# Revenge Battles not based on Home Kingdom anymore?

**URL:** <https://community.gemsofwar.com/t/revenge-battles-not-based-on-home-kingdom-anymore/8234>\
**Category:** Gameplay Chat (PC/Mobile)\
**Created:** [June 10, 2016, 1:02pm UTC](https://community.gemsofwar.com/t/revenge-battles-not-based-on-home-kingdom-anymore/8234 "2016-06-10T13:02:55Z")\
**Posts on this page:** 1\
**Showing post:** 27

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**Author:** ![Spherix](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/spherix/32/2388_2.png) [@Spherix](https://community.gemsofwar.com/u/Spherix)\
**Post date:** [July 12, 2016, 11:08am UTC](https://community.gemsofwar.com/t/revenge-battles-not-based-on-home-kingdom-anymore/8234/27 "2016-07-12T11:08:37Z")

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Traitstone drops in PvP are random on console, and I think the reasoning is pretty sound:

> [@Traitstone Farming](http://community.gemsofwar.com/t/traitstone-farming/5127/17):
>
> So, on console, traitstone drops are tied to kingdom for challenge & quests. But they are NOT tied to kingdom for PvP battles. You essentially just get random drops. In my opinion, hitting “new opponent” 10 times, or 20 times, in order to get the kingdom you want, is unfun. PvP should be about the teams you are facing, not anything else. When home kingdom also set your mana bonus, you could see by the home kingdom what sort of troops they might be using. But now that home kingdom & banners are…

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