# \[reported\] Vulcanus spell can be interupted

**URL:** <https://community.gemsofwar.com/t/reported-vulcanus-spell-can-be-interupted/90201>\
**Category:** Bug Reports\
**Created:** [September 21, 2026, 9:22am UTC](https://community.gemsofwar.com/t/reported-vulcanus-spell-can-be-interupted/90201 "2026-09-21T09:22:15Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![TheIdleOne](https://avatars.discourse-cdn.com/v4/letter/t/c68b51/32.png) [@TheIdleOne](https://community.gemsofwar.com/u/TheIdleOne)\
**Post date:** [September 21, 2026, 9:22am UTC](https://community.gemsofwar.com/t/reported-vulcanus-spell-can-be-interupted/90201/1 "2026-09-21T09:22:15Z")

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**What you were expecting to happen, and what actually happened:**  
I was expecting the spell to work as the description states as separate checks. Destroy 5x5, then deal heavy splash damage to a random enemy.

Instead, if the Destroy a 5x5 block part of the spell kills the top enemy, then the random Heavy Splash damage has a chance of not coming out at all.

If it’s anything like history, it’s already preselecting “random” at the beginning of the spell and getting negated out prematurely.

**Steps to make it happen again**  
Use Vulcanus on a bunch of Doomskulls/Uber Doomskulls vs a low hp top troop

**How often does this happen? When did it begin happening?**  
Semi-often. Just unlocked it today.

I haven’t had any issues that I know of with Zarg Boompile, Formorian, or The Crag Maw in regards to their spells with similar effects to Vulcanus. Obsidius is similar, but the spell does damage before the destroy effect so it’s not quite the same as Vulcanus

**Video or screenshots:**

![Gems of War-2026_09_21-08_36_41.mp4 [video-to-gif output image]](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/e/f/ef418cbf87292f5169b89f0d504ad6805757048d.gif)

![Gems of War-2026_09_21-08_43_57.mp4 [video-to-gif output image]](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/8/c/8c97599fac063a12cf90eae7823a8e51195d7a39.gif)

![Gems of War-2026_09_21-08_44_21.mp4 [video-to-gif output image]](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/9/0/906ebbb580cb15711b82ea50c03b846cbddadfab.gif)

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**Author:** ![Jeto](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jeto/32/101682_2.png) [@Jeto](https://community.gemsofwar.com/u/Jeto)\
**Post date:** [September 21, 2026, 10:39pm UTC](https://community.gemsofwar.com/t/reported-vulcanus-spell-can-be-interupted/90201/2 "2026-09-21T22:39:48Z")

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cool.. another instance of spell interruption 🫠

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<div class="post-metadata">

**Author:** ![TheIdleOne](https://avatars.discourse-cdn.com/v4/letter/t/c68b51/32.png) [@TheIdleOne](https://community.gemsofwar.com/u/TheIdleOne)\
**Post date:** [September 21, 2026, 10:43pm UTC](https://community.gemsofwar.com/t/reported-vulcanus-spell-can-be-interupted/90201/3 "2026-09-21T22:43:41Z")

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yeah, I’m sorry. I wish I didn’t find em so often 😅

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**Author:** ![Stratelier](https://avatars.discourse-cdn.com/v4/letter/s/977dab/32.png) [@Stratelier](https://community.gemsofwar.com/u/Stratelier)\
**Post date:** [September 22, 2026, 6:02pm UTC](https://community.gemsofwar.com/t/reported-vulcanus-spell-can-be-interupted/90201/4 "2026-09-22T18:02:58Z")

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Yep, another one for the broad category of “failed to _completely_ process one spell effect before proceeding to a second effect, that may or may not depend on the results of the first effect.”

For comparison, the troop-type Guild Guardians (Cunning, Finesse, etc) have this weird discrepancy between them where if used on an enemy with a summon-on-death type trait (Drake Rider, etc), certain ones will strike the summoned troop with their second hit where others will not.
