# SHUT UP, you \*stupid\*, useless Shrines!

**URL:** <https://community.gemsofwar.com/t/shut-up-you-stupid-useless-shrines/73807>\
**Category:** Feature Requests and Game feedback\
**Created:** [January 16, 2022, 3:24pm UTC](https://community.gemsofwar.com/t/shut-up-you-stupid-useless-shrines/73807 "2022-01-16T15:24:11Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![Starlite](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/starlite/32/43018_2.png) [@Starlite](https://community.gemsofwar.com/u/Starlite)\
**Post date:** [January 17, 2022, 3:55pm UTC](https://community.gemsofwar.com/t/shut-up-you-stupid-useless-shrines/73807/4 "2022-01-17T15:55:42Z")

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The Shrines can stay, but their cards _must_ be moved.

In writing this explanation, I feel like I’m talking to a 5 year old. Surely, any adult should find this bleedingly obvious.

Nonetheless…

The Gold Shrine alone was annoying, but not immensely so. Why? First, because adding a single card to the end of the rewards kept at least one World Event reward on-screen. Second, because it didn’t take long to fill the Gold Shrine in normal play, and then it would politely shutthehellup.

However, the Souls Shrine is a completely different matter. First, adding _two_ cards to the end of the rewards list shifts _all_ World Event rewards off-screen whenever you find a Valraven. This is ridiculous. It makes the Victory screen pretty much pointless. Second, it takes forever to fill the Souls Shrine, so you never really get a reprieve from this ludicrous design.

Seriously, we’ve been patient with this nonsense for far too long. Please fix it in the NEXT PATCH.

If you wait any longer, that’s solid proof of total contempt for your players. You know the ones: the ones who pay your wages?

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