# Single Troop Defenses

**URL:** <https://community.gemsofwar.com/t/single-troop-defenses/24808>\
**Category:** Official News\
**Created:** [May 29, 2017, 2:15am UTC](https://community.gemsofwar.com/t/single-troop-defenses/24808 "2017-05-29T02:15:14Z")\
**Posts on this page:** 1\
**Showing post:** 254

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**Author:** ![Studs](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/studs/32/3498_2.png) [@Studs](https://community.gemsofwar.com/u/Studs)\
**Post date:** [May 29, 2017, 8:55pm UTC](https://community.gemsofwar.com/t/single-troop-defenses/24808/254 "2017-05-29T20:55:25Z")

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I think everyone is conflating two issues:

1. There’s a problem with the meta and, really at the heart of it, a problem with the way Defense is treated in general.
2. 1-troop defenses was clearly an exploit that enabled players to get resources more quickly/easily. It needed to be closed. It got closed. That’s as it should be.

Is there still a problem with #1? Yes. Definitely. But I think it does a disservice to #1 when it’s conflated with #2.

The Events system was supposed to help with this but it largely did not. Sometimes it does (I saw a _lot_ of Divine teams last week after never seeing them otherwise) but more often than not it has no effect and can even make a bad situation worse (oh those Beasts…). Clearly something needs to be done to address the way Defenses work.

There are some very good suggestions in the [Guild Wars - Master Concerns List](http://community.gemsofwar.com/t/guild-wars-master-concerns-list/24837) thread I started, and I know I’ve read them elsewhere, so I suggest trying to keep it civil and constructive. To be honest, I’m pretty disappointed with how downhill the community has gone since the release of GW.

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_[View the full topic](https://community.gemsofwar.com/t/single-troop-defenses/24808)._
