# \[reported\] Enchant Wears Off Before it Should

**URL:** https://community.gemsofwar.com/t/reported-enchant-wears-off-before-it-should/89460
**Category:** Bug Reports
**Created:** [March 23, 2026, 3:31am UTC](https://community.gemsofwar.com/t/reported-enchant-wears-off-before-it-should/89460 "2026-03-23T03:31:14Z")
**Posts on this page:** 1
**Showing post:** 25

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### Author: ![Stratelier](https://avatars.discourse-cdn.com/v4/letter/s/977dab/32.png) [@Stratelier](https://community.gemsofwar.com/u/Stratelier)
#### Post date: [April 29, 2026, 2:11pm UTC](https://community.gemsofwar.com/t/reported-enchant-wears-off-before-it-should/89460/25 "2026-04-29T14:11:18Z")

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I may have a lead!

While doing today’s Pet Rescue, I noticed **Submerged** also spontaneously disappearing from enemy Troops (without spellcast, skull damage, etc) and captured video footage of it.

On closer inspection, it seems to correlate with the “auto cleanse” visual effect that is [suddenly occurring](https://community.gemsofwar.com/t/reported-auto-cleanse-visual-sound-fx-repeating-every-turn-during-battle/89560/5) to Troops that don’t actually have any status ailments. This suggests the bug is not just removing negative Status Effects (as it should), it’s possibly removing ALL status effects (including positives) ?

It doesn’t seem to impact Reflect, Enrage, or Barrier, just the effects that disappear on spellcast.

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_[View the full topic](https://community.gemsofwar.com/t/reported-enchant-wears-off-before-it-should/89460)._
