# Savage Hunter is dealing 2x skull damage to all colours troops

**URL:** <https://community.gemsofwar.com/t/savage-hunter-is-dealing-2x-skull-damage-to-all-colours-troops/60090>\
**Category:** Bug Reports\
**Created:** [December 16, 2019, 4:43pm UTC](https://community.gemsofwar.com/t/savage-hunter-is-dealing-2x-skull-damage-to-all-colours-troops/60090 "2019-12-16T16:43:27Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![Fvffar](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/fvffar/32/35063_2.png) [@Fvffar](https://community.gemsofwar.com/u/Fvffar)\
**Post date:** [December 16, 2019, 4:43pm UTC](https://community.gemsofwar.com/t/savage-hunter-is-dealing-2x-skull-damage-to-all-colours-troops/60090/1 "2019-12-16T16:43:27Z")

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**Platform, device version and operating system:** iOs

**Screenshot or image:**  
There are videos available if requested.

**What you were expecting to happen, and what actually happened:**  
Savage Hunter is supposed to deal 2x skull damage Vs Green enemies, but it’s dealing 2x damage to any enemy.

**How often does this happen? When did it begin happening?**  
Every time

**Steps to make it happen again**  
Check out Savage Hunter

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**Author:** ![awryan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/awryan/32/74650_2.png) [@awryan](https://community.gemsofwar.com/u/awryan)\
**Post date:** [December 16, 2019, 5:13pm UTC](https://community.gemsofwar.com/t/savage-hunter-is-dealing-2x-skull-damage-to-all-colours-troops/60090/2 "2019-12-16T17:13:36Z")

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It’s due to applying Hunters Mark. Not the other trait.

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**Author:** ![Fvffar](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/fvffar/32/35063_2.png) [@Fvffar](https://community.gemsofwar.com/u/Fvffar)\
**Post date:** [December 16, 2019, 6:35pm UTC](https://community.gemsofwar.com/t/savage-hunter-is-dealing-2x-skull-damage-to-all-colours-troops/60090/3 "2019-12-16T18:35:40Z")

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Hey AW Ryan, nice to hear from you.  
that’s to say the hunter’s mark would be applied _while_ or before doing skull damage. Another way to say “double damage” I see.  
Thank you for taking the time!

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**Author:** ![Chalky123](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/chalky123/32/51341_2.png) [@Chalky123](https://community.gemsofwar.com/u/Chalky123)\
**Post date:** [December 18, 2019, 10:55am UTC](https://community.gemsofwar.com/t/savage-hunter-is-dealing-2x-skull-damage-to-all-colours-troops/60090/4 "2019-12-18T10:55:38Z")

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Effects are placed before damage.  
Crimson arrow, applies HM.  
Web spinner: applies web, then deals triple damage to webbed troops.

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**Author:** ![Stix](https://avatars.discourse-cdn.com/v4/letter/s/edb3f5/32.png) [@Stix](https://community.gemsofwar.com/u/Stix)\
**Post date:** [December 18, 2019, 12:02pm UTC](https://community.gemsofwar.com/t/savage-hunter-is-dealing-2x-skull-damage-to-all-colours-troops/60090/5 "2019-12-18T12:02:22Z")

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For the love of King Arthur on a pogostick!  
Can we please PLEASE get a proper guide on mechanics in this game?  
When I read “Place Hunter’s Mark on enemies when doing Skull damage.” I would think it deals damage, then places the mark.  
But apparently it intends to deal damage, places the mark, then deals damage?  
Does this also work when 0 damage is dealt thanks to barrier? Or Entangle?

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**Author:** ![Chalky123](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/chalky123/32/51341_2.png) [@Chalky123](https://community.gemsofwar.com/u/Chalky123)\
**Post date:** [December 18, 2019, 10:10pm UTC](https://community.gemsofwar.com/t/savage-hunter-is-dealing-2x-skull-damage-to-all-colours-troops/60090/6 "2019-12-18T22:10:20Z")

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Dunno, but if you attack a class (say titan) with barrier on, they can still inflict stun via impact.  
even though impact clearly says “When enemies deal skull damage to me”.
