# Request: "Wandering Merchant" Event

**URL:** <https://community.gemsofwar.com/t/request-wandering-merchant-event/56361>\
**Category:** Feature Requests and Game feedback\
**Created:** [July 11, 2019, 5:22pm UTC](https://community.gemsofwar.com/t/request-wandering-merchant-event/56361 "2019-07-11T17:22:26Z")\
**Posts on this page:** 1\
**Showing post:** 2

<div class="post-metadata">

**Author:** ![Bossfrogs](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/bossfrogs/32/53409_2.png) [@Bossfrogs](https://community.gemsofwar.com/u/Bossfrogs)\
**Post date:** [July 12, 2019, 12:10am UTC](https://community.gemsofwar.com/t/request-wandering-merchant-event/56361/2 "2019-07-12T00:10:09Z")

</div>

this is pretty similar to an idea that @Slypenslyde had for gnome events

> [@The SoulForge Event Weapon change is a bad idea](https://community.gemsofwar.com/t/the-soulforge-event-weapon-change-is-a-bad-idea/55872/12):
>
> Buckle up. I spent 10 minutes on an idea that, if implemented, ties together some of my least favorite events in the game and turns them into a fair resource sink that distributes some of the game’s most valuable rewards and reintroduces old weapons on theme. New character: Some mystical weaponsmith who has time powers and can forge any weapon that’s ever been gnown in Krystara. For a fee. New currency: Weapon shards. They don’t drop normally from any game mode, and are tied to a kingdom. So t…

I like both of your ideas

---

_[View the full topic](https://community.gemsofwar.com/t/request-wandering-merchant-event/56361)._
