# \[solved\] 16,935 tower kills required is \*\*not\*\* correct

**URL:** <https://community.gemsofwar.com/t/solved-16-935-tower-kills-required-is-not-correct/36706>\
**Category:** Support\
**Created:** [March 5, 2018, 8:02pm UTC](https://community.gemsofwar.com/t/solved-16-935-tower-kills-required-is-not-correct/36706 "2018-03-05T20:02:49Z")\
**Posts on this page:** 1\
**Showing post:** 22

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**Author:** ![Mithran](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mithran/32/18064_2.png) [@Mithran](https://community.gemsofwar.com/u/Mithran)\
**Post date:** [March 5, 2018, 9:26pm UTC](https://community.gemsofwar.com/t/solved-16-935-tower-kills-required-is-not-correct/36706/22 "2018-03-05T21:26:25Z")

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> [@Fourdottwoone](#):
>
> Well, technically the error could be the other way around, meaning we might see a severe increase in Raid Boss damage required to close portals the next time it rolls around. There’s been so little official communication so far, I wouldn’t actually be surprised.

Current official word: [Raid boss Questions and answers - #85 by Sirrian](https://community.gemsofwar.com/t/raid-boss-questions-and-answers/36326/85)

> [@Raid boss Questions and answers](https://community.gemsofwar.com/t/raid-boss-questions-and-answers/36326/85):
>
> An organized high-level guild should be able to go in for Stage 3 (250 Gems) and be able to get 90% complete on the event if they have a lot of perfect runs. The total Gem Value of the rewards they receive should be greater than what they would have received from Guild Wars.
> 
> If a lot of members of that Guild went in for Tier 4, then they should be able to hit 100% of the rewards if they get a lot of perfect runs. Warning though - those runs get VERY hard at higher levels. We’ll keep an eye on results, and if we HAVE set targets too high, we can adjust them down in future weeks.

“Gem Value” calculations aside, this seems to be true. For the record, t2 and 3 of raid on everyone don’t allow you to complete the event unless one person is getting higher tiers. Since progressing further in raids **increases** how efficiently you are able to use your sigils if you play perfectly (higher boss level = more boss damage per sigil spent), people spending a little bit more in raids can cover multiple people spending a little bit less. Since one sigil in Invasions is worth at most four towers regardless of how far you have progressed, a couple high spenders can’t offset several low spenders and the event is more costly overall.

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