# Razor armor still does skull damage when entangled

**URL:** https://community.gemsofwar.com/t/razor-armor-still-does-skull-damage-when-entangled/42561
**Category:** Bug Reports
**Created:** [July 15, 2018, 8:13am UTC](https://community.gemsofwar.com/t/razor-armor-still-does-skull-damage-when-entangled/42561 "2018-07-15T08:13:19Z")
**Posts on this page:** 8
**Page:** 1

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### Author: ![Maxx](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/maxx/32/50891_2.png) [@Maxx](https://community.gemsofwar.com/u/Maxx)
#### Post date: [July 15, 2018, 8:13am UTC](https://community.gemsofwar.com/t/razor-armor-still-does-skull-damage-when-entangled/42561/1 "2018-07-15T08:13:19Z")

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**Platform, device version and operating system**  
Steam windows 10

**Screenshot or image**

 ![20180705203444_1](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/c/f/cfa0609cd38f409439ae3649e87810007e372f3b.jpg) ![20180705203450_1](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/3/3/335f6504fe68d851154fd939d60dbccf06aa9151.jpg)

**What you were expecting to happen, and what actually happened**  
I was expecting the entangled hero to do 1 damage from the 4 skull match but instead he got the 4 match and another 3 skull match and killed me

**How often does this happen? When did it begin happening?**  
I have noticed it in 2 seperate battles

**Steps to make it happen again**  
Fight a team with the enemy hero using dragonguard class and the razor armor talent  
entangle the enemy  
give the enemy a skull match and you will take damage

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### Author: ![Grundulum](https://avatars.discourse-cdn.com/v4/letter/g/82dd89/32.png) [@Grundulum](https://community.gemsofwar.com/u/Grundulum)
#### Post date: [July 15, 2018, 8:25am UTC](https://community.gemsofwar.com/t/razor-armor-still-does-skull-damage-when-entangled/42561/2 "2018-07-15T08:25:44Z")

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What class was the hero?

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### Author: ![Maxx](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/maxx/32/50891_2.png) [@Maxx](https://community.gemsofwar.com/u/Maxx)
#### Post date: [July 15, 2018, 8:26am UTC](https://community.gemsofwar.com/t/razor-armor-still-does-skull-damage-when-entangled/42561/3 "2018-07-15T08:26:49Z")

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Dragonguard. I just edited my post.

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### Author: ![noob](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/noob/32/54823_2.png) [@noob](https://community.gemsofwar.com/u/noob)
#### Post date: [July 15, 2018, 9:00am UTC](https://community.gemsofwar.com/t/razor-armor-still-does-skull-damage-when-entangled/42561/4 "2018-07-15T09:00:08Z")

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I think this is working as intended. Just like a 0 att carnex still does skull damage boosted by his armor. Or an intangled troop does 5 damage from a 3 skull match with a doomskull

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### Author: ![AnarchyChampion](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/anarchychampion/32/13282_2.png) [@AnarchyChampion](https://community.gemsofwar.com/u/AnarchyChampion)
#### Post date: [July 15, 2018, 9:38am UTC](https://community.gemsofwar.com/t/razor-armor-still-does-skull-damage-when-entangled/42561/5 "2018-07-15T09:38:18Z")

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It’s not a bug, coz he did 1 dmg by 4 match skulls and add to that the 20% of his armor which is 7.  
I asume that the next 3 match skulls had a doomskull which is basicly 5 dmg + 7 from the talant.

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<div class="post-metadata">

### Author: ![Maxx](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/maxx/32/50891_2.png) [@Maxx](https://community.gemsofwar.com/u/Maxx)
#### Post date: [July 15, 2018, 9:43am UTC](https://community.gemsofwar.com/t/razor-armor-still-does-skull-damage-when-entangled/42561/6 "2018-07-15T09:43:22Z")

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I’ve had it happen with a normal 3 match of skulls as well with no doomskulls

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### Author: ![Dust\_Angel](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/dust_angel/32/35256_2.png) [@Dust\_Angel](https://community.gemsofwar.com/u/Dust_Angel)
#### Post date: [July 15, 2018, 9:52am UTC](https://community.gemsofwar.com/t/razor-armor-still-does-skull-damage-when-entangled/42561/7 "2018-07-15T09:52:42Z")

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What @noob and @AnarchyChampion said.  
I’ve won GW battles owing to Carnex’s armor damage ability when goblins or Elemaugrim have reduced all my attack to zero.  
It looks like damage calculation in razor armor case goes like: first calculate attack-based damage, second add razor armor damage.

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### Author: ![Slypenslyde](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/slypenslyde/32/30373_2.png) [@Slypenslyde](https://community.gemsofwar.com/u/Slypenslyde)
#### Post date: [July 15, 2018, 2:19pm UTC](https://community.gemsofwar.com/t/razor-armor-still-does-skull-damage-when-entangled/42561/8 "2018-07-15T14:19:03Z")

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There are two important distinctions:

- Entangled is “set the attack to 0”, not “do no skull damage”.
- Razor Armor’s damage is dependent on armor, not attack.

So normally, with Entangled:

- A 3-match of skulls does 0 damage.
- A 4 or 5 match of skulls does 1 damage, because these matches do [attack + 1].
- Any doomskull match adds 5 damage, so a 4 or 5 match does [attack + 1 + 5].

So Razor Armor adds [armor \* 0.2] to skull damage. That’s what user ‘noob’ explained. Here is the chain of events that could kill your Sylvanimora:

- Razor Armor will add [35 \* 0.2] = 7 damage to any skull match.
- The skull 4-match does [0 + 1 + 7] = 8 damage. Sylvanimora has 8 HP left.
- No obvious cascade remains, but if a Doomskull 3-match happened, it would do [0 + 5 + 7] = 13 damage and kill Sylvanimora. Or, if you were mistaken and it was a 4-match, it could do another 8 damage and kill Sylvanimora.

To prove Razor Armor’s not working, we need to see a troop take more than the Razor Armor damage. But since it is _added_ to skull damage, I think this is right.
