# \[Reported\] Headstart ToD

**URL:** <https://community.gemsofwar.com/t/reported-headstart-tod/80815>\
**Category:** Bug Reports\
**Created:** [August 5, 2023, 12:44pm UTC](https://community.gemsofwar.com/t/reported-headstart-tod/80815 "2023-08-05T12:44:58Z")\
**Posts on this page:** 1\
**Showing post:** 39

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**Author:** ![Mithran](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mithran/32/18064_2.png) [@Mithran](https://community.gemsofwar.com/u/Mithran)\
**Post date:** [August 8, 2023, 6:35am UTC](https://community.gemsofwar.com/t/reported-headstart-tod/80815/39 "2023-08-08T06:35:27Z")

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> [@Kafka](#):
>
> We mayyyy need to check the game data and code for this as it’s not intended to work this way.  
> Some things have a higher chance of appearing than others, so either your sample size was too small or something has been introduced to the code that has affected the rules around these drops.

Wait what? I linked patch notes and a dev response for when it was, specifically, _changed to work this way_. It didn’t _always_ work this way on the original ToD launch in 4.1 and there are a whole lot of complaint/feedback posts about luck/heroism/fireball being way too random _before_ this point, giving an unfair advantage to some guild or another. Then in 4.3, they were clamped to guarantee a specific amount per floor range to somewhat equalize them between guilds. Why would it not be intended to work this way an entire four years later after this requested change was implemented?

Heres one such complaint thread from _before_ the change that clamped heroism, luck and fireball scroll was added:

> [@No heroism scroll in tower of doom](https://community.gemsofwar.com/t/no-heroism-scroll-in-tower-of-doom/48449):
>
> Xbox. All 25 floors completely cleared, not a single heroism scroll.

For scrolls _other than_ luck, heroism, and fireball, there is no such clamping and it does still appear to be weighted random chance. But Luck scroll will _always_ be exactly 1 every 4 floors except the first 4, fireball _always_ exactly 1 every 6 floors except the first 6, and heroism _always_ be exactly 1 every 12 floors except the first 12. And again, its been like this for _four years_, and widely discussed across the forums.

Heres one such thread discussing this as the status quo in 2020 (while requesting other scrolls be normalized as well):

> [@Haste scrolls need to be evenly distributed in the Tower of Doom](https://community.gemsofwar.com/t/haste-scrolls-need-to-be-evenly-distributed-in-the-tower-of-doom/64224):
>
> In the Tower of Doom, it’s well known that Luck, Fireball, and Heroism scrolls are guaranteed to appear at a certain rate across a number of floors. Valravens are also supposed to appear by a certain of rooms. These measures are sensible in the interests of fairness to different guilds. This Tower of Doom, my guild has not found a single Haste scroll in the first 16 floors. I have never seen this happen before. In fact, we found a Heroism scroll before we found a single Haste scroll! While I co…

Heres another from earlier this year:

> [@Tower of Doom?](https://community.gemsofwar.com/t/tower-of-doom/78750/4):
>
> Just wanted to add something that isn’t in the official docs, though slightly off topic. Some scrolls are distributed in the tower evenly: 1 luck scroll for every 4 floors (none on first 4 floors) 1 fireball scroll for every 6 floors (none on first 6 floors) 1 heroism scroll for every 12 floors (none on first 12 floors)

I’ve been in guilds that have this info right in their tracker spreadsheets, and it has, to this day, _always_ been correct. Dozens of tower of doom events across multiple guilds. All it would have taken to disprove it was a single misplaced luck, fireball or heroism scroll (or lack of one in a given block of rooms). Are you really claiming that this thing we asked for, was delivered on using this implementation four years ago, and was widely accepted as intended the entire time was, in fact, not intended and nobody on the team would have even realized until _just now_?

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_[View the full topic](https://community.gemsofwar.com/t/reported-headstart-tod/80815)._
