# \[Reported\] "Fear Touch" trait description incorrect

**URL:** <https://community.gemsofwar.com/t/reported-fear-touch-trait-description-incorrect/85001>\
**Category:** Bug Reports\
**Created:** [August 26, 2024, 2:51pm UTC](https://community.gemsofwar.com/t/reported-fear-touch-trait-description-incorrect/85001 "2024-08-26T14:51:16Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![Stratelier](https://avatars.discourse-cdn.com/v4/letter/s/977dab/32.png) [@Stratelier](https://community.gemsofwar.com/u/Stratelier)\
**Post date:** [August 26, 2024, 2:51pm UTC](https://community.gemsofwar.com/t/reported-fear-touch-trait-description-incorrect/85001/1 "2024-08-26T14:51:16Z")

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Fear Touch, a trait common to Mydnight Troops, launched with this English description:

> [@Fear Touch](#):
>
> Inflict Terror when I match Skulls.

But its actual effect is:

> [@Fear Touch](#):
>
> Inflict Terror when I deal Skull damage.

This is an important distinction because the former phrasing should apply _whether or not Skull damage occurs_ (due to e.g. Entangled, an enemy Barrier, or “Dodge” traits), but the latter (which appears to be the correct, intended effect) is consistent with every other “Touch” trait (Death Touch, etc).

This can be easily tested with Bone Hound, who has both Fear Touch and Death Touch: either both of them get applied (minus enemy immunities, of course), or neither does.

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**Author:** ![Tresk](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/tresk/32/98004_2.png) [@Tresk](https://community.gemsofwar.com/u/Tresk)\
**Post date:** [August 27, 2024, 8:09am UTC](https://community.gemsofwar.com/t/reported-fear-touch-trait-description-incorrect/85001/2 "2024-08-27T08:09:00Z")

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Not only that but:

Dealing skull damage would mean the troop must be positioned on the team so as to be the troop dealing the skull damage. Matching skulls implies that the troop would just have to be on the team.

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**Author:** ![Stratelier](https://avatars.discourse-cdn.com/v4/letter/s/977dab/32.png) [@Stratelier](https://community.gemsofwar.com/u/Stratelier)\
**Post date:** [August 27, 2024, 10:20pm UTC](https://community.gemsofwar.com/t/reported-fear-touch-trait-description-incorrect/85001/3 "2024-08-27T22:20:14Z")

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> [@Tresk](#):
>
> Matching skulls implies that the troop would just have to be on the team.

Which would be far too powerful (“inflict [status] when matching [gem type]” is reserved for Legendary and Mythic troops) .

Also, I double-checked the description and fixed my OP to reflect that. Seems I forgot a pronoun…

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<div class="post-metadata">

**Author:** ![Tresk](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/tresk/32/98004_2.png) [@Tresk](https://community.gemsofwar.com/u/Tresk)\
**Post date:** [August 28, 2024, 2:31am UTC](https://community.gemsofwar.com/t/reported-fear-touch-trait-description-incorrect/85001/4 "2024-08-28T02:31:43Z")

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> [@Stratelier](#):
>
> Which would be far too powerful (“inflict [status] when matching [gem type]” is reserved for Legendary and Mythic troops) .

Weeeeeeeeeellllllll Doom Troops. But otherwise yes.
