# Randomly split damage needs attention (buff)

**URL:** <https://community.gemsofwar.com/t/randomly-split-damage-needs-attention-buff/22885>\
**Category:** Gameplay Chat (PC/Mobile)\
**Created:** [April 21, 2017, 12:41pm UTC](https://community.gemsofwar.com/t/randomly-split-damage-needs-attention-buff/22885 "2017-04-21T12:41:15Z")\
**Posts on this page:** 20\
**Page:** 2

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**Author:** ![DonBoba](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/donboba/32/25457_2.png) [@DonBoba](https://community.gemsofwar.com/u/DonBoba)\
**Post date:** [April 21, 2017, 1:29pm UTC](https://community.gemsofwar.com/t/randomly-split-damage-needs-attention-buff/22885/21 "2017-04-21T13:29:29Z")

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We also have bad split damage in newly released troops too. See Slyph. Slyph gets the most damage from boosted by brown enemies. Which even at x10 isnt making her awesome.

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**Author:** ![Eika](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/eika/32/103088_2.png) [@Eika](https://community.gemsofwar.com/u/Eika)\
**Post date:** [April 21, 2017, 1:29pm UTC](https://community.gemsofwar.com/t/randomly-split-damage-needs-attention-buff/22885/22 "2017-04-21T13:29:40Z")

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> [@htismaqe](#):
>
> Venbarak is one of the weakest dragons.

I have to disagree that Venbarak is one of the weakest dragons. I agree his AoE could be a little better, but there is many weaker dragons than him.

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**Author:** ![Gouki](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/gouki/32/22405_2.png) [@Gouki](https://community.gemsofwar.com/u/Gouki)\
**Post date:** [April 21, 2017, 1:36pm UTC](https://community.gemsofwar.com/t/randomly-split-damage-needs-attention-buff/22885/23 "2017-04-21T13:36:16Z")

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Now we are arguing two different points. Additional scaling effects have an influence either way obviously.  
But lets look at Krystenax for example as skewed as this might be as he is an exception to the “_AoE troops additional scaling mechanics are usually subtle_” rule which is the reason why he is commonly agreed upon to be too strong.  
His additional scaling mechanic bumps his base damage up by what, something between 25% and 40%? Let’s say 50% with a favorable board, an AoE troop that is deemed overpowered when it increases its base damage by just 50%.  
For a split damage troop to be deemed overpowered the additional scaling effect has to literally multiply its damage many times over.

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**Author:** ![Whiskeyjack](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/whiskeyjack/32/65850_2.png) [@Whiskeyjack](https://community.gemsofwar.com/u/Whiskeyjack)\
**Post date:** [April 21, 2017, 1:38pm UTC](https://community.gemsofwar.com/t/randomly-split-damage-needs-attention-buff/22885/24 "2017-04-21T13:38:57Z")

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Exactly, with magic link venbarak is still loved in dragon teams by many. In fact, venbarak v dimetraxia is a great illustration of the point I was making above about scaling

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**Author:** ![Zippity](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/zippity/32/20287_2.png) [@Zippity](https://community.gemsofwar.com/u/Zippity)\
**Post date:** [April 21, 2017, 1:39pm UTC](https://community.gemsofwar.com/t/randomly-split-damage-needs-attention-buff/22885/25 "2017-04-21T13:39:26Z")

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I can’t agree more with all the comments about scaling issues of split damage troops. One magic on a split troop is one more point of damage, where it is 4 points of damage on a straight AoE troop. This just gets even more skewed into late game when you factor in 10 more magic from kingdoms.

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**Author:** ![Zippity](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/zippity/32/20287_2.png) [@Zippity](https://community.gemsofwar.com/u/Zippity)\
**Post date:** [April 21, 2017, 1:42pm UTC](https://community.gemsofwar.com/t/randomly-split-damage-needs-attention-buff/22885/26 "2017-04-21T13:42:45Z")

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> [@DonBoba](#):
>
> Ketras the bull: make its damage randomly split

May I ask why you want this change? Forgive me, as I have no base mythics, but I thought the intent of Ketras was to be a powerful “one-shotting” troop. Shouldn’t the solution be to buff him to get to those limits.

I don’t see the reasoning for the redesign.

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**Author:** ![htismaqe](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/htismaqe/32/23893_2.png) [@htismaqe](https://community.gemsofwar.com/u/htismaqe)\
**Post date:** [April 21, 2017, 1:44pm UTC](https://community.gemsofwar.com/t/randomly-split-damage-needs-attention-buff/22885/27 "2017-04-21T13:44:43Z")

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It’s still the scaling itself that is the issue, not the split (or fixed) mechanic itself.

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**Author:** ![htismaqe](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/htismaqe/32/23893_2.png) [@htismaqe](https://community.gemsofwar.com/u/htismaqe)\
**Post date:** [April 21, 2017, 1:45pm UTC](https://community.gemsofwar.com/t/randomly-split-damage-needs-attention-buff/22885/28 "2017-04-21T13:45:07Z")

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Only if there is 4 troops. Just saying.

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**Author:** ![htismaqe](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/htismaqe/32/23893_2.png) [@htismaqe](https://community.gemsofwar.com/u/htismaqe)\
**Post date:** [April 21, 2017, 1:45pm UTC](https://community.gemsofwar.com/t/randomly-split-damage-needs-attention-buff/22885/29 "2017-04-21T13:45:47Z")

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At any rate, I agree with the general sentiment. Almost all of the split damage troops need a buff.

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**Author:** ![Gouki](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/gouki/32/22405_2.png) [@Gouki](https://community.gemsofwar.com/u/Gouki)\
**Post date:** [April 21, 2017, 1:49pm UTC](https://community.gemsofwar.com/t/randomly-split-damage-needs-attention-buff/22885/30 "2017-04-21T13:49:50Z")

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Take away Krystenax extra scaling factor, it would still deal 22 damage per target, no extra scaling just base damage + magic, still relevant. Or take Crimson Bat, no extra scaling, relevant. No split damage will ever be even remotely relevant with just base damage + magic scaling.

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**Author:** ![htismaqe](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/htismaqe/32/23893_2.png) [@htismaqe](https://community.gemsofwar.com/u/htismaqe)\
**Post date:** [April 21, 2017, 1:53pm UTC](https://community.gemsofwar.com/t/randomly-split-damage-needs-attention-buff/22885/31 "2017-04-21T13:53:21Z")

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Right but why would we be discussing just base damage + magic scaling? Outside of the old legacy troops we’ve already discussed, virtually none of the newer troops, flat AOE or split, use just base damage plus magic scaling. Almost all of them scale with something else, be it troops, gems, whatever.

We can’t ask for them to design in reverse. They’ve committed to the current power creep. The only way to make split damage troops relevant is to do like what they did with Tesla.

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**Author:** ![Gouki](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/gouki/32/22405_2.png) [@Gouki](https://community.gemsofwar.com/u/Gouki)\
**Post date:** [April 21, 2017, 1:58pm UTC](https://community.gemsofwar.com/t/randomly-split-damage-needs-attention-buff/22885/32 "2017-04-21T13:58:26Z")

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Sure if you would rather have an outrageous extra scaling mechanic on every single split damage troop instead of fixing the base scaling concept, that is fine for me too, whatever gets them relevant, i don’t care.  
But then be aware that just **any** extra scaling mechanic won’t cut it. It really has to be batshit insane like Teslas or Rowannes. None of that uh get 3 extra damage for some destroyed gem nonsense. It really has to multiply the troops damage.

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<div class="post-metadata">

**Author:** ![htismaqe](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/htismaqe/32/23893_2.png) [@htismaqe](https://community.gemsofwar.com/u/htismaqe)\
**Post date:** [April 21, 2017, 1:59pm UTC](https://community.gemsofwar.com/t/randomly-split-damage-needs-attention-buff/22885/33 "2017-04-21T13:59:39Z")

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It’s not what I want, it’s more what I think the Devs will actually agree to.

If we ask them for a buff, we need to be prepared for what happens next, kind of like when people begged for a buff to Death Mark…

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<div class="post-metadata">

**Author:** ![Gouki](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/gouki/32/22405_2.png) [@Gouki](https://community.gemsofwar.com/u/Gouki)\
**Post date:** [April 21, 2017, 2:00pm UTC](https://community.gemsofwar.com/t/randomly-split-damage-needs-attention-buff/22885/34 "2017-04-21T14:00:24Z")

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> [@htismaqe](#):
>
> kind of like when people begged for a buff to Death Mark…

Don’t remind me ^^

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**Author:** ![Esoxnepa](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/esoxnepa/32/1837_2.png) [@Esoxnepa](https://community.gemsofwar.com/u/Esoxnepa)\
**Post date:** [April 21, 2017, 2:16pm UTC](https://community.gemsofwar.com/t/randomly-split-damage-needs-attention-buff/22885/35 "2017-04-21T14:16:21Z")

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Tesla is on the modern power curve, and to me, falls more under True Damage. If she did the same amount of Split Damage without True Damage, do you think she’s make the cut?

> [@htismaqe](#):
>
> Split damage is plenty powerful. See Tesla.

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**Author:** ![Gouki](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/gouki/32/22405_2.png) [@Gouki](https://community.gemsofwar.com/u/Gouki)\
**Post date:** [April 21, 2017, 2:16pm UTC](https://community.gemsofwar.com/t/randomly-split-damage-needs-attention-buff/22885/36 "2017-04-21T14:16:48Z")

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Well in addition to increasing **Zephyros** damage, it also desperately needs to be true damage. His Background as a lightning slinging Storm Giant practically demands true damage, and it would also be a first baby step towards building some kind of synergy around the Giant Mythic Jotnar who currently is the only true damage dealing Giant, one of the reasons why Jotnar is so utterly useless atm. Zephyros is an Epic and he should be much more dangerous than he is now so his base damage should be increased in addition to the boost ratio, or his spell should destroy more gems to allow for increased damage that way.

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**Author:** ![DonBoba](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/donboba/32/25457_2.png) [@DonBoba](https://community.gemsofwar.com/u/DonBoba)\
**Post date:** [April 21, 2017, 2:25pm UTC](https://community.gemsofwar.com/t/randomly-split-damage-needs-attention-buff/22885/37 "2017-04-21T14:25:26Z")

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That’s an excellent suggestion!

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**Author:** ![htismaqe](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/htismaqe/32/23893_2.png) [@htismaqe](https://community.gemsofwar.com/u/htismaqe)\
**Post date:** [April 21, 2017, 2:26pm UTC](https://community.gemsofwar.com/t/randomly-split-damage-needs-attention-buff/22885/38 "2017-04-21T14:26:49Z")

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Yeah, she still does 20-25 points of damage to all troops. That’s on par with the current power curve. Right now, she’s actually a little above the curve IMO. She makes Crimson Bat practically obsolete.

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**Author:** ![DonBoba](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/donboba/32/25457_2.png) [@DonBoba](https://community.gemsofwar.com/u/DonBoba)\
**Post date:** [April 21, 2017, 2:29pm UTC](https://community.gemsofwar.com/t/randomly-split-damage-needs-attention-buff/22885/39 "2017-04-21T14:29:18Z")

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> [@Zippity](#):
>
> May I ask why you want this change? Forgive me, as I have no base mythics, but I thought the intent of Ketras was to be a powerful “one-shotting” troop. Shouldn’t the solution be to buff him to get to those limits.
> 
> I don’t see the reasoning for the redesign.

Of course you may 🙂

I am not sure how viable is Ketras at lower levels - probably a bit more, but on end game he is one of the worst if not the worst mythics. He is a single target nuke that doesn’t do anything else. So nothing that we didn’t already have. But other nukes have an additional effect usualy, but ketras is just - cast 4 times and hope you don’t die while collecting mana to cast 4 times (in the best case scenario. In a worse one you’ll need more then 4 casts).  
Compare it to Famine for example - Famine is not only a better nuke, it also has a full team mana drain and a powerfull third trait. And they are both mythics.

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<div class="post-metadata">

**Author:** ![htismaqe](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/htismaqe/32/23893_2.png) [@htismaqe](https://community.gemsofwar.com/u/htismaqe)\
**Post date:** [April 21, 2017, 2:31pm UTC](https://community.gemsofwar.com/t/randomly-split-damage-needs-attention-buff/22885/40 "2017-04-21T14:31:20Z")

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Famine is easily the best Mythic along with Gard. I don’t think it’s fair to compare Ketras with Famine.

Ketras is better than both Plague and War, IMO. I don’t have Pharos-Ra but I also have zero need for souls, so I could see him being useless for me.

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