# Skull impact sounds on a miss

**URL:** <https://community.gemsofwar.com/t/skull-impact-sounds-on-a-miss/80846>\
**Category:** Feature Requests and Game feedback\
**Created:** [August 8, 2023, 3:33am UTC](https://community.gemsofwar.com/t/skull-impact-sounds-on-a-miss/80846 "2023-08-08T03:33:02Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![WishKiller](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/wishkiller/32/36914_2.png) [@WishKiller](https://community.gemsofwar.com/u/WishKiller)\
**Post date:** [August 8, 2023, 3:33am UTC](https://community.gemsofwar.com/t/skull-impact-sounds-on-a-miss/80846/1 "2023-08-08T03:33:02Z")

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I think the impact sounds should not play when the agile perk is activated … it’s annoying especially in value openings when some gnomes activate agile up to 5 times in a row.
