancient Horror’s spell WAS Devour. It got changed to Daemonic Feast at some point.

The same way, Void Portal’s name was supposed to be Abyssal Portal, but was changed before release due to Kruarg’s spell name.

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**Author:** ![CSZ](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/csz/32/4784_2.png) [@CSZ](https://community.gemsofwar.com/u/CSZ)\
**Post date:** [February 20, 2017, 1:23pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/2256 "2017-02-20T13:23:59Z")

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> [@yonizaf](#):
>
> The name of Ancient Horror’s spell WAS Devour. It got changed to Daemonic Feast at some point.

Damn. I must’ve missed that. 😅

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**Author:** ![Annaerith](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/annaerith/32/13840_2.png) [@Annaerith](https://community.gemsofwar.com/u/Annaerith)\
**Post date:** [February 20, 2017, 1:24pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/2257 "2017-02-20T13:24:31Z")

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lol, wasnt there enough of skull reduction traits?  
25% 50%… 40% now 33%? 😕

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<div class="post-metadata">

**Author:** ![yonizaf](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/yonizaf/32/1435_2.png) [@yonizaf](https://community.gemsofwar.com/u/yonizaf)\
**Post date:** [February 20, 2017, 1:26pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/2258 "2017-02-20T13:26:13Z")

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you forgot 75% and 80%.

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**Author:** ![Annaerith](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/annaerith/32/13840_2.png) [@Annaerith](https://community.gemsofwar.com/u/Annaerith)\
**Post date:** [February 20, 2017, 1:27pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/2259 "2017-02-20T13:27:20Z")

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those are fine since its legendary + mythic related

but the 25% 50% was more commonly used… 40% was already kinda off but now 33% it becomes a mess, and how are we gonna filter them searching for a tank? xD search by what, “skulls” ? xD

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<div class="post-metadata">

**Author:** ![yonizaf](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/yonizaf/32/1435_2.png) [@yonizaf](https://community.gemsofwar.com/u/yonizaf)\
**Post date:** [February 20, 2017, 1:41pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/2260 "2017-02-20T13:41:07Z")

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If you search “reduce damage from skulls” you’ll find them all, but I agree it’s kinda bothersome.

My guess for why they did it, is because trait assignment is mostly thematic. Stoneskin implies something nature based, and is indeed mostly assigned to nature based troops - rocks, animals and plants. Armored implies something metal-plated, and is mostly assigned to knights and mechs.

Putting Armored on a troop with no actual armor, or Stoneskin on something with no bare skin (or skin at all) feels wrong thematically, but you’s still want to occasionally assign something better than Armored for a knight (hence Holy Armor) or something not as strong as Stoneskin for a tree (hence Barkskin). Since having two different names for the exact same effect would be weird , they changed the effect a little.

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**Author:** ![turintuor](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/turintuor/32/4097_2.png) [@turintuor](https://community.gemsofwar.com/u/turintuor)\
**Post date:** [February 20, 2017, 1:43pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/2261 "2017-02-20T13:43:12Z")

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Yes but his spell is so lame… “Cause Burn and Stun to 3 random enemies. Gain X Life”…

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<div class="post-metadata">

**Author:** ![Annaerith](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/annaerith/32/13840_2.png) [@Annaerith](https://community.gemsofwar.com/u/Annaerith)\
**Post date:** [February 20, 2017, 1:43pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/2262 "2017-02-20T13:43:31Z")

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well i suppose i couldnt care less that there is multiply of similiar trait if we had better search/filter options

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<div class="post-metadata">

**Author:** ![Annaerith](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/annaerith/32/13840_2.png) [@Annaerith](https://community.gemsofwar.com/u/Annaerith)\
**Post date:** [February 20, 2017, 1:44pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/2263 "2017-02-20T13:44:09Z")

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i think his spell is only fair  
a unit shouldnt be super tanky AND deal good damage in same time 😛

dont forget his 80% reduction isnt stunnable ( but is still devourable)

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**Author:** ![turintuor](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/turintuor/32/4097_2.png) [@turintuor](https://community.gemsofwar.com/u/turintuor)\
**Post date:** [February 20, 2017, 1:53pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/2264 "2017-02-20T13:53:06Z")

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Meh. Gorgotha’s spell and 3rd trait are quite nice.

Why “3 random enemies”? Even “all enemies” is still not that good but I can see some synergy with Guardians…

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<div class="post-metadata">

**Author:** ![Rasper](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/rasper/32/2363_2.png) [@Rasper](https://community.gemsofwar.com/u/Rasper)\
**Post date:** [February 20, 2017, 3:54pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/2265 "2017-02-20T15:54:49Z")

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Remind me, when the troop is Rare, is the glory pack 300 for 2 troops + 1 arcane or 300 for 1 troop + 1 arcane? I remember the commons come 3 per pack.

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<div class="post-metadata">

**Author:** ![yonizaf](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/yonizaf/32/1435_2.png) [@yonizaf](https://community.gemsofwar.com/u/yonizaf)\
**Post date:** [February 20, 2017, 5:01pm UTC](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/2266 "2017-02-20T17:01:33Z")

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I remember it being 2 Rare troops per pack.

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