# \[Reported\] Game becomes briefly unresponsive after almost any action

**URL:** <https://community.gemsofwar.com/t/reported-game-becomes-briefly-unresponsive-after-almost-any-action/73343>\
**Category:** Bug Reports\
**Created:** [December 15, 2021, 10:39am UTC](https://community.gemsofwar.com/t/reported-game-becomes-briefly-unresponsive-after-almost-any-action/73343 "2021-12-15T10:39:12Z")\
**Posts on this page:** 1\
**Showing post:** 59

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**Author:** ![Starlite](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/starlite/32/43018_2.png) [@Starlite](https://community.gemsofwar.com/u/Starlite)\
**Post date:** [January 18, 2022, 8:04am UTC](https://community.gemsofwar.com/t/reported-game-becomes-briefly-unresponsive-after-almost-any-action/73343/59 "2022-01-18T08:04:22Z")

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Thanks, @Kafka. When no-one from Inf+2 posted, I assumed you may not be aware of the issue, so I created a new bug report. You might find some of my thoughts in that thread – about when these sorts of client queries are actually necessary – interesting/useful.

> [@Game \*again\* becomes unresponsive after almost any action!](https://community.gemsofwar.com/t/game-again-becomes-unresponsive-after-almost-any-action/73808/):
>
> Since no-one from Inf+2 has responded to the previous bug report (link below) after patch 6.1.5 dropped, apparently you need a new bug report. I assumed you might be smarter than that. It seems you fixed the bug with multiple queries to the servers on returning to the map screen, BUT you introduced the same bug at every other player interaction! WTF?! The game is still fundamentally unplayable, extremely frustrating… AND we’ve missed out on lots of Vault Event rewards because of your programm…

Please do also take the Shrine reward card issue seriously, as it’s almost as problematic (and hence likely to lose you players) as the delays. It certainly annoys me no end!

> [@Please reorder the Victory cards more sensibly](https://community.gemsofwar.com/t/please-reorder-the-victory-cards-more-sensibly/73345/):
>
> The order in which reward cards appear on the Victory screen at the end of each battle has long been problematic. The addition of a second, simultaneous Shrine brings this into sharp focus. In other words, it’s finally time to make this a priority. TL;DR Skip to the last two sections, then come back up to understand my reasoning. Short version: Move Shrines to the front, Traitstones to the first group and, most important, Guild Wars points to the very end. First or Last? The first questio…

> [@SHUT UP, you \*stupid\*, useless Shrines!](https://community.gemsofwar.com/t/shut-up-you-stupid-useless-shrines/73807/):
>
> We have been incredibly patient with this nonsense, but enough is enough! Why was this not fixed in 6.1.5?!

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