# Reward "bad luck"

**URL:** <https://community.gemsofwar.com/t/reward-bad-luck/76760>\
**Category:** Feature Requests and Game feedback\
**Created:** [August 29, 2022, 10:53am UTC](https://community.gemsofwar.com/t/reward-bad-luck/76760 "2022-08-29T10:53:26Z")\
**Posts on this page:** 1\
**Showing post:** 42

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**Author:** ![Helvellyn](https://avatars.discourse-cdn.com/v4/letter/h/bbe5ce/32.png) [@Helvellyn](https://community.gemsofwar.com/u/Helvellyn)\
**Post date:** [September 19, 2022, 9:23pm UTC](https://community.gemsofwar.com/t/reward-bad-luck/76760/42 "2022-09-19T21:23:30Z")

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> [@Dungeons , get real](https://community.gemsofwar.com/t/dungeons-get-real/76801/10):
>
> something that could trigger a perfect run if you have had an extensive bad run of Dungeon attempts.

This is corrective RNG being proposed potentially. Which means it isn’t currently used in game so wasting time trying pattern recognition is self delusional. It’s a 6 window lottery for now at least unless ‘pity dragonite’ is really a viable consideration.

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_[View the full topic](https://community.gemsofwar.com/t/reward-bad-luck/76760)._
