# \[Reported\] Android version now capped to 60hz after update

**URL:** https://community.gemsofwar.com/t/reported-android-version-now-capped-to-60hz-after-update/87485
**Category:** Bug Reports
**Created:** [April 5, 2025, 2:46am UTC](https://community.gemsofwar.com/t/reported-android-version-now-capped-to-60hz-after-update/87485 "2025-04-05T02:46:12Z")
**Posts on this page:** 7
**Page:** 1

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### Author: ![Tesep](https://avatars.discourse-cdn.com/v4/letter/t/ee7513/32.png) [@Tesep](https://community.gemsofwar.com/u/Tesep)
#### Post date: [April 5, 2025, 2:46am UTC](https://community.gemsofwar.com/t/reported-android-version-now-capped-to-60hz-after-update/87485/1 "2025-04-05T02:46:12Z")

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The Android version used to run at 120hz, seems to be locked at 60hz now after update.

Game doesn’t feel as smooth anymore.

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### Author: ![redtoadstool](https://avatars.discourse-cdn.com/v4/letter/r/bc8723/32.png) [@redtoadstool](https://community.gemsofwar.com/u/redtoadstool)
#### Post date: [April 5, 2025, 10:24am UTC](https://community.gemsofwar.com/t/reported-android-version-now-capped-to-60hz-after-update/87485/2 "2025-04-05T10:24:31Z")

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Mine’s been crashing a lot more since the upgrade (android). I have to restart after playing each game mode now.

I guess it’s harder to control memory leaks when you’re developing in a higher level language/environment. Long time since i was a coder though.

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### Author: ![Xavitri10](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/xavitri10/32/50604_2.png) [@Xavitri10](https://community.gemsofwar.com/u/Xavitri10)
#### Post date: [April 6, 2025, 4:09pm UTC](https://community.gemsofwar.com/t/reported-android-version-now-capped-to-60hz-after-update/87485/3 "2025-04-06T16:09:48Z")

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Saludos, sino entendí mal, te refieres a que el juego antes con Android funcionaba a 120Hz y ahora funciona a 60Hz por eso se bloquea.  
O si ocurre el error si actualizo Androide en el móvil.  
Tengo el mismo problema.  
Sabéis de alguna solución (que no sea cambiar de móvil)  
Gracias.

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### Author: ![Tesep](https://avatars.discourse-cdn.com/v4/letter/t/ee7513/32.png) [@Tesep](https://community.gemsofwar.com/u/Tesep)
#### Post date: [April 7, 2025, 11:46am UTC](https://community.gemsofwar.com/t/reported-android-version-now-capped-to-60hz-after-update/87485/4 "2025-04-07T11:46:25Z")

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The game doesn’t crash, it’s just locked at 60hz now instead of 120hz like it was before latest update

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### Author: ![Xavitri10](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/xavitri10/32/50604_2.png) [@Xavitri10](https://community.gemsofwar.com/u/Xavitri10)
#### Post date: [April 7, 2025, 5:44pm UTC](https://community.gemsofwar.com/t/reported-android-version-now-capped-to-60hz-after-update/87485/5 "2025-04-07T17:44:19Z")

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Si, lo entiendo, gracias, pero va muchas veces bastante lento y si cambias de tropa de cierra el juego. Tiene que ver con lo que comentas.  
Gracias.

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### Author: ![Jeto](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jeto/32/101682_2.png) [@Jeto](https://community.gemsofwar.com/u/Jeto)
#### Post date: [April 7, 2025, 11:15pm UTC](https://community.gemsofwar.com/t/reported-android-version-now-capped-to-60hz-after-update/87485/6 "2025-04-07T23:15:11Z")

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Looks like there was a change in how frame-rates were set in Android when we upgraded from Unity 2020 to 2021.

The team has been told so they can look at this further!

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### Author: ![Tesep](https://avatars.discourse-cdn.com/v4/letter/t/ee7513/32.png) [@Tesep](https://community.gemsofwar.com/u/Tesep)
#### Post date: [April 8, 2025, 1:44am UTC](https://community.gemsofwar.com/t/reported-android-version-now-capped-to-60hz-after-update/87485/7 "2025-04-08T01:44:46Z")

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Thanks for the update
