# \[Reported\] Submerged is kind of goofy, I guess

**URL:** <https://community.gemsofwar.com/t/reported-submerged-is-kind-of-goofy-i-guess/76232>\
**Category:** Bug Reports\
**Created:** [July 24, 2022, 6:46pm UTC](https://community.gemsofwar.com/t/reported-submerged-is-kind-of-goofy-i-guess/76232 "2022-07-24T18:46:16Z")\
**Posts on this page:** 9\
**Page:** 1

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**Author:** ![Phantom](https://avatars.discourse-cdn.com/v4/letter/p/e0b2c6/32.png) [@Phantom](https://community.gemsofwar.com/u/Phantom)\
**Post date:** [July 24, 2022, 6:46pm UTC](https://community.gemsofwar.com/t/reported-submerged-is-kind-of-goofy-i-guess/76232/1 "2022-07-24T18:46:16Z")

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old and a non-issue

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**Author:** ![sls](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/sls/32/66687_2.png) [@sls](https://community.gemsofwar.com/u/sls)\
**Post date:** [July 24, 2022, 7:03pm UTC](https://community.gemsofwar.com/t/reported-submerged-is-kind-of-goofy-i-guess/76232/2 "2022-07-24T19:03:16Z")

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That’s your Ironhawk triggering, no? His damage is submerge-able.

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**Author:** ![Phantom](https://avatars.discourse-cdn.com/v4/letter/p/e0b2c6/32.png) [@Phantom](https://community.gemsofwar.com/u/Phantom)\
**Post date:** [July 24, 2022, 7:14pm UTC](https://community.gemsofwar.com/t/reported-submerged-is-kind-of-goofy-i-guess/76232/3 "2022-07-24T19:14:04Z")

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That was my question to a guildmate: Would Ironhawk cause submerged to remain active for the duration of the turn? Still doesn’t seem to be the intended action of submerged though. Submerged should really only block attacks that do damage to all troops - not block a troop or hero attack that takes place in the same turn as an attack that can be blocked by submerged.

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**Author:** ![sls](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/sls/32/66687_2.png) [@sls](https://community.gemsofwar.com/u/sls)\
**Post date:** [July 24, 2022, 7:36pm UTC](https://community.gemsofwar.com/t/reported-submerged-is-kind-of-goofy-i-guess/76232/5 "2022-07-24T19:36:58Z")

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Ironhawk’s trait triggers as soon as you click ‘Cast’ - before you pick a target and before you actually cast. Not very intuitive, but that’s what they went with. Submerge avoids all ‘damage to all’ effects, like Ironhawk’s trait. If I remember correctly, submerge only wears off if the submerged unit itself attacks or if you dispel the submerged unit. Some classes have a level 70 called Banishment that will dispel the entire enemy team on 4+matches.

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**Author:** ![noob](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/noob/32/54823_2.png) [@noob](https://community.gemsofwar.com/u/noob)\
**Post date:** [July 24, 2022, 8:01pm UTC](https://community.gemsofwar.com/t/reported-submerged-is-kind-of-goofy-i-guess/76232/7 "2022-07-24T20:01:12Z")

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OP didn’t explain the bug well enough

After you select the cast button (using earth’s fury or any spell that requires selecting an enemy troop), ironhawk’s trait activates immediately, and submerged troops do the dodge animation. You have a 2 secondish window where you can select an enemy as normal

 ![image](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/4/f/4f6fde7585d69fc4267a8d23061981bf58dad081.jpeg)

After that 2 second, the troops return to their original positions, they all grey out, you can no longer select any troop, and the game soft locks

 ![image](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/7/8/7835c86deeb0166a7175663b566c9b1728f4c032.jpeg)

Only happens when the whole enemy team is submerged. Pretty funny bug

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**Author:** ![Phantom](https://avatars.discourse-cdn.com/v4/letter/p/e0b2c6/32.png) [@Phantom](https://community.gemsofwar.com/u/Phantom)\
**Post date:** [July 24, 2022, 8:02pm UTC](https://community.gemsofwar.com/t/reported-submerged-is-kind-of-goofy-i-guess/76232/8 "2022-07-24T20:02:55Z")

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Sorry for the bad explanation.

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**Author:** ![Phantom](https://avatars.discourse-cdn.com/v4/letter/p/e0b2c6/32.png) [@Phantom](https://community.gemsofwar.com/u/Phantom)\
**Post date:** [July 24, 2022, 8:16pm UTC](https://community.gemsofwar.com/t/reported-submerged-is-kind-of-goofy-i-guess/76232/10 "2022-07-24T20:16:50Z")

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I guess the window really is just two seconds. I’d never noticed since I don’t use Ironhawk that much. Regardless, I’ve said everything I think needs be said. If there is or isn’t anything in this topic worth looking into is up to whomever.

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**Author:** ![Stratelier](https://avatars.discourse-cdn.com/v4/letter/s/977dab/32.png) [@Stratelier](https://community.gemsofwar.com/u/Stratelier)\
**Post date:** [July 24, 2022, 10:38pm UTC](https://community.gemsofwar.com/t/reported-submerged-is-kind-of-goofy-i-guess/76232/11 "2022-07-24T22:38:41Z")

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No, softlocks are generally very important to see fixed.

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**Author:** ![AMT](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/amt/32/56829_2.png) [@AMT](https://community.gemsofwar.com/u/AMT)\
**Post date:** [July 25, 2022, 2:47am UTC](https://community.gemsofwar.com/t/reported-submerged-is-kind-of-goofy-i-guess/76232/12 "2022-07-25T02:47:11Z")

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Issue ignored by mods since at least September 2021:

> [@\[Reported\] Ironhawk+submerge freezes game](https://community.gemsofwar.com/t/ironhawk-submerge-freezes-game/71971):
>
> Platform, device version and operating system: PC, GoW Ver: 5.6.1r28764 Windows 10 Screenshot or image: What you were expecting to happen, and what actually happened: I was casting the Mecha Axe, and Ironhawk’s deal 5 to all triggered, all the submerged enemies slid back, then back into their slots after dodging, and I couldn’t select any of them and the game froze. How often does this happen? When did it begin happening? Just happened tonight… haven’t tried to do it agai…

🙄 🤦 🖖
