# Scatter damage skips some or alll the troops

**URL:** <https://community.gemsofwar.com/t/scatter-damage-skips-some-or-alll-the-troops/65737>\
**Category:** Bug Reports\
**Created:** [August 29, 2020, 10:42am UTC](https://community.gemsofwar.com/t/scatter-damage-skips-some-or-alll-the-troops/65737 "2020-08-29T10:42:23Z")\
**Posts on this page:** 1\
**Showing post:** 8

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**Author:** ![Voq](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/voq/32/54089_2.png) [@Voq](https://community.gemsofwar.com/u/Voq)\
**Post date:** [August 30, 2020, 8:02am UTC](https://community.gemsofwar.com/t/scatter-damage-skips-some-or-alll-the-troops/65737/8 "2020-08-30T08:02:08Z")

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> [@xolid99](#):
>
> I’m thinking that spell block also is broken in that somehow or other spell block is applied after the scatter hits all troops without it. In explore with Beetrix I’ve noticed troops with 30 health left and everyone else has lost all life and the one standing has been hit for 3 or 4 true damage. Like 102 on other 3 and 8 - 50% on that.

One of the devs explained the mechanics in [this post](https://community.gemsofwar.com/t/spell-reduction-trait-not-working-correctly-with-split-damage/55491/5).

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