# \[Reported\] Issue with Voice of Orpheus

**URL:** <https://community.gemsofwar.com/t/reported-issue-with-voice-of-orpheus/64276>\
**Category:** Bug Reports\
**Created:** [June 20, 2020, 1:58pm UTC](https://community.gemsofwar.com/t/reported-issue-with-voice-of-orpheus/64276 "2020-06-20T13:58:22Z")\
**Posts on this page:** 9\
**Page:** 1

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**Author:** ![Excelsior](https://avatars.discourse-cdn.com/v4/letter/e/ecccb3/32.png) [@Excelsior](https://community.gemsofwar.com/u/Excelsior)\
**Post date:** [June 20, 2020, 1:58pm UTC](https://community.gemsofwar.com/t/reported-issue-with-voice-of-orpheus/64276/1 "2020-06-20T13:58:22Z")

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I was fortunate enough to recently unlock Voice of Orpheus. I have tried troop a few times but magic damage always falls short by about 20 points. This is a little frustrating. Please look into the matter. Thanks.

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**Author:** ![Dust\_Angel](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/dust_angel/32/35256_2.png) [@Dust\_Angel](https://community.gemsofwar.com/u/Dust_Angel)\
**Post date:** [June 20, 2020, 2:07pm UTC](https://community.gemsofwar.com/t/reported-issue-with-voice-of-orpheus/64276/2 "2020-06-20T14:07:01Z")

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Already here:

> [@Damage done by Voice of Orpheus is not correct](https://community.gemsofwar.com/t/damage-done-by-voice-of-orpheus-is-not-correct/56887):
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> Platform, device version and operating system: PC/Steam Screenshot or image: The damage done by Orpheus is not correct. The first screenshot shows the situation at the start of my move. Second screenshot shows what should happen. Orpeus is supposed to do 28 (his damage as shown on his card) + 53 bonus damage (as shown in the boost ratio tab) This adds up to 81 damage Now we go to screenshot 3 and there is shown the damage actually …

and here

> [@Voice of Orpheus incorrect damage](https://community.gemsofwar.com/t/voice-of-orpheus-incorrect-damage/60740):
>
> Platform, device version and operating system: Steam, Windows 10 Screenshot or image: What you were expecting to happen, and what actually happened: The screenshot shows 61 damage, +90 damage from boost: Orpheus has 22 mana filled, my Hero has 20, Infernus has 24, Stonehammer has 24. That’s 22+20+24+24 = 90 boost damage, which is what it says under the boost calculation. And the text in the description says “boosted by ALL ally Mana.” Orpheus also has Arcane trait which gi…

with the takeaway being that it’s more so an issue with incorrect spell description (and boosted damage calculation tip-box) than with the spell itself not working correctly - namely, Orpheus own mana shouldn’t be included when calculating damage since mana is used up before damage takes place.

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**Author:** ![Mithran](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mithran/32/18064_2.png) [@Mithran](https://community.gemsofwar.com/u/Mithran)\
**Post date:** [June 21, 2020, 3:50am UTC](https://community.gemsofwar.com/t/reported-issue-with-voice-of-orpheus/64276/3 "2020-06-21T03:50:05Z")

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Working as “intended” per here:

> [@Voice of Orpheus incorrect damage](https://community.gemsofwar.com/t/voice-of-orpheus-incorrect-damage/60740/7):
>
> I’ve moved this to the feedback section of the forum as it’s working as intended, but I’m leaving this thread open in my tabs so I remember to make a Quality of Life text change suggestion after lunch 🙂

I still maintain that whether or not the actual mechanic in which the _damage_ is calculated is intended, it is a bit frustrating that it is considered “not a bug” to show a number in the boost ratio preview that is **always** incorrect for this specific spell. Again, simplest fix here would be to change the text (boosted by all _other_ allies mana) and also change the boost ratio condition (from allies/all/mana to allies/_other_/mana, which is hopefully already something that can already be done).

Similar boost ratio calcs that take “fragile” buffs into account (those that go away when you cast like enchant or submerge, like on Penlong and Undine) could get a similar treatment, because this is an issue for them if they have their respective buffs before casting.

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**Author:** ![Shimrra](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/shimrra/32/87_2.png) [@Shimrra](https://community.gemsofwar.com/u/Shimrra)\
**Post date:** [June 21, 2020, 6:28am UTC](https://community.gemsofwar.com/t/reported-issue-with-voice-of-orpheus/64276/4 "2020-06-21T06:28:38Z")

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So there’s a QoL text change that’s been on their to-do list (or not) since January, why am I not shocked.

Sorry. _At least_ January.

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**Author:** ![Kafka](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/kafka/32/33529_2.png) [@Kafka](https://community.gemsofwar.com/u/Kafka)\
**Post date:** [June 25, 2020, 5:20am UTC](https://community.gemsofwar.com/t/reported-issue-with-voice-of-orpheus/64276/5 "2020-06-25T05:20:29Z")

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Basically, when you cast Orpheus’ spell, you use the mana, which is why it doesn’t count in the spell but is in the bonus text, the test will be changed soon.

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**Author:** ![Thevc](https://avatars.discourse-cdn.com/v4/letter/t/a8b319/32.png) [@Thevc](https://community.gemsofwar.com/u/Thevc)\
**Post date:** [June 26, 2020, 12:53pm UTC](https://community.gemsofwar.com/t/reported-issue-with-voice-of-orpheus/64276/6 "2020-06-26T12:53:20Z")

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Rofl. You guys test nothing…ever

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**Author:** ![Excelsior](https://avatars.discourse-cdn.com/v4/letter/e/ecccb3/32.png) [@Excelsior](https://community.gemsofwar.com/u/Excelsior)\
**Post date:** [July 2, 2020, 1:37pm UTC](https://community.gemsofwar.com/t/reported-issue-with-voice-of-orpheus/64276/7 "2020-07-02T13:37:56Z")

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Thanks for your response. I think description and bonus are misleading. Just hope it gets updated. Happy playing!

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**Author:** ![Stix](https://avatars.discourse-cdn.com/v4/letter/s/edb3f5/32.png) [@Stix](https://community.gemsofwar.com/u/Stix)\
**Post date:** [July 3, 2020, 7:57am UTC](https://community.gemsofwar.com/t/reported-issue-with-voice-of-orpheus/64276/8 "2020-07-03T07:57:12Z")

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This is a blatant lie! They are constantly testing!  
…our patience 😜 🤣

Seriously though, I’m under the impression that there is definitely a group amongst the devs who genuinely try to create a solid game experience. Unfortunately they are overpowered by people who push for constant new content and fast output.

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**Author:** ![Sytro](https://avatars.discourse-cdn.com/v4/letter/s/df788c/32.png) [@Sytro](https://community.gemsofwar.com/u/Sytro)\
**Post date:** [July 3, 2020, 9:19am UTC](https://community.gemsofwar.com/t/reported-issue-with-voice-of-orpheus/64276/9 "2020-07-03T09:19:28Z")

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biggest problem with software development → “Time to market” aproach

you want to make sure your software is working as intended, but you are also under the presure of time and deadlines promissed by your company marketing experts

many, many programs get released, and on tthe day of release, devs are already working on next 2 hotfixes or patches to deliver content, which wasn’t finished by release date

sometimes they are called “expansions” (more modern name → DLC)
