# So how is everyone experiencing the console cascades?

**URL:** <https://community.gemsofwar.com/t/so-how-is-everyone-experiencing-the-console-cascades/26097>\
**Category:** Gameplay Chat (PC/Mobile)\
**Created:** [June 21, 2017, 7:21pm UTC](https://community.gemsofwar.com/t/so-how-is-everyone-experiencing-the-console-cascades/26097 "2017-06-21T19:21:59Z")\
**Posts on this page:** 1\
**Showing post:** 127

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**Author:** ![Mithran](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mithran/32/18064_2.png) [@Mithran](https://community.gemsofwar.com/u/Mithran)\
**Post date:** [June 28, 2017, 3:01am UTC](https://community.gemsofwar.com/t/so-how-is-everyone-experiencing-the-console-cascades/26097/127 "2017-06-28T03:01:55Z")

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Here is another good example of what I was talking about. I know that many people have looped Giant Spider and Kraken in the past for a few casts, but how many consecutive casts would you usually get out of _Wight_ and Kraken? PC Players that have used Wight in the past, think about how many extra turn casts you’ve _ever_ gotten from Wight, period. With that in mind, watch this:

[![](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/1/f/1fbeff484ea99c9a219ab6196c66e8550e73f81a.jpeg "Gems of War - Will it Loop?") ](https://www.youtube.com/watch?v=Beq98QRVu7g)

Again, pay special attention to how “random” the casts are if they are cast without first getting an extra turn versus _after_ getting an extra turn.

Heres an even better one. Watch as my cursor traces over to the area where the gems spawn before they do. Take special note of the time the Wight got a five match with his _six_ gem spawn with _four_ gems on the board. The video shows how I _expected_ this to happen, converting out a _ton_ on purple just so I could _cause_ this phenomenon to happen.

[![](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/3/0/30c0b6ecd0e6de1dc17599d71d9e58d6ebd212a9.jpeg "Gems of War - Predictable Spawns") ](https://www.youtube.com/watch?v=11MXmzmVxfY)

I’ve tested Gar’Nok a bit, and I see the same thing with him as I do with the others - I’ll get one extra turn and then never give up the turn again. However, since he spawns brown second as you stated, he will often not have enough _mana_ to chain with just himself. Drake Rider is often not enough to refill him on red because there arent enough yellows to convert, and Alchemist will also occasionally not have an opening to convert yellow to fill him. When the gems clump up the way they do, spawning _too many_ can also be a liability, because they’ll overwrite as you said. With just one other orc on the team and Nobend Brothers behind him (so as to not block red), though, you can often sweep without dropping the turn. Drake Rider/Mercy/Gar’Nok/Nobends, for example.

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