# Split the Win Rate %

**URL:** <https://community.gemsofwar.com/t/split-the-win-rate/7399>\
**Category:** Feature Requests and Game feedback\
**Created:** [May 26, 2016, 9:21am UTC](https://community.gemsofwar.com/t/split-the-win-rate/7399 "2016-05-26T09:21:18Z")\
**Posts on this page:** 10\
**Page:** 1

<div class="post-metadata">

**Author:** ![Shimrra](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/shimrra/32/87_2.png) [@Shimrra](https://community.gemsofwar.com/u/Shimrra)\
**Post date:** [May 26, 2016, 9:21am UTC](https://community.gemsofwar.com/t/split-the-win-rate/7399/1 "2016-05-26T09:21:18Z")

</div>

Aside from the bugs to be squashed, I do have a legitimate complaint about this “Win Rate” display (and the Overall one by extension).

 ![](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/2X/7/799935c1435288962a6b6dc6cbe43b81be167b0c.png)

That isn’t _my_ win rate. That’s an average of me plus the dense idiotic AI. I would prefer to be on a different level. There ought to be a “Win Rate” for Invasions _and_ one for Defends. Just stick another number there.

If I disappear for the next few hours and get invaded 7 times and lose them all because, duh, AI ain’t that good, I would supposedly have a 50% win rate. Which makes no sense.

No offense to the game’s AI. Well, no more than usual.

And this is further exacerbated by sticking an offensive team in defense to mitigate that annoying bug that will go away in the next 24 hours apparently hopefully.

---

<div class="post-metadata">

**Author:** ![Cell](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/cell/32/5524_2.png) [@Cell](https://community.gemsofwar.com/u/Cell)\
**Post date:** [May 26, 2016, 9:29am UTC](https://community.gemsofwar.com/t/split-the-win-rate/7399/2 "2016-05-26T09:29:02Z")

</div>

I like this post but I can’t like anything for awhile (haven’t quite figured out why yet) I also don’t like my battle % lowered to matches I didn’t actually lose

---

<div class="post-metadata">

**Author:** ![Ozball](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ozball/32/36110_2.png) [@Ozball](https://community.gemsofwar.com/u/Ozball)\
**Post date:** [May 26, 2016, 9:29am UTC](https://community.gemsofwar.com/t/split-the-win-rate/7399/3 "2016-05-26T09:29:46Z")

</div>

There is a limit to the number of likes you can use in a “day”. I put day in quotes since it doesn’t seem to be as simple as 24 hours I don’t think.

But yeah, I too support this idea!

---

<div class="post-metadata">

**Author:** ![Cell](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/cell/32/5524_2.png) [@Cell](https://community.gemsofwar.com/u/Cell)\
**Post date:** [May 26, 2016, 9:31am UTC](https://community.gemsofwar.com/t/split-the-win-rate/7399/4 "2016-05-26T09:31:58Z")

</div>

@Ozball it’s probably a thing where a single “like” gets used and you can’t use it again for 24 hours when it comes back to you.

---

<div class="post-metadata">

**Author:** ![Cell](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/cell/32/5524_2.png) [@Cell](https://community.gemsofwar.com/u/Cell)\
**Post date:** [May 26, 2016, 9:32am UTC](https://community.gemsofwar.com/t/split-the-win-rate/7399/5 "2016-05-26T09:32:27Z")

</div>

And of course they give you a few of them

---

<div class="post-metadata">

**Author:** ![Ozball](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ozball/32/36110_2.png) [@Ozball](https://community.gemsofwar.com/u/Ozball)\
**Post date:** [May 26, 2016, 9:32am UTC](https://community.gemsofwar.com/t/split-the-win-rate/7399/6 "2016-05-26T09:32:42Z")

</div>

That’s what I was thinking, but today was the first day I really ran out of them, so haven’t been able to test it properly.

---

<div class="post-metadata">

**Author:** ![Cell](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/cell/32/5524_2.png) [@Cell](https://community.gemsofwar.com/u/Cell)\
**Post date:** [May 26, 2016, 9:34am UTC](https://community.gemsofwar.com/t/split-the-win-rate/7399/7 "2016-05-26T09:34:13Z")

</div>

> [@Ozball](#):
>
> at’s what I was thinking, but today was the first day I really ran out of them, so haven’t been able to test it properly.

@Cell ❤ this post

---

<div class="post-metadata">

**Author:** ![Cell](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/cell/32/5524_2.png) [@Cell](https://community.gemsofwar.com/u/Cell)\
**Post date:** [May 26, 2016, 9:34am UTC](https://community.gemsofwar.com/t/split-the-win-rate/7399/8 "2016-05-26T09:34:52Z")

</div>

See @Ozball I got around it

---

<div class="post-metadata">

**Author:** ![Ozball](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ozball/32/36110_2.png) [@Ozball](https://community.gemsofwar.com/u/Ozball)\
**Post date:** [May 26, 2016, 9:37am UTC](https://community.gemsofwar.com/t/split-the-win-rate/7399/9 "2016-05-26T09:37:36Z")

</div>

Without derailing this thread further:

Proposal:

Invade Wins: x%  
Defense Wins: x%

It would help us rate how well our defense team is going as well.

Should this be moved to Feature Requests?

Is this a change that is feasible @Sirrian or @Nimhain?

---

<div class="post-metadata">

**Author:** ![Shimrra](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/shimrra/32/87_2.png) [@Shimrra](https://community.gemsofwar.com/u/Shimrra)\
**Post date:** [May 26, 2016, 9:38am UTC](https://community.gemsofwar.com/t/split-the-win-rate/7399/10 "2016-05-26T09:38:07Z")

</div>

Yeah this ought to be in Feature Requests actually. Wasn’t sure. I think I can do that _myself_ …
