# \[Reported\] Underspire: Endless corridor

**URL:** <https://community.gemsofwar.com/t/reported-underspire-endless-corridor/80966>\
**Category:** Bug Reports\
**Created:** [August 19, 2023, 7:22pm UTC](https://community.gemsofwar.com/t/reported-underspire-endless-corridor/80966 "2023-08-19T19:22:29Z")\
**Posts on this page:** 1\
**Showing post:** 82

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**Author:** ![Kafka](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/kafka/32/33529_2.png) [@Kafka](https://community.gemsofwar.com/u/Kafka)\
**Post date:** [August 28, 2023, 6:52am UTC](https://community.gemsofwar.com/t/reported-underspire-endless-corridor/80966/82 "2023-08-28T06:52:28Z")

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> [@TheIdleOne](#):
>
> is this the only change? no other unexpected changes?

If there are other changes I will be just as surprised as you so god I hope not.

I was told the issue was as simple as that one liner I posted - dead ends would try to fill the map - they are now restricted to no longer than 6 tiles.

As always, we will be keeping an eye out for any issues once we have the whole playerbase’s eyeballs on it, thousands of heads are better than 1 or however that saying goes.

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_[View the full topic](https://community.gemsofwar.com/t/reported-underspire-endless-corridor/80966)._
