# Renown Bonus Income Increase

**URL:** <https://community.gemsofwar.com/t/renown-bonus-income-increase/68488>\
**Category:** Feature Requests and Game feedback\
**Created:** [February 4, 2021, 2:54pm UTC](https://community.gemsofwar.com/t/renown-bonus-income-increase/68488 "2021-02-04T14:54:28Z")\
**Posts on this page:** 8\
**Page:** 1

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**Author:** ![CoffeeAndNums](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/coffeeandnums/32/67261_2.png) [@CoffeeAndNums](https://community.gemsofwar.com/u/CoffeeAndNums)\
**Post date:** [February 4, 2021, 2:54pm UTC](https://community.gemsofwar.com/t/renown-bonus-income-increase/68488/1 "2021-02-04T14:54:28Z")

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+30 gold income per day per 1,000 renown is a bit… underwhelming to say the least.

What I propose is upping it to 300 per 1,000 renown so that it has a somewhat meaningful impact on your daily income. Because right now it most certainly doesn’t.

To give context → This change would raise the current maximum daily gold income increase from renown from 2,030 to 20,300.  
Math → ( 30 x 67 + 20 = 2,030 ) ( 300 x 67 + 200 = 20,300 )  
( This is with me factoring in the upcoming new faction, which will raise the max renown to 67,500. )

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**Author:** ![blindnighto](https://avatars.discourse-cdn.com/v4/letter/b/74df32/32.png) [@blindnighto](https://community.gemsofwar.com/u/blindnighto)\
**Post date:** [February 4, 2021, 6:20pm UTC](https://community.gemsofwar.com/t/renown-bonus-income-increase/68488/2 "2021-02-04T18:20:10Z")

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Commenting as well since I think/hope it brings more attention to the post. While the extra 18k gold is still underwhelming for having maxed out every faction, it shows how underwhelming the current bonus is.

Getting a kingdom to power level 1 already gives 100 extra gold a day. And to get that, you just need to:

- Collect 2 kingdom troops
- Upgrade 1 kingdom troop to level 5
- Finish all kingdom quests

Which is essentially what we do when we open a faction (i.e. 0 renown). Yet after maxing that faction from 0-2500, which is usually arduous and costly (into the millions of gold and treasures), we get 50-60 extra gold per day to show for it.

Again, equating with kingdom power levels, 500-600 gold would be the equivalent of power level 8, which requires a more impressive amount of work/effort/time, much closer to what it takes to max a faction.

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**Author:** ![igniteice](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/igniteice/32/67904_2.png) [@igniteice](https://community.gemsofwar.com/u/igniteice)\
**Post date:** [February 4, 2021, 6:49pm UTC](https://community.gemsofwar.com/t/renown-bonus-income-increase/68488/3 "2021-02-04T18:49:15Z")

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> [@Total Renown Gold Income per day seems really low](https://community.gemsofwar.com/t/total-renown-gold-income-per-day-seems-really-low/65778):
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> The rewards from Total Renown are a fixed amount handed out daily. There are three of them: Income (gold/day) Attributes Random Ingots The stats are clearly the absolute best reason to grind delves. I get a hefty bonus from my total renown. The ingots? Completely useless, which is terribly ironic, given that the players that have the highest total renown and receiving more and more ingots are also the players who need ingots the least. Does this look like I need ingots? Then there …

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**Author:** ![Magnusimus](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/magnusimus/32/50652_2.png) [@Magnusimus](https://community.gemsofwar.com/u/Magnusimus)\
**Post date:** [February 4, 2021, 6:54pm UTC](https://community.gemsofwar.com/t/renown-bonus-income-increase/68488/4 "2021-02-04T18:54:40Z")

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As I was thinking about this, I feel like adding a Chaos Shards per day or Treasures per day could help make renown rewards feel a little better.

More shards = more treasures and troops for people who are maybe still catching up.

More treasures helps even endgamers if said endgamers are looking to increase their hoards.

And for those who already have everything maxed, I realize shards and treasures are as useless as ingots, but I thought I’d suggest it anyway in case, from the devs perspective, an increase in gold (infinitely useful) is a non-starter whereas an increase to shards (inevitably useless) wouldn’t be.

Also seems thematically appropriate, for what that’s worth 😆

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**Author:** ![xolid99](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/xolid99/32/66856_2.png) [@xolid99](https://community.gemsofwar.com/u/xolid99)\
**Post date:** [February 4, 2021, 7:15pm UTC](https://community.gemsofwar.com/t/renown-bonus-income-increase/68488/5 "2021-02-04T19:15:34Z")

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Tokens per day. Probably be implemented in 2024 though… 🙂

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**Author:** ![VegaDark541](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/vegadark541/32/7875_2.png) [@VegaDark541](https://community.gemsofwar.com/u/VegaDark541)\
**Post date:** [February 4, 2021, 8:07pm UTC](https://community.gemsofwar.com/t/renown-bonus-income-increase/68488/6 "2021-02-04T20:07:37Z")

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I would keep the 30 gold per 1000 renown, but make it per tribute collected, not per day. I agree that the current system is pretty pathetic.

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**Author:** ![CoffeeAndNums](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/coffeeandnums/32/67261_2.png) [@CoffeeAndNums](https://community.gemsofwar.com/u/CoffeeAndNums)\
**Post date:** [February 4, 2021, 10:00pm UTC](https://community.gemsofwar.com/t/renown-bonus-income-increase/68488/7 "2021-02-04T22:00:06Z")

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that’s not a bad alternative either.

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**Author:** ![CoffeeAndNums](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/coffeeandnums/32/67261_2.png) [@CoffeeAndNums](https://community.gemsofwar.com/u/CoffeeAndNums)\
**Post date:** [February 4, 2021, 10:06pm UTC](https://community.gemsofwar.com/t/renown-bonus-income-increase/68488/8 "2021-02-04T22:06:43Z")

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Yup I fully agree. Upping it to be equivalent to kingdom power lvls would be a much better alternative, for my gold wallet and for the sake of game balance. Probably not gonna happen but that would be preferable.
