# \[Reported\] Underspire: Endless corridor

**URL:** <https://community.gemsofwar.com/t/reported-underspire-endless-corridor/80966>\
**Category:** Bug Reports\
**Created:** [August 19, 2023, 7:22pm UTC](https://community.gemsofwar.com/t/reported-underspire-endless-corridor/80966 "2023-08-19T19:22:29Z")\
**Posts on this page:** 1\
**Showing post:** 122

<div class="post-metadata">

**Author:** ![Kafka](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/kafka/32/33529_2.png) [@Kafka](https://community.gemsofwar.com/u/Kafka)\
**Post date:** [October 2, 2023, 6:19am UTC](https://community.gemsofwar.com/t/reported-underspire-endless-corridor/80966/122 "2023-10-02T06:19:33Z")

</div>

> [@Underspire: The Return of the Endless Corridor](https://community.gemsofwar.com/t/underspire-the-return-of-the-endless-corridor/81513/19):
>
> Hi all, I raised this with the team this morning and found there was a miscommunication/missing piece of info. This isn’t a bug. Basically, the dead ends won’t be longer than 6 tiles - which is the full information I had at the time I shared the info with the community, and double checked with the team before sharing. However, what I found out after raising this issue this morning is that while the dead ends can’t be longer than 6 tiles in a single path, short branches can still be generated…

---

_[View the full topic](https://community.gemsofwar.com/t/reported-underspire-endless-corridor/80966)._
