# Reduce damage from spell 20% is broken

**URL:** <https://community.gemsofwar.com/t/reduce-damage-from-spell-20-is-broken/41436>\
**Category:** Bug Reports\
**Created:** [June 22, 2018, 11:18pm UTC](https://community.gemsofwar.com/t/reduce-damage-from-spell-20-is-broken/41436 "2018-06-22T23:18:20Z")\
**Posts on this page:** 8\
**Page:** 1

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**Author:** ![DEMONorANGEL](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/demonorangel/32/41260_2.png) [@DEMONorANGEL](https://community.gemsofwar.com/u/DEMONorANGEL)\
**Post date:** [June 22, 2018, 11:18pm UTC](https://community.gemsofwar.com/t/reduce-damage-from-spell-20-is-broken/41436/1 "2018-06-22T23:18:20Z")

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The enemy only had thier Hero left. it was equiped with the talent reduce spell damage by 20% . i hit it with a fully traited and leveled Sunbird. it was only 7 damage. is this right ??  
@Kafka @Ozball @Cyrup

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**Author:** ![Rockwell](https://avatars.discourse-cdn.com/v4/letter/r/c0e974/32.png) [@Rockwell](https://community.gemsofwar.com/u/Rockwell)\
**Post date:** [June 23, 2018, 12:44am UTC](https://community.gemsofwar.com/t/reduce-damage-from-spell-20-is-broken/41436/2 "2018-06-23T00:44:15Z")

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Did you notice how much Life it had left?

If it had only 7 life, that’s all the damage that will be shown, ie enough to kill it.

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**Author:** ![DEMONorANGEL](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/demonorangel/32/41260_2.png) [@DEMONorANGEL](https://community.gemsofwar.com/u/DEMONorANGEL)\
**Post date:** [June 23, 2018, 1:04am UTC](https://community.gemsofwar.com/t/reduce-damage-from-spell-20-is-broken/41436/3 "2018-06-23T01:04:21Z")

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yes it had full life.

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**Author:** ![Macawi](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/macawi/32/21289_2.png) [@Macawi](https://community.gemsofwar.com/u/Macawi)\
**Post date:** [June 23, 2018, 9:25pm UTC](https://community.gemsofwar.com/t/reduce-damage-from-spell-20-is-broken/41436/4 "2018-06-23T21:25:39Z")

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The 20% reduction is way off.

[![](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/3/b/3b1cc5c8c94530d73c4ea9f50d4bf68043b0cde9.jpeg "2018 06 23 17 08 21") ](https://www.youtube.com/watch?v=Z1rJO3hI6hs)

 ![](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/d/1/d114ef26fde8c4b0e63031f82972f57a5981129b.png)

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**Author:** ![Mithran](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mithran/32/18064_2.png) [@Mithran](https://community.gemsofwar.com/u/Mithran)\
**Post date:** [June 24, 2018, 1:20am UTC](https://community.gemsofwar.com/t/reduce-damage-from-spell-20-is-broken/41436/6 "2018-06-24T01:20:08Z")

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Looks like an interaction bug with scatter damage. Scatter damage will only allocate enough damage to a troop for it to be lethal, never more. Even though there are no other targets, scatter damage still won’t “overkill”. It appears to not be considering the 20% reduction when making this allocation, meaning that _any_ scatter damage probably won’t be able to kill a hero with this talent at all. In the video posted, the troop had 32 life and took 28 damage. It was allocated 32 damage, and the talent reduced this damage to 27.2 (in this case, it appears to round up) and the troop only took 28 damage.

In the past, this scatter damage allocation bug would also occur with stuff like Humility (not sure if it was fixed, actually), where you could have enough damage to wipe the entire team, but because Humility’s trait triggered when it is dealt damage and damage is dealt sequentially but the _allocated_ damage remains the same, the two armor buff would save everyone on the team below the Humility.

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**Author:** ![Bernice](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/bernice/32/76215_2.png) [@Bernice](https://community.gemsofwar.com/u/Bernice)\
**Post date:** [June 30, 2018, 6:52pm UTC](https://community.gemsofwar.com/t/reduce-damage-from-spell-20-is-broken/41436/7 "2018-06-30T18:52:40Z")

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Same here!

Before I cast sunbird

 ![image](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/9/0/9017269b46d9cd11a5222834c72875b4ded9863f.jpg)

After

 ![image](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/7/c/7ca2c65d6ed6a9c96822eb7e158c538b7de32a82.jpg)

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**Author:** ![MarvelKit](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/marvelkit/32/7072_2.png) [@MarvelKit](https://community.gemsofwar.com/u/MarvelKit)\
**Post date:** [July 1, 2018, 10:32am UTC](https://community.gemsofwar.com/t/reduce-damage-from-spell-20-is-broken/41436/8 "2018-07-01T10:32:40Z")

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As far as I see, the 20% is simply 50%. Noticed this with scatter damage, when the enemy hero with Dawnbringer was the last one standing. Not sure about direct spell damage. Will keep an eye on that and report back here.

EDIT: nope I’m wrong and @Mithran is right. Also noticed the same number while he was going down.

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**Author:** ![Kafka](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/kafka/32/33529_2.png) [@Kafka](https://community.gemsofwar.com/u/Kafka)\
**Post date:** [July 4, 2018, 4:19am UTC](https://community.gemsofwar.com/t/reduce-damage-from-spell-20-is-broken/41436/9 "2018-07-04T04:19:31Z")

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Thanks for reporting this, I made a bug report for it so we can investigate it.
