# \[Reported\] Issue with Voice of Orpheus

**URL:** <https://community.gemsofwar.com/t/reported-issue-with-voice-of-orpheus/64276>\
**Category:** Bug Reports\
**Created:** [June 20, 2020, 1:58pm UTC](https://community.gemsofwar.com/t/reported-issue-with-voice-of-orpheus/64276 "2020-06-20T13:58:22Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![Mithran](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mithran/32/18064_2.png) [@Mithran](https://community.gemsofwar.com/u/Mithran)\
**Post date:** [June 21, 2020, 3:50am UTC](https://community.gemsofwar.com/t/reported-issue-with-voice-of-orpheus/64276/3 "2020-06-21T03:50:05Z")

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Working as “intended” per here:

> [@Voice of Orpheus incorrect damage](https://community.gemsofwar.com/t/voice-of-orpheus-incorrect-damage/60740/7):
>
> I’ve moved this to the feedback section of the forum as it’s working as intended, but I’m leaving this thread open in my tabs so I remember to make a Quality of Life text change suggestion after lunch 🙂

I still maintain that whether or not the actual mechanic in which the _damage_ is calculated is intended, it is a bit frustrating that it is considered “not a bug” to show a number in the boost ratio preview that is **always** incorrect for this specific spell. Again, simplest fix here would be to change the text (boosted by all _other_ allies mana) and also change the boost ratio condition (from allies/all/mana to allies/_other_/mana, which is hopefully already something that can already be done).

Similar boost ratio calcs that take “fragile” buffs into account (those that go away when you cast like enchant or submerge, like on Penlong and Undine) could get a similar treatment, because this is an issue for them if they have their respective buffs before casting.

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_[View the full topic](https://community.gemsofwar.com/t/reported-issue-with-voice-of-orpheus/64276)._
