# So how is everyone experiencing the console cascades?

**URL:** <https://community.gemsofwar.com/t/so-how-is-everyone-experiencing-the-console-cascades/26097>\
**Category:** Gameplay Chat (PC/Mobile)\
**Created:** [June 21, 2017, 7:21pm UTC](https://community.gemsofwar.com/t/so-how-is-everyone-experiencing-the-console-cascades/26097 "2017-06-21T19:21:59Z")\
**Posts on this page:** 1\
**Showing post:** 141

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**Author:** ![Mithran](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mithran/32/18064_2.png) [@Mithran](https://community.gemsofwar.com/u/Mithran)\
**Post date:** [June 28, 2017, 9:16am UTC](https://community.gemsofwar.com/t/so-how-is-everyone-experiencing-the-console-cascades/26097/141 "2017-06-28T09:16:40Z")

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> [@Grundulum](#):
>
> What you’re describing makes me think that the anti-streak code on Unity is bugged – that the chance of spawning a gem near the same color is being increased rather than decreased. (Also that it is being invoked after one extra turn instead of the five originally advertised, but that is a separate issue).

Yes, this is what I’ve been saying. Thats why I’m advocating turning it off completely, for all versions. Lets see how that does.

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