# \[Reported\] Bloodfang's spell (effect or text) is incorrect

**URL:** https://community.gemsofwar.com/t/reported-bloodfangs-spell-effect-or-text-is-incorrect/86674
**Category:** Bug Reports
**Created:** [December 18, 2024, 10:03pm UTC](https://community.gemsofwar.com/t/reported-bloodfangs-spell-effect-or-text-is-incorrect/86674 "2024-12-18T22:03:11Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![Stratelier](https://avatars.discourse-cdn.com/v4/letter/s/977dab/32.png) [@Stratelier](https://community.gemsofwar.com/u/Stratelier)
#### Post date: [December 18, 2024, 10:03pm UTC](https://community.gemsofwar.com/t/reported-bloodfangs-spell-effect-or-text-is-incorrect/86674/1 "2024-12-18T22:03:11Z")

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Version: Switch, current (8.3.x)

Screenshots or video: ((taken, will attach shortly))

Bloodfang’s spell description reads as follows (added emphasis mine):

> [@](#):
>
> Deal true damage to the first 2 Enemies. There is a cumulative 25% chance for each Lycanthropy Gem on the board, to also inflict 4 stacks of Bleed.

(The spellpage also displays a counter for Lycanthropy Gems, and Bloodfang’s 3rd trait creates 1 of these Gems each turn.)

The reading of this description implies that if the chance to Bleed triggers, then both targets will receive _no less than_ 4 stacks of Bleed.

However, in practice, if this spell is cast with fewer than 4 Lycanthropy Gems on the board then the targets may only receive 1-3 stacks of Bleed.

This implies that it’s implemented not as 1 RNG to inflict 4 stacks, but 4 independent RNGs to inflict 1 stack each. Recording game footage at 1x game speed also shows the Bleed counter being applied in increments from 1 to 4, but I can’t confirm if that is relevant here (it needs comparison with other Troops that can inflict multiple Bleed stacks in one cast).

I think the actual spell effect is fine (more or less – 4 or more Lycanthropy Gems always inflicts 4 stacks regardless), but is there a better way to word the spelltext?
