# Sacrificial priest teams

**URL:** <https://community.gemsofwar.com/t/sacrificial-priest-teams/6586>\
**Category:** Gameplay Chat (PC/Mobile)\
**Created:** [May 10, 2016, 7:35am UTC](https://community.gemsofwar.com/t/sacrificial-priest-teams/6586 "2016-05-10T07:35:52Z")\
**Posts on this page:** 1\
**Showing post:** 15

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**Author:** ![Ozball](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ozball/32/36110_2.png) [@Ozball](https://community.gemsofwar.com/u/Ozball)\
**Post date:** [May 10, 2016, 1:00pm UTC](https://community.gemsofwar.com/t/sacrificial-priest-teams/6586/15 "2016-05-10T13:00:28Z")

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Some summoners have issues as we’ve discussed in this thread (which you’ve also posted in):

> [@Dokkalfar summon help please](http://community.gemsofwar.com/t/dokkalfar-summon-help-please/6491/8):
>
> Heh, yeah fun times smiley Also it looks like it’s not actually just Magic that’s changed. Just to preface, I have 0 Kingdoms at level 10 yet so no stat bonuses. And it looks like all stats are elevated. It’s easiest to see on the Ghoul… A level 1 Ghoul should have 2 Attack, 2 Armor, 2 Life, 1 Magic. Taking into account the Lord of Thorns buff in my screen shot it should be 2/3/3/1, however it actually has 6/9/16/6, or 6/8/15/6 without Lord of Thorns, which is odd as no level of Ghoul has …

Gar’Nok is one of the ones that has issues. As does Summoner and Giant Spider. The summoned’s level SHOULD be based upon the summoner’s Magic stat. It’s just that some cards aren’t working as they should, and are summoning level 15s with weird stat combinations.

I assume you’re Priest’s Magic was boosted? What level does Abhorrath come in if he’s at his normal magic levels? (or is it a kingdom boost that can’t be turned off?)

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