# \[Reported\] Moneybags in Delve

**URL:** <https://community.gemsofwar.com/t/reported-moneybags-in-delve/61907>\
**Category:** Bug Reports\
**Created:** [March 11, 2020, 1:56pm UTC](https://community.gemsofwar.com/t/reported-moneybags-in-delve/61907 "2020-03-11T13:56:13Z")\
**Posts on this page:** 14\
**Page:** 1

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**Author:** ![agentronin316](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/agentronin316/32/9921_2.png) [@agentronin316](https://community.gemsofwar.com/u/agentronin316)\
**Post date:** [March 11, 2020, 1:56pm UTC](https://community.gemsofwar.com/t/reported-moneybags-in-delve/61907/1 "2020-03-11T13:56:13Z")

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**Platform, device version and operating system:**  
iOS  
**Screenshot or image:**  
 ![IMG_1502](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/7/a/7a1054be1e858e5eea52fce4c5f04a66ba4ef9fa.jpeg)

 ![IMG_1501](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/8/f/8f120332c8ad1543c28ac993603ba1aa9a5f3662.jpeg)

**What you were expecting to happen, and what actually happened:**  
I was expecting the Moneybags trait from the Cedric room to increase gold cap by 100 per troop, instead of by 400 per troop.

**How often does this happen? When did it begin happening?**  
Every time I’ve beaten Cedric in Delves since 4.8.

**Steps to make it happen again**  
Beat Cedric in Delve, then go to another room.

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**Author:** ![Stix](https://avatars.discourse-cdn.com/v4/letter/s/edb3f5/32.png) [@Stix](https://community.gemsofwar.com/u/Stix)\
**Post date:** [March 11, 2020, 2:41pm UTC](https://community.gemsofwar.com/t/reported-moneybags-in-delve/61907/2 "2020-03-11T14:41:58Z")

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You are telling the devs that players can receive extra gold.  
I’m not sure whether I should commend your honesty or spank you 😛

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**Author:** ![Grundulum](https://avatars.discourse-cdn.com/v4/letter/g/82dd89/32.png) [@Grundulum](https://community.gemsofwar.com/u/Grundulum)\
**Post date:** [March 11, 2020, 2:58pm UTC](https://community.gemsofwar.com/t/reported-moneybags-in-delve/61907/3 "2020-03-11T14:58:21Z")

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But apparently only in delves? One of my guildmates tried a battle outside of delves and things worked as expected.

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**Author:** ![agentronin316](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/agentronin316/32/9921_2.png) [@agentronin316](https://community.gemsofwar.com/u/agentronin316)\
**Post date:** [March 11, 2020, 3:01pm UTC](https://community.gemsofwar.com/t/reported-moneybags-in-delve/61907/4 "2020-03-11T15:01:26Z")

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Yeah, only in delves. Seems to only affect the delve room version of the trait.

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**Author:** ![agentronin316](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/agentronin316/32/9921_2.png) [@agentronin316](https://community.gemsofwar.com/u/agentronin316)\
**Post date:** [March 11, 2020, 3:09pm UTC](https://community.gemsofwar.com/t/reported-moneybags-in-delve/61907/5 "2020-03-11T15:09:41Z")

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Is it bad that I hope it’s a side effect of the Sunspear nerf and gets that reverted?

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**Author:** ![Megaqwerty](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/megaqwerty/32/58238_2.png) [@Megaqwerty](https://community.gemsofwar.com/u/Megaqwerty)\
**Post date:** [March 11, 2020, 3:28pm UTC](https://community.gemsofwar.com/t/reported-moneybags-in-delve/61907/6 "2020-03-11T15:28:43Z")

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I can confirm this glitch. See below. **Platform, device version and operating system:**  
Windows 10, 4.8.0r19621

 ![collection](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/8/d/8d26b28301f378e1beb22134041c0356031e2a0f.jpeg)  
Glitch is triggered by encountering a Cedric room in a delve.

Note, the glitch is half visual and half not: **it does not appear to allow earning more gold than you would normally be able to do with Moneybags** :

 ![collections2](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/d/f/dfa9f23ecb0801ba343ba3467bc13ca406f19528.jpeg)  
Despite maxing gold (that is, 1700/1700 gold in-game), I was only earning 1786 gold per fight (note, I have a gold bonus of +154%), which is how much I normally earn after Cedric Delve rooms from 500 gold in-game. With gold bonus, the gold earned should be something like 4.8K gold.

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**Author:** ![jpraveensn](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jpraveensn/32/74494_2.png) [@jpraveensn](https://community.gemsofwar.com/u/jpraveensn)\
**Post date:** [March 11, 2020, 5:36pm UTC](https://community.gemsofwar.com/t/reported-moneybags-in-delve/61907/7 "2020-03-11T17:36:50Z")

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It is not the trait of Cedric that is the problem. It seems to be the room upgrade “Money Bags”. From the Cedric room in delves.

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**Author:** ![Yamakami](https://avatars.discourse-cdn.com/v4/letter/y/7c8e57/32.png) [@Yamakami](https://community.gemsofwar.com/u/Yamakami)\
**Post date:** [March 11, 2020, 8:55pm UTC](https://community.gemsofwar.com/t/reported-moneybags-in-delve/61907/8 "2020-03-11T20:55:49Z")

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Good thing I checked if anyone reported this already.

But how much gold did you actually get from each room? No matter how much gold I got during the match, the gold I got after it was capped at 1617.

My gold bonus is +130%.

EDIT: Did some further checking, and 1617 gold is what I should have got, so while the gold amount shown during delve matches is absurd, it doesn’t actually give you any extra gold.

I need to try using a team with gold based spell effects next.

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**Author:** ![agentronin316](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/agentronin316/32/9921_2.png) [@agentronin316](https://community.gemsofwar.com/u/agentronin316)\
**Post date:** [March 11, 2020, 9:47pm UTC](https://community.gemsofwar.com/t/reported-moneybags-in-delve/61907/9 "2020-03-11T21:47:47Z")

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I’m also wanting to test gold received when at less than displayed maximum gold. Didn’t get any more cedric rooms.

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**Author:** ![Mithran](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mithran/32/18064_2.png) [@Mithran](https://community.gemsofwar.com/u/Mithran)\
**Post date:** [March 12, 2020, 5:10am UTC](https://community.gemsofwar.com/t/reported-moneybags-in-delve/61907/10 "2020-03-12T05:10:26Z")

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Confirming on PC/Steam:

 ![image](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/e/6/e619fad954a481bd052897110285b818607b7247.jpeg)

 ![image](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/3/4/341b863f02e767f1e7144cbee8b3f32493fc5ea9.jpeg)

The boost ratio appears to function off the in-game gold counter (full board clear off bronzelock after single leprechaun cast, normally takes 2, need 236+ gold displayed for full clear, had ~450+ displayed at the time which would have only been ~150+ with not-glitched delve talent). However, it does appear to **cap** the amount of gold received on the rewards screen (I checked, and it doesn’t somehow materialize in your pocket either):

 ![image](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/a/c/ac3788ea3bc833fe0ea1de4fa20c567d547ce986.jpeg)

By cap, I mean I had 1700 displayed match gold and got 1413 after the game, but as little as around 600 match gold gave me the same result. Taking my global bonus out of the equation for that account (+101%) and subtracting delve gold, it appears that the amount of gold I’m getting from these games is capped at 500 adjusted in-match gold.

Once upon a time, I know there were separate calculations used for the in-match rewards and how much they contributed to the post match result (resulting some bugs with souls/necormancy for a certain stretch). Basically, the base gold/souls generated would be stored in one place, with the in-match multipliers and caps adjusting and displaying you the effective amount in battle, and the post battle performing a _different_ set of calculations on the _base_ values to get you your reward amount. The old bug with souls was that the gain multiplier was applied multiplicatively outside of battle (and, at the time, also only from necromancers present at the _end_ of battle, which has since been fixed completely) and additive inside of battles.

I’m bringing this up because it appears we are still doing two sets of calculations - understandable because the game is client only in-match and the server hands out the rewards, but these two sets of calculations are still either not using the same variables or same steps. The moneybags delve talent is raising your match gold cap by 400% per talent and increasing the gold gain multiplier by 400%. The _post match_ calculation appears to use a gold _cap_ increase of 100% per delve talent but is using the +400% gold _gain_ multiplier per talent, resulting in a cap of 5x and a multiplier of 17x for rewards.

So why is this important? Fixing the delve talent back to +100% should be a simple issue and make both values match again, but there is still the matter of the one calculation using a different set of variables in the first place, meaning they have to be set independently and _changed_ independently for server and client. Best practices would be to ensure that they use the _same_ set of values, so if something needs to be changed (or a new “gain” trait needs to be added, for example, on a medal or something), there is _one_ set of values propagated to both client and server, so even if the server has to perform a separate calculation, they should get the same result.

As to how they got changed in the first place and why, I have no idea.

tl;dr:

- Moneybags **delve talent** is +400% gain +400% cap per troop in battle, and +400% gain +100% cap outside of battle to calc rewards, should be +100% in all instances
- Moneybags Cedric Legendary Trait works as expected (+100% rate/100% gain in battle and rewards), in and out of delves
- The fact that the in and out of battle multipliers can be different and therefore have to be independently changed to be fixed is concerning for this and other interactions

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**Author:** ![Lorien1973](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/lorien1973/32/75546_2.png) [@Lorien1973](https://community.gemsofwar.com/u/Lorien1973)\
**Post date:** [March 12, 2020, 11:43pm UTC](https://community.gemsofwar.com/t/reported-moneybags-in-delve/61907/11 "2020-03-12T23:43:52Z")

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City of thieves doable now? 🙂

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**Author:** ![Arg](https://avatars.discourse-cdn.com/v4/letter/a/5daacb/32.png) [@Arg](https://community.gemsofwar.com/u/Arg)\
**Post date:** [March 13, 2020, 2:03pm UTC](https://community.gemsofwar.com/t/reported-moneybags-in-delve/61907/12 "2020-03-13T14:03:10Z")

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I confirm I am having this happen in delve as well. Not affecting after match gold, so seems to be a UI / in game issue only. Using a Greed troop immediately takes you to 1700 gold (since I have enough life on greed)

I haven’t tried to use a skeleton key, is it using the 1700 gold to calculate damage or still based on the valid value (which is 500)

Edit - In game UI appears to scale the damage of key based on the 1700 gold. (+850 Magic 2:1 Boost Ratio)

 ![image](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/a/9/a9a38941701fe1fe8f057fde6dae19537c737f14.jpeg)

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**Author:** ![Grundulum](https://avatars.discourse-cdn.com/v4/letter/g/82dd89/32.png) [@Grundulum](https://community.gemsofwar.com/u/Grundulum)\
**Post date:** [March 13, 2020, 2:26pm UTC](https://community.gemsofwar.com/t/reported-moneybags-in-delve/61907/13 "2020-03-13T14:26:37Z")

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Well, if you were looking for a time to finish City of Thieves faction 500, now’s the time! 1700 gold means 240 to all your King of Thieves’ skills every time you cast.

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**Author:** ![Yamakami](https://avatars.discourse-cdn.com/v4/letter/y/7c8e57/32.png) [@Yamakami](https://community.gemsofwar.com/u/Yamakami)\
**Post date:** [March 16, 2020, 8:43am UTC](https://community.gemsofwar.com/t/reported-moneybags-in-delve/61907/14 "2020-03-16T08:43:55Z")

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Confirmed that anything over 500 gold counts as 500 gold, and less is calculated normally.
