# Reward "bad luck"

**URL:** <https://community.gemsofwar.com/t/reward-bad-luck/76760>\
**Category:** Feature Requests and Game feedback\
**Created:** [August 29, 2022, 10:53am UTC](https://community.gemsofwar.com/t/reward-bad-luck/76760 "2022-08-29T10:53:26Z")\
**Posts on this page:** 20\
**Page:** 3

<div class="post-metadata">

**Author:** ![Stratelier](https://avatars.discourse-cdn.com/v4/letter/s/977dab/32.png) [@Stratelier](https://community.gemsofwar.com/u/Stratelier)\
**Post date:** [September 19, 2022, 4:58pm UTC](https://community.gemsofwar.com/t/reward-bad-luck/76760/41 "2022-09-19T16:58:10Z")

</div>

> [@mitamata](#):
>
> We don’t know that it’s 10% chance. Devs never said that, it’s just an assumption made by the community.

It’s not just an assumption, it’s a mathematical analysis based on the possible arrangements of doors, with the one assumption being the exact method of RNG used to assign the doors (i.e. that all permutations have an equal chance of being the case).

> **The calculation**
>
> If you remove the Boon room entirely, that leaves 3 bosses and 2 traps in any order, which is 120 permutations with 12 of them being perfect runs (i.e. B1-\>B2-\>B3-\>T1T2, B2-\>B1-\>B3-\>T2T1, etc.), or 12 combinations with 1 perfect run (B-\>B-\>B-\>TT). Thus, the calcluation yields precisely 10%.

However, the presence of the double-stairs bug is mystifying because it implies the doors could be rolled individually upon click (e.g. random[1,n] where n is the number of _remaining_ doors, then tested against x,y,z representing the # of _remaining_ bosses/traps/boon) or, alternatively, there is just some bug in how the doors are assigned/shuffled.

Unfortunately for us, only the devs have access to global (serverside) stats of perfect run rates and whether that looks normal compared to the calculated value.

---

<div class="post-metadata">

**Author:** ![Helvellyn](https://avatars.discourse-cdn.com/v4/letter/h/bbe5ce/32.png) [@Helvellyn](https://community.gemsofwar.com/u/Helvellyn)\
**Post date:** [September 19, 2022, 9:23pm UTC](https://community.gemsofwar.com/t/reward-bad-luck/76760/42 "2022-09-19T21:23:30Z")

</div>

> [@Dungeons , get real](https://community.gemsofwar.com/t/dungeons-get-real/76801/10):
>
> something that could trigger a perfect run if you have had an extensive bad run of Dungeon attempts.

This is corrective RNG being proposed potentially. Which means it isn’t currently used in game so wasting time trying pattern recognition is self delusional. It’s a 6 window lottery for now at least unless ‘pity dragonite’ is really a viable consideration.

---

<div class="post-metadata">

**Author:** ![mitamata](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mitamata/32/10313_2.png) [@mitamata](https://community.gemsofwar.com/u/mitamata)\
**Post date:** [September 20, 2022, 7:44am UTC](https://community.gemsofwar.com/t/reward-bad-luck/76760/43 "2022-09-20T07:44:10Z")

</div>

> [@Stratelier](#):
>
> the doors could be rolled individually upon click

That’s what I’m thinking might be happening. And if that’s the case, just the thought of trying to figure out the odds gives me a headache 😅

At 2/58 now.

Doing it over two accounts makes it double frustrating. One account made it to level 9 tonight (that’s where the 2 perfect runs were), the other is stuck on level 2. If I had just the unlucky account, I’d be crushed by now.

---

<div class="post-metadata">

**Author:** ![Fourdottwoone](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/fourdottwoone/32/66655_2.png) [@Fourdottwoone](https://community.gemsofwar.com/u/Fourdottwoone)\
**Post date:** [September 20, 2022, 10:42am UTC](https://community.gemsofwar.com/t/reward-bad-luck/76760/44 "2022-09-20T10:42:31Z")

</div>

> [@mitamata](#):
>
> That’s what I’m thinking might be happening. And if that’s the case, just the thought of trying to figure out the odds gives me a headache

It’s exactly the same odds. Speaking probabilities, you are blindly taking six out of six items from a bag, one after the other, and placing each behind an individual door. It doesn’t matter whether you do that right at the start for all six doors or for each door as it gets opened.

---

<div class="post-metadata">

**Author:** ![mitamata](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mitamata/32/10313_2.png) [@mitamata](https://community.gemsofwar.com/u/mitamata)\
**Post date:** [September 22, 2022, 8:08am UTC](https://community.gemsofwar.com/t/reward-bad-luck/76760/45 "2022-09-22T08:08:22Z")

</div>

But it depends on the implementation, does it not? Example, when opening the first door, maybe there’s a 1 in 3 chance to get each outcome. Then on second door, either 1 in 2 if first door was boon, or 1 in 3 if first door was battle or trap. Or something like that? Without knowing how they implemented the dungeons, there’s no way to know.

2/62 for perfect runs.

1 out of 7 times the 1st door I opened had a battle. Not reading too much into that, probably just the result of a small data set.

---

<div class="post-metadata">

**Author:** ![mitamata](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mitamata/32/10313_2.png) [@mitamata](https://community.gemsofwar.com/u/mitamata)\
**Post date:** [September 26, 2022, 8:12am UTC](https://community.gemsofwar.com/t/reward-bad-luck/76760/46 "2022-09-26T08:12:03Z")

</div>

3 perfect runs out of 70.

 ![Screenshot_20220926-010038](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/9/f/9fd60e088dde28928e2d4c0c546d73343d5e47e6.jpeg)

---

<div class="post-metadata">

**Author:** ![CTKShadow](https://avatars.discourse-cdn.com/v4/letter/c/85f322/32.png) [@CTKShadow](https://community.gemsofwar.com/u/CTKShadow)\
**Post date:** [September 28, 2022, 12:29am UTC](https://community.gemsofwar.com/t/reward-bad-luck/76760/47 "2022-09-28T00:29:38Z")

</div>

As someone who has 0 perfect runs so far, thought I would spread the word: Everyone in this thread may be interested to know that the outcome of each door is not truly random. For example, (assuming you haven’t opened anything yet), doors 4 and 5 are half as likely to contain a trap as doors 1, 2, 3, and 6.

Not sure what the forum’s rules are on sharing links, but check out Sinnycool’s channel and I’m sure you’ll find the vid.

---

<div class="post-metadata">

**Author:** ![CaptainAwesome](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/captainawesome/32/74890_2.png) [@CaptainAwesome](https://community.gemsofwar.com/u/CaptainAwesome)\
**Post date:** [September 28, 2022, 12:50am UTC](https://community.gemsofwar.com/t/reward-bad-luck/76760/48 "2022-09-28T00:50:34Z")

</div>

You should read this thread

> [@New Dungeon Screenshots & Discussion Thread](https://community.gemsofwar.com/t/new-dungeon-screenshots-discussion-thread/76688):
>
> Due to IP2’s programming record, I will be using this thread to post fully revealed Daily Dungeons for the foreseeable future, and welcome anyone who may wish to share theirs in the odd chance that IP2’s randomness is not ‘working as intended’. stuck_out_tongue Not that it matters, but I will also be opening the doors in the same left to right order every day. 1 2 3 4 5 6 blush vulcan_salute

Specially the last week  
We are already 2 steps further and workin on step 3-6 currently

This is where Sinny got the tool from

---

<div class="post-metadata">

**Author:** ![mitamata](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mitamata/32/10313_2.png) [@mitamata](https://community.gemsofwar.com/u/mitamata)\
**Post date:** [September 30, 2022, 8:30am UTC](https://community.gemsofwar.com/t/reward-bad-luck/76760/49 "2022-09-30T08:30:28Z")

</div>

6/76 before the changes.

Resetting the count today, at 1/2 currently. 🤞 the luck is more consistent now.

---

<div class="post-metadata">

**Author:** ![mitamata](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mitamata/32/10313_2.png) [@mitamata](https://community.gemsofwar.com/u/mitamata)\
**Post date:** [October 4, 2022, 7:59am UTC](https://community.gemsofwar.com/t/reward-bad-luck/76760/50 "2022-10-04T07:59:19Z")

</div>

1/10 perfect runs after the changes

6/10 attempts had a trap behind the first door I tried 😐

---

<div class="post-metadata">

**Author:** ![Helvellyn](https://avatars.discourse-cdn.com/v4/letter/h/bbe5ce/32.png) [@Helvellyn](https://community.gemsofwar.com/u/Helvellyn)\
**Post date:** [October 4, 2022, 12:21pm UTC](https://community.gemsofwar.com/t/reward-bad-luck/76760/51 "2022-10-04T12:21:11Z")

</div>

2 out of 2 perfect runs starting yesterday (same 3 rooms). My first dupe dragon. No complaints

---

<div class="post-metadata">

**Author:** ![mitamata](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mitamata/32/10313_2.png) [@mitamata](https://community.gemsofwar.com/u/mitamata)\
**Post date:** [October 9, 2022, 6:15pm UTC](https://community.gemsofwar.com/t/reward-bad-luck/76760/52 "2022-10-09T18:15:03Z")

</div>

3/20 perfect runs after the changes.

Better luck now it seems 🤞

9/20 trap on first door opened.

As an aside…

> You’ve posted more than 37% of the replies here, is there anyone else you would like to hear from?

No, forum, I’m just talking to myself here 😹

---

<div class="post-metadata">

**Author:** ![xolid99](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/xolid99/32/66856_2.png) [@xolid99](https://community.gemsofwar.com/u/xolid99)\
**Post date:** [October 10, 2022, 12:22am UTC](https://community.gemsofwar.com/t/reward-bad-luck/76760/53 "2022-10-10T00:22:52Z")

</div>

2/84 - clearly not fun

---

<div class="post-metadata">

**Author:** ![mitamata](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mitamata/32/10313_2.png) [@mitamata](https://community.gemsofwar.com/u/mitamata)\
**Post date:** [October 14, 2022, 8:16am UTC](https://community.gemsofwar.com/t/reward-bad-luck/76760/54 "2022-10-14T08:16:37Z")

</div>

7/30 perfects since the changed algorithm

Much better than expected really 🙂

---

<div class="post-metadata">

**Author:** ![Eika](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/eika/32/103088_2.png) [@Eika](https://community.gemsofwar.com/u/Eika)\
**Post date:** [October 14, 2022, 11:26am UTC](https://community.gemsofwar.com/t/reward-bad-luck/76760/55 "2022-10-14T11:26:07Z")

</div>

Any tips at all? just 1 perfect run here.

---

<div class="post-metadata">

**Author:** ![Raistlin](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/raistlin/32/61294_2.png) [@Raistlin](https://community.gemsofwar.com/u/Raistlin)\
**Post date:** [October 14, 2022, 12:14pm UTC](https://community.gemsofwar.com/t/reward-bad-luck/76760/56 "2022-10-14T12:14:28Z")

</div>

Only 2 here; zero since the change. Between this and the dupe dragon bs, I’m moving closer to quitting. I play games to relax and enjoy; not to get pissed off daily. I’d like to think that it will eventually be over when I get all of the dragons. However, we all know that they will just introduce a new shitshow to replace this one. I’m just not sure that I want to be around for it.

---

<div class="post-metadata">

**Author:** ![mitamata](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mitamata/32/10313_2.png) [@mitamata](https://community.gemsofwar.com/u/mitamata)\
**Post date:** [October 14, 2022, 4:23pm UTC](https://community.gemsofwar.com/t/reward-bad-luck/76760/57 "2022-10-14T16:23:17Z")

</div>

> [@Eika](#):
>
> Any tips at all?

Obsessively keep track of your dungeon, play the odds and 🙏

After 15 days of tracking, one of my accounts shows slim odds of having a trap in door 6 (2/15 days) and high odds of trap in 2 (9 out of 15). So I usually start with 6 and avoid 2.  
Doesn’t always work out, but seems to be a bit better than completely random guesses.

Watch it no longer work after I said this though 😂

---

<div class="post-metadata">

**Author:** ![Tibo](https://avatars.discourse-cdn.com/v4/letter/t/439d5e/32.png) [@Tibo](https://community.gemsofwar.com/u/Tibo)\
**Post date:** [October 17, 2022, 8:36am UTC](https://community.gemsofwar.com/t/reward-bad-luck/76760/58 "2022-10-17T08:36:24Z")

</div>

Chose a pattern and stick to it. Like playing the lottery.

---

<div class="post-metadata">

**Author:** ![mitamata](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mitamata/32/10313_2.png) [@mitamata](https://community.gemsofwar.com/u/mitamata)\
**Post date:** [October 19, 2022, 8:04am UTC](https://community.gemsofwar.com/t/reward-bad-luck/76760/59 "2022-10-19T08:04:55Z")

</div>

> [@mitamata](#):
>
> Watch it no longer work after I said this though 😂

Well, I called it 😂

7/40, no perfects since I said it. That’ll teach me!

---

<div class="post-metadata">

**Author:** ![mitamata](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mitamata/32/10313_2.png) [@mitamata](https://community.gemsofwar.com/u/mitamata)\
**Post date:** [October 24, 2022, 8:24am UTC](https://community.gemsofwar.com/t/reward-bad-luck/76760/60 "2022-10-24T08:24:30Z")

</div>

11/50 perfects. Riding the rng streakiness 🖖

[Previous page](https://community.gemsofwar.com/t/reward-bad-luck/76760.md?page=2)

[Next page](https://community.gemsofwar.com/t/reward-bad-luck/76760.md?page=4)
